Scott Erickson
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68c5144838
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Added AoE circles.
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2014-03-12 13:49:36 -07:00 |
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Scott Erickson
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853a80dd23
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Fixed loading marks so they are positioned correctly when they load and the world is paused.
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2014-03-12 12:43:51 -07:00 |
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Scott Erickson
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7e8f74f385
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-12 10:09:06 -07:00 |
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Scott Erickson
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fe93d31929
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Fixed loading marks so they are positioned correctly when they load and the world is paused.
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2014-03-12 10:08:57 -07:00 |
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Nick Winter
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f83fe6ce14
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Fixed bugs with sprite rotation updating.
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2014-03-12 09:31:45 -07:00 |
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Scott Erickson
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52733d5a1e
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-12 09:15:48 -07:00 |
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Scott Erickson
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939c5faa1a
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Fixed a bug when a thang has multiple effects.
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2014-03-12 09:15:37 -07:00 |
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Nick Winter
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2e354a7f11
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Fixed #519, pressing esc while loading level, and CocoSprites updating actions and other things unnecessarily while paused. Watch for bugs with that last one.
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2014-03-12 09:10:36 -07:00 |
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Scott Erickson
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da58b68fa0
|
Fixed a bug with the music player where sometimes it wouldn't loop.
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2014-03-11 16:23:04 -07:00 |
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Nick Winter
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234b3f105d
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Reworked ladder game victory modal main call to action to actually submit game for ranking.
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2014-03-10 10:36:28 -07:00 |
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Nick Winter
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c6b1d9089c
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Fixed sounds spamming on last frame.
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2014-03-10 08:45:36 -07:00 |
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Nick Winter
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085fb82cc9
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Fixed a multiplayer link and debug mark alpha.
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2014-03-07 21:02:10 -08:00 |
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Scott Erickson
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2fa40fb2db
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-07 17:37:19 -08:00 |
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Scott Erickson
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fe2ced1a67
|
Gave the health bar a border, made it a little more high res.
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2014-03-07 17:37:11 -08:00 |
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Nick Winter
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ec86a07906
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Changed Camera min/max zoom.
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2014-03-07 15:20:54 -08:00 |
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Scott Erickson
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34278a8648
|
Merge remote-tracking branch 'origin/master'
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2014-03-06 17:27:01 -08:00 |
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Scott Erickson
|
a4edb76c98
|
Fixed a couple of the bugs with marks.
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2014-03-06 17:25:40 -08:00 |
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Nick Winter
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40e896868b
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Fixed CocoSprite getOffset to not apply scale to registration points.
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2014-03-06 17:21:24 -08:00 |
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Scott Erickson
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5b11e132b2
|
Fixed the effect marks so they properly go away.
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2014-03-06 17:13:16 -08:00 |
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Nick Winter
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b6335a30ae
|
More fixes for empty string array serialization.
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2014-03-06 16:32:13 -08:00 |
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Scott Erickson
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1b61b928b0
|
Couple tweaks to the cocosprite for effect marks.
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2014-03-06 16:21:06 -08:00 |
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Scott Erickson
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041f4512e8
|
Set up marks to all load dynamically, and set up effect marks, which appear above a thang's head and rotate between them if there are multiple.
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2014-03-06 15:52:09 -08:00 |
|
Akaza Akari
|
51d7bd656d
|
Made updatePosition use getWorldPosition
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2014-03-05 19:54:58 -08:00 |
|
Akaza Akari
|
99f43028a0
|
Add thang sound panning for #454
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2014-03-05 19:39:14 -08:00 |
|
Scott Erickson
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7a2d5b4bff
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-05 12:53:57 -08:00 |
|
Scott Erickson
|
af265ebee8
|
Tweaked an error message to be more generally useful.
|
2014-03-05 12:53:11 -08:00 |
|
Jayant Jain
|
db0fc82eb0
|
Minor bugfix for freezing editor due to out of bounds frame index
|
2014-03-06 01:54:09 +05:30 |
|
Nick Winter
|
86fd098159
|
Localized WizardSprite movement hey handling to WizardSprite file.
|
2014-03-03 07:28:40 -08:00 |
|
Nick Winter
|
f2f0a993af
|
Merge branch 'thanish-move-wizard' of git://github.com/mnmtanish/codecombat
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2014-03-03 07:22:44 -08:00 |
|
Muhammed Thanish
|
da2ebf857a
|
Increase delay
|
2014-03-02 14:02:30 +05:30 |
|
Nick Winter
|
6c48660922
|
No save button when there's nothing to save. Messing with AudioPlayer playSound API a bit.
|
2014-03-01 16:57:29 -08:00 |
|
Muhammed Thanish
|
d7e031fd00
|
Use key.isPressed() to get movement direction
|
2014-03-02 03:27:06 +05:30 |
|
Muhammed Thanish
|
a092557973
|
Add camera zoomTo(pos)
|
2014-03-02 02:13:37 +05:30 |
|
Muhammed Thanish
|
7ea9260322
|
Use WizardSprite
|
2014-03-02 01:45:49 +05:30 |
|
Nick Winter
|
c2f82690b4
|
Put Archmage and Artisan avatars in GitHub README.
|
2014-03-01 11:21:24 -08:00 |
|
Nick Winter
|
2f130da090
|
HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
|
2014-03-01 11:06:44 -08:00 |
|
Muhammed Thanish
|
8cc8103288
|
Add keyboard shortcuts to move the wizard
|
2014-03-01 19:58:15 +05:30 |
|
Nick Winter
|
7855ca02d8
|
Hit a really bad victory modal image.
|
2014-02-28 21:29:14 -08:00 |
|
Nick Winter
|
71ebe7a0aa
|
Lowered Surface framerate in the level editor, since ain't nobody got CPU time for 'dat.
|
2014-02-28 17:12:23 -08:00 |
|
Nick Winter
|
9b8eb6a296
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-28 11:27:36 -08:00 |
|
Nick Winter
|
3cee341887
|
Big performance improvements for scrubbing between frames; look out for bugs.
|
2014-02-28 11:27:32 -08:00 |
|
Scott Erickson
|
ef9c0a610f
|
Fixed a bug with the casting screen.
|
2014-02-28 11:10:56 -08:00 |
|
Scott Erickson
|
d12b923eaf
|
Made a casting progress bar on the canvas to test vs having it shown in the cast button.
|
2014-02-28 11:05:41 -08:00 |
|
Scott Erickson
|
7052b0600b
|
Made mouse dragging not interrupt selecting units so much.
|
2014-02-26 18:42:39 -08:00 |
|
Scott Erickson
|
c86feb13e8
|
Fixed the region and point choosers for the level editor.
|
2014-02-26 15:56:05 -08:00 |
|
Scott Erickson
|
02d1dc2445
|
Added a screen for when playback ends.
|
2014-02-25 17:14:39 -08:00 |
|
Scott Erickson
|
eee434ab51
|
Tweaked the coordinate display position to be a bit more above the mouse.
|
2014-02-25 12:38:47 -08:00 |
|
Scott Erickson
|
356d1b55ed
|
Added a property to prevent scripts from running after certain other scripts have run.
|
2014-02-25 11:59:23 -08:00 |
|
Scott Erickson
|
f4084ba5cc
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-25 10:50:53 -08:00 |
|
Scott Erickson
|
a1a5d5eea0
|
Fixed some script handling by not having playback changed when the first world is built.
|
2014-02-25 10:50:12 -08:00 |
|