Commit graph

248 commits

Author SHA1 Message Date
Dominik Kundel
4c7da1ea69 update Gutter only if changed 2014-03-11 23:47:27 +01:00
Dominik Kundel
a033a80722 Merge remote-tracking branch 'upstream/master' 2014-03-05 22:18:53 +01:00
Dominik Kundel
b0d571c7ad highlight only the executing statement 2014-03-05 22:17:34 +01:00
Scott Erickson
0a8d5b5b97 Merge branch 'master' of https://github.com/Shrihari/codecombat into Shrihari-master 2014-03-05 10:35:06 -08:00
Shrihari
f6324807b3 Moved "Skip (esc)" next to Continue button 2014-03-05 23:36:18 +05:30
Dominik Kundel
d16d024782 further changes in design of highlighting lines in code 2014-03-05 17:06:46 +01:00
Shrihari
0ec431f90a Moved 'skip tutorial' text to locales. 2014-03-05 13:46:21 +05:30
Dominik Kundel
a0e39480e3 new UI design for executing and executed lines in ACE editor 2014-03-05 02:00:38 +01:00
Nick Winter
4556536df4 Hooked up new HUD icons. 2014-03-04 11:15:31 -08:00
Nick Winter
65d9186ef1 Fixed actions showing up under dialogue bubbles on repeated toggling. 2014-03-03 16:55:36 -08:00
Nick Winter
7b25eeec47 HUD properties now flow into columns more evenly, have max styling. 2014-03-03 16:45:03 -08:00
Nick Winter
c944e78271 Ladder views now show level descvription content if present. 2014-03-03 14:59:39 -08:00
Scott Erickson
d66a9d6be0 Set up a generic choose tab for root views so hash->tab behavior is baked in. 2014-03-03 13:21:05 -08:00
Nick Winter
0c45b6c0e3 Fixes for ladder refreshing. 2014-03-03 12:21:59 -08:00
Michael Schmatz
a5864c4f0c Live leaderboard updating 2014-03-03 12:10:27 -08:00
Scott Erickson
fb75ad36e7 Added team icons to the ladder play view. 2014-03-03 12:04:31 -08:00
Scott Erickson
65d39e658d Removed the old team view cruft. 2014-03-03 11:15:46 -08:00
Scott Erickson
0d054bec8e Refactored the universal wizard loading to happen silently when you import ThangType. 2014-03-03 10:42:11 -08:00
Scott Erickson
feaeb1dc98 Made the wizard icons colored based on user settings. 2014-03-03 10:21:51 -08:00
Scott Erickson
d3b6836a06 Fixed some bugs with the new ladder view when you haven't played before. 2014-03-03 09:20:14 -08:00
Scott Erickson
5bb56ac818 Merge branch 'feature/new-ladder-view' 2014-03-03 09:05:52 -08:00
Scott Erickson
22e80f6d24 Set up a play modal, starting to refactor wizard thang type loading to be shared across the site. 2014-03-03 09:03:44 -08:00
Nick Winter
86fd098159 Localized WizardSprite movement hey handling to WizardSprite file. 2014-03-03 07:28:40 -08:00
Nick Winter
f2f0a993af Merge branch 'thanish-move-wizard' of git://github.com/mnmtanish/codecombat 2014-03-03 07:22:44 -08:00
Nick Winter
82b250b9a3 protectAPI off again for Brawlwood, too slow for now. 2014-03-02 17:51:57 -08:00
Nick Winter
a8ef87c9ea Fixed a few bugs; re-enabled protectAPI for Brawlwood. 2014-03-02 16:06:22 -08:00
Scott Erickson
956e2b3c40 Set up the my matches tab in the new ladder view. 2014-03-02 13:24:41 -08:00
Scott Erickson
d0f416f668 Rearranging the ladder view. 2014-03-02 12:43:21 -08:00
Muhammed Thanish
da2ebf857a Increase delay 2014-03-02 14:02:30 +05:30
Muhammed Thanish
d7e031fd00 Use key.isPressed() to get movement direction 2014-03-02 03:27:06 +05:30
Muhammed Thanish
7ea9260322 Use WizardSprite 2014-03-02 01:45:49 +05:30
Nick Winter
2f130da090 HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing. 2014-03-01 11:06:44 -08:00
Muhammed Thanish
8cc8103288 Add keyboard shortcuts to move the wizard 2014-03-01 19:58:15 +05:30
Scott Erickson
4de425bd58 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-28 13:59:33 -08:00
Scott Erickson
10795df7d9 Renamed hardcoded project-dotas to brawlwoods. 2014-02-28 13:59:02 -08:00
Nick Winter
52903cc0de Using String and Array docs when appropriate now. 2014-02-28 12:43:31 -08:00
Nick Winter
6db8051122 Only show action timeline when 'action' is in the hudProperties. 2014-02-28 11:38:41 -08:00
Scott Erickson
d12b923eaf Made a casting progress bar on the canvas to test vs having it shown in the cast button. 2014-02-28 11:05:41 -08:00
Nick Winter
aef1bc63ba Smarter infinite loop detection vs. web-worker-is-still-loading detection. 2014-02-27 20:01:27 -08:00
Scott Erickson
df196cc531 Modals now stop the level from starting until they close. 2014-02-27 16:44:11 -08:00
Michael Schmatz
53a317df77 Merge pull request #434 from yangshun/play-button
Deferred saving of latest level
2014-02-27 09:07:27 -08:00
Michael Schmatz
9deadad99f Merge pull request #427 from yangshun/music-button
Blur the music button after click so that subsequent space and enter keydown events do not trigger it.
2014-02-27 09:06:18 -08:00
Tay Yang Shun
04895a9204 Merge branch 'master' into play-button 2014-02-27 14:09:37 +08:00
Tay Yang Shun
514fe358c1 Trigger storage of latest level only after the level is guaranteed to be able to load 2014-02-27 14:08:25 +08:00
Nick Winter
c26995a3a9 Home button on ladder level goes to ladder. 2014-02-26 18:58:25 -08:00
Nick Winter
48122000ed Gold shows up as an int in the HUD now. 2014-02-26 18:09:09 -08:00
Nick Winter
0cf20b577d Added a delay to the property documentation on spell debug hover. 2014-02-26 17:23:59 -08:00
Nick Winter
172242d226 Re-denormalize session if things have changed. Removed some logs. 2014-02-26 17:06:21 -08:00
Scott Erickson
ea73d91a6b Made the docs modal larger. 2014-02-26 15:44:46 -08:00
Tay Yang Shun
b48a9fabc6 Blur the music button after click so that subsequent space and enter keydown events do not trigger it. Fixes issue #306. 2014-02-27 02:42:25 +08:00