Scott Erickson
4b404ae124
Finished tuning the supermodel loading and progress.
2014-05-13 14:39:45 -07:00
Scott Erickson
1d88b6eefe
Most of the way there getting it to work with loading thang types dynamically throughout the play view.
2014-05-13 10:26:33 -07:00
Nick Winter
589410ed8e
Merged master into feature/thangload.
2014-05-09 12:56:58 -07:00
Scott Erickson
8072629534
Merged the bug fix which I did too.
2014-05-08 13:43:15 -07:00
Nick Winter
775a2a87e2
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-05-08 11:36:26 -07:00
Scott Erickson
1e938910ed
Couple bug fixes.
2014-05-08 11:10:22 -07:00
Scott Erickson
e9fc3df7c1
Set up the versions modal to display changes between versions when you select two of them.
2014-05-08 10:54:39 -07:00
Nick Winter
0c30ec0c12
Some weird bugs I noticed with {me}.
2014-05-06 16:58:08 -07:00
Nick Winter
1f3cc8a004
Merge branch 'master' of git://github.com/domenukk/codecombat
2014-05-06 08:00:39 -07:00
Dominik Maier
6d244e8560
+ Merged Simulators
2014-05-06 05:07:34 +02:00
Dominik Maier
c9bb488794
Created headless-client and an alternative implementation of god
2014-05-06 02:37:14 +02:00
Nick Winter
0e0ca785d9
Moved ready-to-rank logic to LevelSession where it can be shared across victory and multiplayer modals and My Matches tab.
2014-05-05 16:59:12 -07:00
Scott Erickson
aee90c72bb
Most of the way there with the raster images. Just need to figure out loading with PreloadJS and the SuperModel.
2014-05-02 17:03:30 -07:00
Scott Erickson
06bc96d7d0
Set up the level loader to get thangtype names first, then load the thang types themselves so the world can be generated in parallel with thang type loading and rendering.
2014-05-02 10:31:20 -07:00
Scott Erickson
92687b17de
Merge branch 'master' into feature/thangload
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Conflicts:
app/lib/LevelLoader.coffee
app/views/play/level_view.coffee
2014-05-02 08:19:47 -07:00
Nick Winter
bd3c059c2a
Several performance improvements based on profiling.
2014-04-28 16:31:51 -07:00
Scott Erickson
e5e146c3c1
Got rid of an extraneous log.
2014-04-28 14:59:51 -07:00
Scott Erickson
b9f4093b08
Set up the LevelLoader to load names instead of whole ThangTypes.
2014-04-28 14:58:58 -07:00
Scott Erickson
02a74ae40c
Migrated and fixed the rest of the views using the new loading system.
2014-04-28 11:52:04 -07:00
Scott Erickson
01f2a556f9
Set up the patches view with the new loading system, fixing a few things in the meanwhile.
2014-04-28 11:09:21 -07:00
Scott Erickson
14cffc5875
Did some refactoring to simplify using SuperModel and registering models and collections.
2014-04-26 12:54:03 -07:00
Scott Erickson
d5bcec5ad0
Fixed the level editor with the new loading system.
2014-04-25 19:11:32 -07:00
Scott Erickson
14d62915f4
Got projection and backups set back up, partially fixed the level editor.
2014-04-25 16:14:05 -07:00
Scott Erickson
9a2311e792
Removed logic for dynamically finding referenced models.
2014-04-25 15:33:57 -07:00
Scott Erickson
6cd7c723d8
Fixed up showing errors, made sure they work with the play view.
2014-04-25 15:31:38 -07:00
Scott Erickson
3dc3f62473
Merge branch 'master' into feature/loading-views
...
Conflicts:
app/views/editor/components/main.coffee
2014-04-25 14:31:58 -07:00
Scott Erickson
278d6752c3
Refactored SuperModel, CocoModel and LevelLoader.
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Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
2014-04-25 14:30:06 -07:00
Scott Erickson
b7cb4696f0
Merge branch 'RefactorCocoCollection' of https://github.com/edtrist/codecombat into edtrist-RefactorCocoCollection
2014-04-24 13:31:29 -07:00
Scott Erickson
c85971e5e6
Added i18n population action to the level editor.
2014-04-22 17:56:41 -07:00
edtrist
3962d37681
#889 - moved CocoCollection.coffee to app/collections and updated references
2014-04-22 20:42:26 +01:00
Nick Winter
ab77176ed0
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-04-22 11:11:10 -07:00
Nick Winter
675db1b76f
Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents.
2014-04-22 11:11:08 -07:00
Scott Erickson
f57be1ae52
Migrated to the new email system, along with a setting for recruit notifications.
2014-04-21 16:15:23 -07:00
Ting-Kuan
974e5e1b24
remove debugging msg.
2014-04-19 13:09:50 -04:00
Ting-Kuan
7321052c18
Fix supermodel with resource value and fix ladder view under supermodel resource management.
2014-04-19 13:06:47 -04:00
Ting-Kuan
375aca2c0a
Fix: Some level systems load forever.
2014-04-19 12:08:40 -04:00
Ting-Kuan
692693c181
Merge branch 'master' into feature/loading-views
...
Conflicts:
app/locale/en.coffee
app/views/editor/level/edit.coffee
app/views/kinds/CocoView.coffee
app/views/play/ladder/ladder_tab.coffee
app/views/play/ladder_view.coffee
app/views/play/level/level_loading_view.coffee
2014-04-19 01:15:04 -04:00
dpen2000
75b759b1dc
Add system names into delta messages
2014-04-18 17:25:25 -04:00
Ting-Kuan
64f986c286
Remove dependency management in supermodel.
2014-04-17 22:16:29 -04:00
Scott Erickson
8adca4a1da
Added a transactional email for when changes are made, to notify watchers.
2014-04-17 17:30:55 -07:00
Ting-Kuan
1c1cf2f189
Fix loading of Level.
2014-04-17 19:23:35 -04:00
Scott Erickson
21e8d7b26f
Fixed patches denormalization.
2014-04-17 15:44:19 -07:00
Ting-Kuan
b7439ed1ca
Fix loading bar and retry block in ladder_view, #857 .
2014-04-17 16:54:26 -04:00
Ting-Kuan
fe96289bf6
debugging: ladder_view doesn't show loading bar.
2014-04-17 15:57:08 -04:00
Scott Erickson
02a7381fa9
Fixed the watch buttons for levels and components.
2014-04-16 11:02:40 -07:00
Scott Erickson
731726dcd3
Merge branch 'master' into feature/jsondiffpatch
2014-04-16 10:42:43 -07:00
Scott Erickson
f88e0ac0ab
Set up patches for components.
2014-04-16 10:42:32 -07:00
Ting-Kuan
2e50d7b15d
Merge branch 'feature/Change-view-to-fit-new-supermodel' into feature/loading-views
...
Conflicts:
app/views/play/ladder/ladder_tab.coffee
app/views/play/ladder_view.coffee
2014-04-16 11:38:05 -04:00
Ting-Kuan
c53eb562a3
Remove debug msg.
2014-04-16 02:31:18 -04:00
Ting-Kuan
52a73ceae3
Migrate view to fit new supermodel.
2014-04-16 02:28:59 -04:00
Scott Erickson
58b1019934
Switched listen to watch (would have been confusing with eye-con, and listenTo function in Backbone). Added watch button and patch badge to level editor.
2014-04-15 15:09:36 -07:00
Nick Winter
f762d95ab8
ModelModal and simple leaderboard pagination.
2014-04-15 15:01:54 -07:00
Ting-Kuan
af399f4415
Merge branch 'master' into feature/loading-views
2014-04-15 13:34:20 -04:00
Ting-Kuan
e58a5ee4b5
add debug msg.
2014-04-15 13:31:52 -04:00
Nick Winter
a9725f2dc6
A bit of error handling.
2014-04-13 14:48:36 -07:00
Ting-Kuan
8e19d8b71f
Change some resource loading logic to fit new SuperModel.
2014-04-13 13:29:43 -04:00
Ting-Kuan
573a4ae847
Merge branch 'feature/loading-views' into feature/revise-supermodel-based-on-#815
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Conflicts:
app/models/SuperModel.coffee
app/views/editor/thang/edit.coffee
2014-04-13 10:37:35 -04:00
Ting-Kuan
4979344ee5
Remove schema loading code.
2014-04-13 10:36:09 -04:00
Ting-Kuan
77c4c586dd
Merge branch 'feature/loading-views' into feature/revise-supermodel-based-on-#815
...
Conflicts:
app/locale/en.coffee
2014-04-12 17:13:06 -04:00
Ting-Kuan
508b570fea
Merge branch 'master' into feature/loading-views
...
Conflicts:
.gitignore
app/locale/en.coffee
app/models/SuperModel.coffee
app/views/editor/thang/edit.coffee
app/views/kinds/CocoView.coffee
2014-04-12 17:07:30 -04:00
Ting-Kuan
7ae3bd5a60
Fix style and supermodel based on #815 .
...
Fix ladder_view and ladder_tab.
Change error handling functions in CocoView.
2014-04-12 16:29:49 -04:00
Scott Erickson
30f785f7cf
Moved the model schemas into a models folder.
2014-04-12 10:51:02 -07:00
Aditya Raisinghani
e04787475c
Rebased master to get updated schemas and added patch schema
2014-04-12 15:16:42 +05:30
Aditya Raisinghani
b932bf1e7c
Deleted schemas from /server and modified files to point to /app/schemas
2014-04-12 14:45:59 +05:30
Aditya Raisinghani
6fb5b59a01
Refactored schemas to be in /app
2014-04-12 14:33:55 +05:30
Scott Erickson
35fe47bbac
Merge branch 'feature/jsondiffpatch'
2014-04-11 22:52:58 -07:00
Scott Erickson
0eb74ab287
Added buttons for performing actions on patches.
2014-04-11 22:33:09 -07:00
Scott Erickson
34bf484bf2
Added data merge conflict handling.
2014-04-11 21:11:52 -07:00
Ting-Kuan
65a32a262d
Before change dependency without name.
2014-04-12 00:03:56 -04:00
Nick Winter
fc9d30ccae
Smarter fix for #810 , since not all 24-character strings are like MongoDB ids.
2014-04-11 20:38:34 -07:00
Ting-Kuan
a6235842b6
Change populate model to accept resource name.
2014-04-11 22:35:20 -04:00
Scott Erickson
e3a1f170cf
Merge branch 'master' into gintau-feature/change-supermodel-to-general-resource-loader
...
Conflicts:
app/views/kinds/CocoView.coffee
app/views/play/level/level_loading_view.coffee
2014-04-11 11:19:16 -07:00
Scott Erickson
97a7bc7614
Merge branch 'backbone_mediator' of https://github.com/rubenvereecken/codecombat into feature/jsondiffpatch
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Conflicts:
app/initialize.coffee
bower.json
2014-04-11 10:32:19 -07:00
Nick Winter
a68f3efb99
Added specific job profile photo support. Improved right column design a bit.
2014-04-10 17:54:28 -07:00
Ting-Kuan
a5e6496a7c
Make resources as static class to avoid loading multiple times.
...
Clean debug message.
2014-04-10 16:59:08 -04:00
Scott Erickson
a3951b0fa7
Extended the save version modal to allow submitting patches.
2014-04-10 13:09:44 -07:00
Scott Erickson
66d455285e
Integrated the delta view into the save view for levels.
2014-04-09 19:07:44 -07:00
Nick Winter
26cebf7e7e
Fixing some recruitment profile bugs.
2014-04-09 18:10:30 -07:00
Nick Winter
dd46f9d039
Ripped out Gravatar profiles in favor of our own photo uploads, with Gravatar and Wizard portrait fallbacks.
2014-04-09 16:46:44 -07:00
Scott Erickson
f2d21b960f
Added a delta subview for displaying deltas of schema'd data.
2014-04-09 16:09:35 -07:00
Ting-Kuan
3ea4d1677c
able to load level editor.
2014-04-09 15:11:59 -04:00
Ting-Kuan
6729cfc292
First commit.
2014-04-08 12:03:03 -04:00
Scott Erickson
8fe568d3a4
Fixed schema loading.
2014-04-05 11:48:21 -07:00
Nick Winter
ae9769e3ce
Added read only notification in editors. Fixed #374 .
2014-04-01 13:15:30 -07:00
Nick Winter
7807fdbbc6
Merged pt-PT locale conflicts.
2014-04-01 10:41:40 -07:00
Bia41
167ee90a70
#673 Replaced .once with @listenToOnce
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Replaced .once with @listenToOnce on CocoModel, as requested on Issue #673
2014-03-31 05:02:13 +01:00
Scott Erickson
092810eba2
Fixed a small error in the migration.
2014-03-26 14:44:11 -07:00
Scott Erickson
8001e58848
Merge branch 'master' of https://github.com/swapkh91/codecombat into swapkh91-master
...
Conflicts:
app/models/SuperModel.coffee
2014-03-26 14:39:01 -07:00
Scott Erickson
fae9034dfc
Merge branch 'master' of https://github.com/swapkh91/codecombat into swapkh91-master
...
Conflicts:
app/models/SuperModel.coffee
2014-03-26 14:29:16 -07:00
swapnesh
1118324b41
Migrate from .on, .once to .listenTo, .listenToOnce
2014-03-26 03:25:11 +05:30
Shrihari
0160538b44
More migrations
2014-03-24 22:28:34 +05:30
Nick Winter
dbeb3d445b
Give focus back to spell view on palette click.
2014-03-23 16:48:30 -07:00
Nick Winter
111973e1c8
Maybe this will be better - more on #650 .
2014-03-23 10:29:08 -07:00
Nick Winter
7ba959045a
A slight enhancement to #650 , plus fixing CocoModels thinking they're modified when schema defaults have been added.
2014-03-23 10:00:16 -07:00
dpen2000
6c151acaa7
Optimizations of markToRevert: Switch to using $.extend instead of _.cloneDeep and only when type is not a "ThangType"
2014-03-22 02:22:08 +00:00
dpen2000
60ca991c58
Fix #390
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The issue here was configSchema is an attribute within attributes and so revertAttributes and attributes get the same instance of it when clone is used. Later calls to _.equals fail when only configSchema has changed.
2014-03-22 01:34:24 +00:00
Scott Erickson
b6c9b6276c
Tweaked logging of sprite building.
2014-03-19 17:11:45 -07:00
Scott Erickson
37a9b7f319
Switching from the slow _.cloneDeep to the fast $.extend
2014-03-18 13:08:26 -07:00
Scott Erickson
abd50b9495
Fixed the new build queue system for levels where there are multiple builders for a single thang type.
2014-03-13 15:45:24 -07:00
Scott Erickson
b2e9768127
Set up a build queue for async sprite sheet building, which lessens blocking the main thread.
2014-03-13 13:25:03 -07:00