Scott Erickson
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5f11a5ecca
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Selected component in the thang components edit view shows up with a blue header.
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2014-08-30 09:47:23 -07:00 |
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Scott Erickson
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6f2de166c0
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Removed destroying scripts, since they don't have ace editors, and it was causing a bug.
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2014-08-30 09:42:13 -07:00 |
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Nick Winter
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051f1a77ae
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Fixed #1152.
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2014-08-30 09:19:41 -07:00 |
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Nick Winter
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1b0346a1b7
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Propagated volume label i18n.
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2014-08-30 08:24:14 -07:00 |
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Nick Winter
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da9bda3e8a
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Merge pull request #1501 from Imperadeiro98/patch-2
Update pt-PT.coffee
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2014-08-30 08:16:52 -07:00 |
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Nick Winter
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384d702c4b
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Merge pull request #1500 from Imperadeiro98/patch-1
Fixed errors
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2014-08-30 08:15:41 -07:00 |
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Nick Winter
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e9154aad49
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Merge pull request #1499 from torehaug/master
Corrections to norwegian translation
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2014-08-30 08:09:31 -07:00 |
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Imperadeiro98
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1f86430076
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Update pt-PT.coffee
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2014-08-30 14:04:31 +01:00 |
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Imperadeiro98
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93b1f782aa
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Added "Volume" and fixed error
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2014-08-30 13:48:36 +01:00 |
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Imperadeiro98
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caa372628b
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Fixed errors
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2014-08-30 13:48:19 +01:00 |
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Tore Haugland
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635f0224e4
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Updated locale\no with a more common norwegian than a direct translation from English to make it easier to read for all ages
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2014-08-30 11:06:10 +02:00 |
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Tore Haugland
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41e9778b3c
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Updated locale\no with correct letter case on several translations
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2014-08-30 10:54:30 +02:00 |
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Nick Winter
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e5cf6c340b
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Fixed #1140. I just put it on the home page for now, but later we can put it somewhere where it makes sense.
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2014-08-29 23:09:38 -07:00 |
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Nick Winter
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40aa95ba16
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Fixed #1297.
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2014-08-29 18:07:32 -07:00 |
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Scott Erickson
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7a9c53e424
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All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
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2014-08-29 18:04:50 -07:00 |
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Scott Erickson
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21e0889a86
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All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
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2014-08-29 18:02:29 -07:00 |
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Nick Winter
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cb14149816
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Fixed #1286. Sort of.
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2014-08-29 17:52:47 -07:00 |
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Nick Winter
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63f2c5db4f
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Fixed #1268.
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2014-08-29 17:33:25 -07:00 |
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Nick Winter
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b918f5adfb
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Fixed #1262.
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2014-08-29 17:18:38 -07:00 |
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Scott Erickson
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3f6c9c4f02
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-08-29 17:12:44 -07:00 |
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Nick Winter
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5503b3a2bc
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Fixed #1147.
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2014-08-29 17:03:02 -07:00 |
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Scott Erickson
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b4d9a787f0
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Fixed the rest of the server tests.
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2014-08-29 16:28:07 -07:00 |
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Nick Winter
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68dcdaf223
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A couple achievment/item editor error fixes.
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2014-08-29 13:00:11 -07:00 |
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Scott Erickson
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0ba9db6c14
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Fixed some server tests.
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2014-08-29 12:58:23 -07:00 |
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Scott Erickson
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f54c3236ab
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Refactored Achievement's getExpFunction to use the new defaults system, now on the server side.
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2014-08-29 12:41:25 -07:00 |
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Scott Erickson
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434a0c071b
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Few more bugs fixed for defaults.
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2014-08-29 12:29:42 -07:00 |
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Scott Erickson
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ba238137c3
|
Went back to pointing to the latest version of treema cause there are still changes to quickly grab.
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2014-08-29 12:29:11 -07:00 |
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Scott Erickson
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2dfe39aafd
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Migrated Achievement model's getExpFunction to use the new defaults system.
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2014-08-29 12:28:45 -07:00 |
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Scott Erickson
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f93ef2005e
|
Level editor only folds in ThangType components into Thang component configs if the level is type 'hero'.
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2014-08-29 11:34:32 -07:00 |
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Scott Erickson
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0236ca6fa9
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Apparently comments in json don't fly.
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2014-08-29 09:17:06 -07:00 |
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Scott Erickson
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8b7f3c8cbe
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Set treema back to an actual version.
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2014-08-29 09:16:17 -07:00 |
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Scott Erickson
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570380c2a4
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Merge branch 'master' into feature/defaults
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2014-08-29 08:14:43 -07:00 |
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Nick Winter
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a4b2333fd3
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Added Systems documentation. Fixed #1115.
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2014-08-28 22:32:55 -07:00 |
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Nick Winter
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124f999bc8
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Fixed #1105. Also send HipChat notifications whenever anyone changes anything; let's see if it's too much.
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2014-08-28 19:39:46 -07:00 |
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Nick Winter
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f74a152942
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Fixed #1104.
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2014-08-28 18:55:33 -07:00 |
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Scott Erickson
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9406a8c920
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Merge branch 'master' into feature/defaults
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2014-08-28 17:58:58 -07:00 |
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Scott Erickson
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5fd154ca8b
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Tweaked the level serialization, leaving in walkDefaults for now because there may still be some components that don't have defaults properly set up. Added a warn log for when this happens so it can be fixed.
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2014-08-28 17:57:39 -07:00 |
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Nick Winter
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e67b4ae064
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Fixed #1090.
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2014-08-28 17:08:05 -07:00 |
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Scott Erickson
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74ca7fe0cc
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Migrated to Treema's use of 'schema' as the raw schema property, and 'workingSchema' as the flattened, dereferenced schema.
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2014-08-28 17:05:46 -07:00 |
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Scott Erickson
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608d114c5c
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Fixed metaschemas not being found.
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2014-08-28 15:54:05 -07:00 |
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Scott Erickson
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8f95ad2787
|
Fixed a few bugs.
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2014-08-28 15:42:46 -07:00 |
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Scott Erickson
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2dde77f8b0
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Merge branch 'master' into feature/defaults
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2014-08-28 15:26:04 -07:00 |
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Scott Erickson
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154b91c753
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Changed LevelLoader to always deeply load components and thang types, not just for hero levels.
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2014-08-28 15:19:04 -07:00 |
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Nick Winter
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0fa5d264f4
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Fixed #1072 by raising selection state so that we can see it if we're selecting an obstacle.
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2014-08-28 14:25:37 -07:00 |
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Nick Winter
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107a727d02
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Fixed a bug in the WizardSettingsModal being destroyed and still trying to do things.
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2014-08-28 14:06:53 -07:00 |
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Nick Winter
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f79a2848fd
|
Fixed #1038. Focus should now remain on code editor when after clicking on Surface.
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2014-08-28 14:00:54 -07:00 |
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Scott Erickson
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e3bc9045d1
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Couple tweaks.
|
2014-08-28 13:53:00 -07:00 |
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Scott Erickson
|
8b056cfb8f
|
Refactored the item equips view to limit items by slot and also moved the item name loading to the node class itself.
|
2014-08-28 11:24:45 -07:00 |
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Nick Winter
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1094d09aa5
|
Fixed #1226. Fixed #1156. Fixed two other issues with spectate mode.
|
2014-08-28 11:23:52 -07:00 |
|
Nick Winter
|
d7ae07c012
|
Fixed Facebook login bug.
|
2014-08-28 11:16:55 -07:00 |
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