Nick Winter
4a659903fe
Started A/B test for whether the AnnouncesAction and take-damage audio help.
2014-12-07 19:39:23 -08:00
Nick Winter
346ace6ac3
Fixed goals not showing up when reloading level.
2014-12-07 19:39:23 -08:00
Nick Winter
9054f70052
Implemented new victory modal design.
2014-12-07 14:03:11 -08:00
Nick Winter
708f0e543c
Fixed some issues I saw in Errorception. Stopped saving the session when the play state or frame changes.
2014-12-06 11:33:57 -08:00
Nick Winter
bba78970ea
Deleted WizardSettingsView.
2014-12-06 10:23:26 -08:00
Nick Winter
175cdb5151
Now showing SubscribeModal before AuthModal for players who need to sign up before subscribing.
2014-12-06 09:35:13 -08:00
Nick Winter
6344b0c1a3
Unlocked core levels even for non-subscribers, moving extra levels to subscribers-only.
2014-12-05 15:46:15 -08:00
Matt Lott
d6265a4065
Fix default locked code css
...
Couldn’t get multiple ranges to highlight ranges correctly, so leaving
it on for python and coffeescript only.
2014-12-05 14:15:43 -08:00
Nick Winter
8b62b6ec44
Temporary workaround for #1842 .
2014-12-05 07:55:17 -08:00
Matt Lott
4616df6c23
Add virtual page views for subscribe paths
2014-12-04 21:14:22 -08:00
Matt Lott
bd797e8cfd
Highlight locked default code
2014-12-04 16:33:59 -08:00
Matt Lott
222e532006
Make default code locking contiguous
...
Lock ‘del’ command too.
2014-12-04 16:04:44 -08:00
Matt Lott
4ff6e95f62
Add show subscribe modal events
2014-12-04 14:23:47 -08:00
Nick Winter
7bfe0e5c9e
Updated Programmaticon II requirements. Adjust editor height after reloading code.
2014-12-04 11:31:22 -08:00
Nick Winter
4d72c1c84b
Show an AuthModal instead of a SubscribeModal to anonymous players.
2014-12-03 19:34:00 -08:00
Nick Winter
6e57cbfb66
LevelLoadingView now handling when a subscription is required (although it can't be, yet, since LevelLoader doesn't tell it).
2014-12-03 12:04:12 -08:00
Matt Lott
201547e388
Revert autocomplete to support Enter too
2014-12-02 22:14:01 -08:00
Nick Winter
ca6c95b0f7
Migrated getting nextLevelURL to the new campaign organization.
2014-12-01 13:46:55 -08:00
Nick Winter
35f1ed1e82
Implemented George's new level loading view design.
2014-11-30 18:02:45 -08:00
Matt Lott
02eb254eba
Add virtual pageviews for level load and complete
2014-11-30 14:14:47 -08:00
Michael Schmatz
3cf80c895e
Removed log infos, iPad language selection
2014-11-30 16:19:01 -05:00
Matt Lott
066b1798ab
Make default code read-only
2014-11-30 11:47:54 -08:00
Scott Erickson
3a4eaa718f
Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module.
2014-11-29 16:46:51 -08:00
Nick Winter
155ead86cf
Removed unneede catiline lib. Trying speedups for updating HUD property values and Lank Thang inventory.
2014-11-29 13:09:38 -08:00
Scott Erickson
9b5228afd9
Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match.
2014-11-29 12:46:04 -08:00
Scott Erickson
31214e854e
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
2014-11-28 17:49:41 -08:00
Matt Lott
fc2c68a7af
Update Tracker.trackEvent
...
Mechanics have changed a bit: first param is an action string, second
param has specific properties if Google Analytics.
Updating some of the trackEvent calls to use correct actions and
categories.
2014-11-28 15:06:25 -05:00
Nick Winter
2d2a9ad681
Updated Hour of Code visitor counting.
2014-11-27 09:44:08 -08:00
Nick Winter
12394b6bba
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-26 12:33:36 -08:00
Nick Winter
9feb4e6add
Using ACE to add syntax highlighting to code documentation.
2014-11-26 12:33:29 -08:00
Scott Erickson
c4fdcab6fe
The HeroVictoryModal now has the server check for and upsert any missing items, levels and heroes earned.
2014-11-26 12:02:42 -08:00
Nick Winter
24ac3050bd
Added a bunch of button click sound triggers.
2014-11-26 06:58:23 -08:00
Matt Lott
48d5dd9dc6
Make sync pvp level sessions publicly readable
2014-11-23 23:49:03 -08:00
Matt Lott
6b7e146084
Reduce problem alert jiggle duration to 1s
2014-11-23 21:58:29 -08:00
Nick Winter
df162080c3
Totally hid code stepper toolbar for now, since it's proving difficult to make room for it in the new design.
2014-11-23 19:40:50 -08:00
Matt Lott
c203ff15a2
Fix sync PVP opponent syncing issue
...
Ripped out backfire from PlayLevelView so we have more control over
data synchronization. These changes should wait properly for the
opponent data to load before blazing ahead, after a PlayLevelView
reload.
Fixes #1767
2014-11-23 17:15:59 -08:00
Nick Winter
1cd781233c
Press enter to start level, esc to skip real-time playback. Reduced likelihood of repetetive aural say messages. Updated required code for Bonemender.
2014-11-23 15:25:12 -08:00
Nick Winter
0b97ef5f0b
Properly using the skill docs i18n. Fixed issue with markdown getting to #{spriteName} before our replacer did.
2014-11-23 13:26:19 -08:00
Nick Winter
ffaa42cb9b
Added detection of suspect code fragment deletion. Implemented Chloe's styling advice on restricted items. Fixed purchasing items clobbering inventory changes.
2014-11-23 12:18:42 -08:00
Nick Winter
b359c25c97
Fixed multiplexed-by-code-and-spoken-language component documentation i18n.
2014-11-23 10:22:06 -08:00
Matt Lott
692569f655
Update problem alert width to be more dynamic
2014-11-22 22:48:03 -08:00
Nick Winter
b7949424e6
Re-enabled branchingGroup A/B test. Restricted Builder's Hammer in The Gauntlet.
2014-11-22 21:36:14 -08:00
Nick Winter
5d54332ed7
Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in.
2014-11-22 21:22:46 -08:00
Matt Lott
c16b0f97bf
Update sync PVP to use transpiledCode
2014-11-22 20:48:07 -08:00
Matt Lott
fbed0dd13d
Jiggle spell palette popover onclick in hero level
2014-11-22 17:35:05 -08:00
Matt Lott
fcb098b3aa
Remove cast button text A/B test
2014-11-22 16:50:49 -08:00
Matt Lott
496d52b2aa
Add moveRight to loop snippet for first 2 mazes
2014-11-22 12:29:37 -08:00
Matt Lott
c012cd4e30
Prevent continuous deletion of a single line
2014-11-21 21:02:39 -08:00
Nick Winter
549fb8aa37
Attempting to require purchase of tarnished bronze breastplate in The Raised Sword.
2014-11-21 16:23:26 -08:00
Nick Winter
cee017c7ec
Moved spell palette popovers to top placement if dialogue view is active.
2014-11-21 12:14:37 -08:00