Commit graph

27 commits

Author SHA1 Message Date
Nick Winter
98f1eec10c Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs. 2014-11-25 09:28:50 -08:00
Nick Winter
0af7b4d5b7 Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories. 2014-11-11 16:37:00 -08:00
Nick Winter
ce04541d3a Working on tying item purchasability to player level, plus other small tweaks to the item store. 2014-11-10 22:07:55 -08:00
Nick Winter
851bf39c5c Using extendedName. 2014-11-05 20:22:15 -08:00
Nick Winter
cec8350232 Added Missile ThangType kind and a couple misc hero data tweaks. 2014-10-30 15:56:49 -07:00
Nick Winter
47c090f7c7 Hiding locked items with no slot selected. Silhouetting items that are too far above you. Only showing items with a gem cost in the inventory screen. Sorting items by gem cost. Animating double-clicking items to show their motion to the slot, sort of. 2014-10-30 13:07:04 -07:00
Nick Winter
ea349cfa29 Intermediate query state for heroes while still transitioning from Unit to Hero. 2014-10-29 15:54:51 -07:00
Nick Winter
98fe639010 Added heroClass and gem fields to the ThangTypes, and a new Hero kind. Fixed adding new ThangType properties in the Thang Editor. 2014-10-29 15:34:04 -07:00
Scott Erickson
cea04d27ad Built diplomat-specific views for editing levels, components, achievements and thang types. 2014-10-27 17:16:22 -07:00
Scott Erickson
0dc050abca Added i18nCoverage backend support. 2014-10-17 12:12:06 -04:00
Nick Winter
d79d40b98c Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin. 2014-10-14 09:54:36 -07:00
Scott Erickson
627c56dbb5 Fixed mouse scrolling. Fixed SpriteStage scaling (scale the layers instead). Added spriteType to the ThangType schema. 2014-09-26 11:07:01 -07:00
Nick Winter
e3b75a69ea Working on PlayLevelModal and ChooseHeroView. 2014-09-19 22:16:05 -07:00
Scott Erickson
f8d4e42c67 Set up thang types to now have a raster portrait icon if we want to give them custom ones not based on vector artwork. 2014-08-18 15:25:45 -07:00
Scott Erickson
c31a509472 Working on the inventory view. Added a way to get the current equipment config from the inventory view. 2014-08-14 10:44:04 -07:00
Scott Erickson
04e8680263 Added an endpoint for loading all items. 2014-08-13 10:35:14 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Scott Erickson
aee90c72bb Most of the way there with the raster images. Just need to figure out loading with PreloadJS and the SuperModel. 2014-05-02 17:03:30 -07:00
Scott Erickson
30f785f7cf Moved the model schemas into a models folder. 2014-04-12 10:51:02 -07:00
Aditya Raisinghani
e04787475c Rebased master to get updated schemas and added patch schema 2014-04-12 15:16:42 +05:30
Aditya Raisinghani
b932bf1e7c Deleted schemas from /server and modified files to point to /app/schemas 2014-04-12 14:45:59 +05:30
Scott Erickson
2f988ba485 Made the server side of the patch system. 2014-04-08 19:26:19 -07:00
Scott Erickson
c382889748 Bunch of server changes, mainly adding all the JSON schema validation and fixing tests. 2014-04-08 14:10:50 -07:00
Nick Winter
2b487eeed8 Using /db/thang.type instead of /db/thang_type in URLs, for consistency. 2014-03-11 18:30:25 -07:00
Sébastien Moratinos
f58acf0fbb rename some variables 2014-02-04 23:28:21 +01:00
Nick Winter
6e40fa09a6 Updated some Bootstrap event names. 2014-01-30 16:36:36 -08:00
Sébastien Moratinos
729cd300b7 server reorganize files and folder by features
- move and rename files
- use associative arrays which store handlers for 'dynamically'
  load module from de db route
- store models_path in test/server/common,
  a global model variable has the same name that the filename of the model
2014-01-23 01:01:40 +01:00