Matt Lott
201547e388
Revert autocomplete to support Enter too
2014-12-02 22:14:01 -08:00
Nick Winter
32d3745b77
A tiny bit more progress on the SubscribeModal.
2014-12-02 21:27:12 -08:00
Nick Winter
15d7ac876a
Starting SubscribeModal.
2014-12-02 20:01:53 -08:00
Matt Lott
1773744bcd
Turn off a/b test hide locked levels
...
Minor increase in level completion for hiding locked levels was not
statistically significant. We can run this test again after level
banners and world map paths have been ironed out.
2014-12-02 09:13:42 -08:00
Scott Erickson
7f97a3b91e
The PlayItemsModal now dynamically loads portrait images as they scroll into view.
2014-12-01 17:33:45 -08:00
Scott Erickson
cd5b57a658
Set up our resource retrying mechanism to stop after 20 tries.
2014-12-01 16:09:59 -08:00
Nick Winter
8ce192bf7c
Got modularized Aether imports working for PlayLevelView and its workers.
2014-12-01 15:43:22 -08:00
Scott Erickson
a48fa41edd
CocoViews and CocoModels now notify users of connection errors and automatically retry when getting and putting data goes wrong.
2014-12-01 15:29:19 -08:00
Nick Winter
ca6c95b0f7
Migrated getting nextLevelURL to the new campaign organization.
2014-12-01 13:46:55 -08:00
Scott Erickson
1b12eee3ac
Fixed signup in victory modals and ContributeClassView.
2014-12-01 10:49:38 -08:00
Matt Lott
23e60116d5
A/B test hiding locked levels in world map
2014-11-30 22:11:39 -08:00
Nick Winter
748fcf2a65
Fixed not showing locked items in inventory modal.
2014-11-30 19:45:40 -08:00
Nick Winter
35f1ed1e82
Implemented George's new level loading view design.
2014-11-30 18:02:45 -08:00
Nick Winter
44282cb946
Hooked up new menu music loop.
2014-11-30 14:57:34 -08:00
Nick Winter
cf25b5c6ed
Made sure we can see the whole world map background, even though it looks bad when we stretch it.
2014-11-30 14:35:24 -08:00
Matt Lott
02eb254eba
Add virtual pageviews for level load and complete
2014-11-30 14:14:47 -08:00
Nick Winter
50eed15eed
Can now equip a second ring slot.
2014-11-30 14:12:07 -08:00
Nick Winter
9471beafd9
A few fixes for PlayHeroesModal and InventoryModal.
2014-11-30 14:00:29 -08:00
Nick Winter
68559a3aa5
Re-enabled top hero preloading on WorldMapView, but only when it makes sense.
2014-11-30 13:23:25 -08:00
Michael Schmatz
3cf80c895e
Removed log infos, iPad language selection
2014-11-30 16:19:01 -05:00
Nick Winter
8cb6c09889
Properly show paper doll equipment when inventory modal first loads.
2014-11-30 13:00:45 -08:00
Nick Winter
77a4cea387
Improvements for mobile layouts and mobile and iPad browser detection.
2014-11-30 12:27:34 -08:00
Matt Lott
066b1798ab
Make default code read-only
2014-11-30 11:47:54 -08:00
Scott Erickson
85f3972bfc
Fixed #1821
2014-11-30 10:57:17 -08:00
Scott Erickson
be809337c4
Refactored to make TreemaUtils generally available but TreemaNode only available for views that need it.
2014-11-29 17:51:40 -08:00
Nick Winter
af24857255
Do not load silhouetted or hidden items. More importantly, remove the absolute positioning on the .required-level tag inside the item element to save 150MB (!!!) of memory for no discernible reason. (But actualy just remove that whole .required-level tag, because who even needs it.)
2014-11-29 17:06:56 -08:00
Scott Erickson
3a4eaa718f
Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module.
2014-11-29 16:46:51 -08:00
Scott Erickson
6fccae579a
Made d3 load dynamically for the pages that use it. Refactored a bunch of templates and sass files to have their names match with their respective views.
2014-11-29 15:31:56 -08:00
Nick Winter
fe55811075
Fixed a bit of repaining that was going on when it shouldn't.
2014-11-29 15:06:54 -08:00
Scott Erickson
02ddd7f698
Fixed #1816 . Cleaned up logging in config.coffee.
2014-11-29 13:47:04 -08:00
Scott Erickson
129e07e231
Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView.
2014-11-29 13:36:48 -08:00
Nick Winter
155ead86cf
Removed unneede catiline lib. Trying speedups for updating HUD property values and Lank Thang inventory.
2014-11-29 13:09:38 -08:00
Scott Erickson
9b5228afd9
Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match.
2014-11-29 12:46:04 -08:00
Scott Erickson
1c33842125
Refactored core templates into a core folder.
2014-11-29 11:39:37 -08:00
Scott Erickson
1bd70591a0
Added new mongodb versions to be allowed.
...
Added error logging for every which reason a user may be unable to pay.
Added more info for users when they hit unknown errors.
2014-11-29 10:46:01 -08:00
Nick Winter
891b78eb44
Hiding some ThangTypes from view in level editor.
2014-11-29 10:34:04 -08:00
Scott Erickson
0bbcdd5698
Made all of lib into a wad. Fixed AuthModal.
2014-11-29 08:54:18 -08:00
Nick Winter
dbbcfe3789
Fixed a couple requires needed for level editor.
2014-11-29 06:50:50 -08:00
Scott Erickson
31214e854e
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
2014-11-28 17:49:41 -08:00
Scott Erickson
b698745e05
Set up the site to load its logic and templates piecemeal rather than in one giant app.js file.
2014-11-28 16:38:56 -08:00
Nick Winter
4b45385571
Working on paper dolls.
2014-11-28 12:11:59 -08:00
Matt Lott
fc2c68a7af
Update Tracker.trackEvent
...
Mechanics have changed a bit: first param is an action string, second
param has specific properties if Google Analytics.
Updating some of the trackEvent calls to use correct actions and
categories.
2014-11-28 15:06:25 -05:00
Erlend Birkenes
434b71c887
Added myself as translator on norwegian nb
2014-11-27 20:45:27 +01:00
Nick Winter
2d2a9ad681
Updated Hour of Code visitor counting.
2014-11-27 09:44:08 -08:00
Nick Winter
0499702e10
Translated IFC Videira description to English, and added an image.
2014-11-26 19:22:39 -08:00
Nick Winter
bef466304d
Merge pull request #1805 from leocadiotk/patch-1
...
Update MainPlayView.coffee
2014-11-26 19:20:45 -08:00
Nick Winter
4c900b8870
Working on paper doll equipping.
2014-11-26 19:06:57 -08:00
leocadiotk
d2b394aaf2
Update MainPlayView.coffee
2014-11-26 23:16:07 -02:00
Nick Winter
915a3243f5
Added feature image hair and thumb slots to the ThangType.
2014-11-26 16:29:48 -08:00
Nick Winter
53c6da5ef8
Allowing upload of paper doll images for items.
2014-11-26 14:18:17 -08:00