Rob
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ac47928131
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- Reduce size of answer code in verifier
- Assume we want to run a single level on only one core for accurate speed testing.
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2016-06-29 16:18:36 -07:00 |
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Rob
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bdfa6d435a
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Add extra options to verifier.
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2016-06-21 11:48:42 -07:00 |
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Nick Winter
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85e38ba851
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Add the stylesheet for the previous commit
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2016-05-30 16:03:00 -07:00 |
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Josh Callebaut
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19e1c808d8
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Fix filename convention, improve solution checker, remove old files
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2016-05-18 12:50:50 -07:00 |
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Josh Callebaut
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ab93dc8564
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Bug fixes and style fixes.
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2016-01-21 12:14:37 -08:00 |
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Josh Callebaut
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c28720c640
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Implements fixes based on code review.
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2016-01-20 15:32:21 -08:00 |
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Josh Callebaut
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14c2942134
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Moves Tasks to their own tab and adds a guide-book icon next to the save icon which displays help and doubles as a level review submission modal.
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2016-01-13 15:54:57 -08:00 |
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Josh Callebaut
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314f8256ee
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Improves style further.
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2015-12-21 15:42:46 -08:00 |
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Josh Callebaut
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9ba9d8ab4d
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Style guide fixes.
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2015-12-21 12:51:29 -08:00 |
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Josh Callebaut
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79ff058117
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Adds the Thang Task View.
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2015-12-21 12:44:22 -08:00 |
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Nick Winter
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f02a8b54f3
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Fixed #2596. Stopped bless-brunch from using its cacheBuster feature. Set no-cache header for /db/model.type/slug so that we can use Cloudflare on /db/model.type/object-id. Fixed a coffeelint warning.
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2015-04-07 19:03:35 -07:00 |
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Nick Winter
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0b1bb6a4aa
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Added admin/pending-patches view. Fixed accepting several kinds of patches. Added keyboard shortcuts for accepting (a) and rejecting (r) patches. Fixed #2490. Fixed #2515. Fixed #2304.
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2015-03-28 13:54:44 -07:00 |
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Nick Winter
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4ff4306366
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Added latest i18n keys to de-DE.coffee again. Added some bottom margin on Component configuration screen for dropdowns.
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2015-03-10 16:13:34 -07:00 |
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Nick Winter
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e21360127d
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Polls!
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2015-03-08 16:36:17 -07:00 |
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Matt Lott
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48a8ed109d
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Update campaign editor analytics
Add line graphs to level view.
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2015-01-26 13:19:10 -08:00 |
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Matt Lott
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e49c74259b
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Update campaign editor analytics
Adding shown and purchased subscription counts.
Locking down analytics to admin-only.
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2015-01-21 13:41:38 -08:00 |
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Matt Lott
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f38a67b96a
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Update campaign editor analytics
Add playtime bar graphs.
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2015-01-20 11:43:13 -08:00 |
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Matt Lott
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d0a0c95623
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Update campaign editor analytics
Display little level completion line graphs in the level completion
table cells.
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2015-01-19 21:59:25 -08:00 |
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Matt Lott
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499e7c2999
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Update campaign editor analytics
Color in level name based on number of users remaining.
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2015-01-19 15:21:42 -08:00 |
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Matt Lott
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05f028d944
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Update campaign editor analytics
Adding ‘left game’ counts to overall campaign view. This is the number
of players that left the game after playing the given level.
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2015-01-18 16:29:47 -08:00 |
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Matt Lott
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770d3f5229
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Add playtimes to overall campaign editor analytics
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2015-01-15 16:07:26 -08:00 |
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Nick Winter
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45b90804ec
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Noting some TODOs to fix soon.
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2015-01-05 20:49:59 -08:00 |
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Matt Lott
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61180c640d
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Add completion % to campaign analytics
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2015-01-05 10:28:56 -08:00 |
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Scott Erickson
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15be292573
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Added a little focus styling to treemas in editors so it's easier to copy/paste.
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2015-01-04 09:26:40 -08:00 |
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Matt Lott
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b5969e0abc
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Update campaign analytics level ordering
Reading campaign levels from database. Assumes database order is
roughly progression order.
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2015-01-02 13:31:50 -08:00 |
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Matt Lott
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e65887ec79
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Add campaign drop-offs analytics to editor
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2015-01-01 12:01:51 -08:00 |
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Nick Winter
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1440584633
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Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting.
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2014-12-29 12:47:53 -08:00 |
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Scott Erickson
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96c8e035cf
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Added a CampaignLevelView stub that appears when you double click a level node or one of its children on the treema.
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2014-12-23 09:42:24 -05:00 |
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Scott Erickson
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b567e737cd
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Tweaked campaign editor styling.
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2014-12-23 09:19:24 -05:00 |
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Scott Erickson
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e6c914f443
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Tweaked campaign editor styling.
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2014-12-23 09:19:08 -05:00 |
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Scott Erickson
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0dd2d9efbd
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Handled merge conflict.
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2014-12-22 12:33:52 -05:00 |
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Nick Winter
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8528f5039b
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Linking to FAQ from contact page. Now showing all Components in level editor, not just ones that are present in the level.
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2014-12-20 14:40:28 -08:00 |
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Scott Erickson
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1cc6a97e43
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Added basic campaign view, working on campaign handlers.
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2014-12-16 17:46:24 -08:00 |
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Nick Winter
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8400eb6016
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Reverted Thang Editor style from my item overhaul batch mode. Fixed what I think was a typo in the latest refactoring.
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2014-11-28 19:39:51 -08:00 |
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Scott Erickson
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12b3428aee
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Got rid of some styling in the achievement edit view that was messing with the new site chrome.
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2014-11-28 16:38:56 -08:00 |
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Nick Winter
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4b45385571
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Working on paper dolls.
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2014-11-28 12:11:59 -08:00 |
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Scott Erickson
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913dda65aa
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Created the VectorIconSetupModal, a quick way to get portraits aligned to a container.
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2014-11-12 14:14:07 -08:00 |
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Scott Erickson
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1f7d098b2e
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Added rotation buttons in the context menu and shortcuts to the level editor.
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2014-10-22 07:53:49 -07:00 |
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Scott Erickson
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df1c72d132
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Fixed normalCanvas styling in the level editor.
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2014-10-03 09:59:54 -07:00 |
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Scott Erickson
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ca84721921
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Added a play button to the thang type edit view, made the canvas taller, and now have selected nodes show bounds for the display object being displayed.
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2014-10-02 16:54:58 -07:00 |
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Scott Erickson
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e9222f34bd
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-10-01 13:26:45 -07:00 |
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Scott Erickson
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3205821ee9
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Got the level editor mostly working again.
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2014-10-01 13:26:38 -07:00 |
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Nick Winter
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2611e441d7
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Trying to standardize sass imports in an effort to test #1615, to no avail.
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2014-09-30 16:17:54 -07:00 |
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Nick Winter
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8e17a54dc3
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Fixed not being able to add properties in the Systems tab Treemas.
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2014-09-18 15:13:17 -07:00 |
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Scott Erickson
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f519df6189
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Wrapping up work on the folderized thangs treema in the level editor.
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2014-09-03 16:51:09 -07:00 |
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Scott Erickson
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9439f0d47d
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Some tweaks and fixes to the folderized thangs in the level editor.
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2014-09-03 15:38:57 -07:00 |
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Scott Erickson
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e1abf115f7
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Folderizing thang types in the level editor.
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2014-09-03 12:30:08 -07:00 |
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Scott Erickson
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5b57fa5c71
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Tweaked the color selection for thang types.
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2014-09-02 18:08:18 -07:00 |
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Scott Erickson
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621c684c74
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Tweaked the randomize buttons and modal (also changing it to "generate terrain" and refactoring related files accordingly).
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2014-09-02 17:53:39 -07:00 |
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Scott Erickson
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3fd9cb89ef
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Refactored LevelSystem/ComponentEditViews' files, and fixed their configSchema treemas not to edit raw model data directly.
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2014-09-02 17:26:02 -07:00 |
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