Commit graph

423 commits

Author SHA1 Message Date
Michael Schmatz
281b6968d6 Make level session selection random
Rather than weighted random on submission time
2014-06-05 17:14:26 -07:00
Ruben Vereecken
ed44ab5f7d Improved logging (winston) and admin-only'd the achievement editor 2014-06-02 21:07:23 +02:00
Ruben Vereecken
8d2c62ba84 Got repeatables working flawlessly and improved the achievement popup by a great deal 2014-06-02 20:34:05 +02:00
Ruben Vereecken
bb57756cd9 Processed Scott's feedback. Db endpoint slightly safer, some refactorings. 2014-06-02 20:33:01 +02:00
Ruben Vereecken
d8bb802468 Designing the Notify to show level progress 2014-06-02 20:33:01 +02:00
Ruben Vereecken
d766a24e11 Achievements now popup when polled for by the client 2014-06-02 20:33:01 +02:00
Ruben Vereecken
aa3fedeb02 Achievements can have icons. Users now have their scores denormalized 2014-06-02 20:32:00 +02:00
Ruben Vereecken
287019242f Achievement queries are now strings server sided but remain objects for the client 2014-06-02 20:32:00 +02:00
Ruben Vereecken
c26f96f33e Added achievement model and some missing pieces 2014-06-02 20:32:00 +02:00
Ruben Vereecken
a3ca382dcd Used the feedback from Scott to improve endpoints 2014-06-02 20:29:12 +02:00
Ruben Vereecken
2003b37343 Refactored the get user achievements 2014-06-02 20:29:12 +02:00
Ruben Vereecken
0f1c59f2d5 Refactored getAll into regular GET. I.e. /db/achievement 2014-06-02 20:29:12 +02:00
Ruben Vereecken
5e817bb1c7 Added support for repeatable achievements and stringified IDs 2014-06-02 20:29:12 +02:00
Ruben Vereecken
fb9ada6f97 Managed to track the difference between init and save, achievements work now 2014-06-02 20:29:12 +02:00
Ruben Vereecken
51e326efaa Created a GET endpoint for earned achievements by user 2014-06-02 20:29:12 +02:00
Ruben Vereecken
ab13340ec7 Admins can now post achievements 2014-06-02 20:29:12 +02:00
Ruben Vereecken
967e698cb2 Added a getAll handler for achievements 2014-06-02 20:29:12 +02:00
Ruben Vereecken
37b47d35de Got work done on detecting achievements 2014-06-02 20:29:12 +02:00
Ruben Vereecken
f2f4fef1e0 Wrote tests for the local mongo querier 2014-06-02 20:29:11 +02:00
Ruben Vereecken
99927d1345 Started on the local mongo querier 2014-06-02 20:29:11 +02:00
Scott Erickson
3602f67c24 Tweaked how editPath is passed to the server so it doesn't foul up validation. 2014-05-30 14:41:41 -07:00
Nick Winter
104a405453 Trying some error handling for a missing TaskLog error I saw. 2014-05-23 09:24:57 -07:00
Michael Schmatz
8fabbadff3 Fix random game results not being sent back 2014-05-22 09:02:57 -07:00
Nick Winter
48f5347075 Fixed gigantor server scoring bug. Cleaned up a bit of logging and error handling. Finished not resetting scores on resubmitting. 2014-05-21 21:56:11 -07:00
Michael Schmatz
482965fe0f No reset of scores when session resubmit 2014-05-21 16:58:51 -07:00
Michael Schmatz
d59c163493 Fix selection 2014-05-21 16:51:10 -07:00
Michael Schmatz
7bc4a0451c Weighted random selection of games 2014-05-21 15:34:19 -07:00
Michael Schmatz
47c41e0a6e Added error handling for findNearestBetterSessionID 2014-05-20 15:55:25 -07:00
Michael Schmatz
a6352c214a Add temp error handling for updateSessions 2014-05-20 15:35:44 -07:00
Michael Schmatz
de93dfd357 Stopgap measure for incorrectly formatted session results 2014-05-20 15:12:25 -07:00
Michael Schmatz
6fde166190 Revert "Stop sending out untranspiled code"
This reverts commit f794ec4a46.
2014-05-20 14:59:06 -07:00
Michael Schmatz
f794ec4a46 Stop sending out untranspiled code 2014-05-20 14:33:01 -07:00
Michael Schmatz
e732e7227c Made both game selections random 2014-05-20 12:45:25 -07:00
Michael Schmatz
aba0120e88 Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	server/queues/scoring.coffee
2014-05-19 19:04:47 -07:00
Michael Schmatz
97cbf55695 Simulator fetch random Greed games when queue empty 2014-05-19 18:58:45 -07:00
Nick Winter
8a5a45950f Simulator now pleads for you to help simulate when your match is being ranked. 2014-05-19 14:59:47 -07:00
Michael Schmatz
6f2fd8e293 Verification simulator changes 2014-05-19 10:11:23 -07:00
Michael Schmatz
a46714b1b6 Patching bug if newScoreObject is incomplete 2014-05-17 12:02:34 -07:00
Michael Schmatz
e631bae248 Level session playtime logging 2014-05-16 15:27:46 -07:00
Michael Schmatz
5b93414862 Add playtime, opponent name, totalScore to match 2014-05-16 14:52:49 -07:00
Michael Schmatz
0bb1422d6c Switch spectate and level view to use transpiled code 2014-05-15 15:18:17 -07:00
Nick Winter
dbcafbb29b Working on level-specific coding languages, with non-writable code in JavaScript. 2014-05-14 21:54:36 -07:00
Michael Schmatz
4e268d8dc6 Add codeLanguage to level session 2014-05-14 16:41:02 -07:00
Michael Schmatz
1e0f220352 Send out transpiled code with simulator task 2014-05-14 16:01:08 -07:00
Scott Erickson
7a381df348 Merge branch 'feature/thangload' 2014-05-14 11:48:19 -07:00
Michael Schmatz
a1360d6cb8 Include transpiled code in submission process 2014-05-14 11:42:15 -07:00
Nick Winter
1aa72541ff Merged master into feature/thangload. 2014-05-12 09:57:31 -07:00
Scott Erickson
b0292a34d2 Server console outputs recovery password if in development. 2014-05-09 16:33:06 -07:00
Nick Winter
589410ed8e Merged master into feature/thangload. 2014-05-09 12:56:58 -07:00
Scott Erickson
e87592059b Fixed saving user properties. Mentioned in #958 (was the source of the conflict error) but I don't think is related. 2014-05-07 12:25:05 -07:00