Michael Schmatz
|
548eaefae1
|
Add debug variable inspection progress bar
|
2014-06-18 13:43:04 -07:00 |
|
Nick Winter
|
59654da24b
|
Starting more work on integrating additional languages. Improved Component code editing performance with a trusty debounce.
|
2014-06-17 22:17:44 -07:00 |
|
Nick Winter
|
9a64ca5973
|
A few misc fixes.
|
2014-06-16 10:49:20 -07:00 |
|
Nick Winter
|
77920b5416
|
Improvements to profile views. Added links to players' code.
|
2014-06-11 19:38:47 -07:00 |
|
Scott Erickson
|
8a728cbb64
|
More switching of user objects from save to patch.
|
2014-06-11 14:17:31 -07:00 |
|
Nick Winter
|
f3adc216ed
|
Protecting our replacement of Math.random via Aether.
|
2014-05-29 12:26:08 -07:00 |
|
Nick Winter
|
c01bd69625
|
Better recoverability for non-UserCodeProblem errors during world generation.
|
2014-05-26 18:45:00 -07:00 |
|
Nick Winter
|
ec0027043b
|
Added experimental Io language from Aether.
|
2014-05-26 08:59:48 -07:00 |
|
Nick Winter
|
3dd362c01e
|
Added support for blaming infinite loops.
|
2014-05-25 12:15:32 -07:00 |
|
Dominik Maier
|
f62cd7f38b
|
+ added shortcut for frame single-stepping
+ fixed single stepping for frames
|
2014-05-24 17:31:59 +02:00 |
|
Nick Winter
|
690fbc6919
|
Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking.
|
2014-05-23 12:04:42 -07:00 |
|
Scott Erickson
|
037dbe97c6
|
Some remaining work to get the delayed show guide script set up.
|
2014-05-21 14:50:27 -07:00 |
|
Nick Winter
|
88ef5ffe93
|
Prevent default ACE go-to-line alert when pressing Ctrl/Cmd+L.
|
2014-05-20 15:24:57 -07:00 |
|
Scott Erickson
|
93c6f72f07
|
Asynchronously building things again.
|
2014-05-20 10:49:19 -07:00 |
|
Scott Erickson
|
04da5b4714
|
Fixed thang avatar view thang loading some more.
|
2014-05-19 23:02:02 -07:00 |
|
Scott Erickson
|
042fd7ac0d
|
Made the guide, when it shows up the first time, only show the first doc.
|
2014-05-19 22:25:40 -07:00 |
|
Nick Winter
|
b6406b9b0e
|
Put some tournament details in there. Muted some extra casting sounds during level load.
|
2014-05-19 21:56:20 -07:00 |
|
Scott Erickson
|
62ad8dd26a
|
Added a status message to the goals view.
|
2014-05-19 16:36:45 -07:00 |
|
Scott Erickson
|
179702b0eb
|
Set up the goals view to be more hidden by default, and shows up on mouse hover.
|
2014-05-19 11:31:18 -07:00 |
|
Nick Winter
|
b89615cea4
|
Added helpful keyboard shortcuts modal.
|
2014-05-19 10:08:34 -07:00 |
|
Michael Schmatz
|
38d732d8bc
|
Disable hover debugger when spell changed
|
2014-05-18 11:51:31 -07:00 |
|
Michael Schmatz
|
5c72ccdce1
|
Add support for Aether globals in hover debugger
|
2014-05-18 11:41:42 -07:00 |
|
Nick Winter
|
3c9428ffd3
|
Refactored game ranking buttons into a LadderSubmissionView.
|
2014-05-17 11:55:51 -07:00 |
|
Nick Winter
|
736fc8c12f
|
Remove overeager transpile problem showing for JS again.
|
2014-05-17 09:58:35 -07:00 |
|
Nick Winter
|
418c2f1a2c
|
Preserve original scripts; don't overwrite with nothing if new world finishes before script initialization.
|
2014-05-16 17:38:33 -07:00 |
|
Nick Winter
|
f64e50f85b
|
Recording flow only for frame of interest.
|
2014-05-16 16:52:55 -07:00 |
|
Michael Schmatz
|
891471b80a
|
Add time to hover debugger
|
2014-05-16 16:04:10 -07:00 |
|
Michael Schmatz
|
60342cc40e
|
Hover debugger optimization for "this"
|
2014-05-16 10:19:36 -07:00 |
|
Nick Winter
|
7811bda6c3
|
Use ace/mdoe/python for Python instead of ace/mode/lua.
|
2014-05-16 08:55:59 -07:00 |
|
Nick Winter
|
cff00f90b5
|
Stopped bug with useTranspiledCode; it will need more work later to get right.
|
2014-05-15 21:53:23 -07:00 |
|
Nick Winter
|
c7ca081df9
|
Merged ProblemAlertView fixes.
|
2014-05-15 15:36:06 -07:00 |
|
Michael Schmatz
|
0bb1422d6c
|
Switch spectate and level view to use transpiled code
|
2014-05-15 15:18:17 -07:00 |
|
Vicky Chijwani
|
0a14681e7b
|
Correctly parse multi-line error messages in the editor.
|
2014-05-16 01:41:26 +05:30 |
|
Nick Winter
|
c1f9d51b37
|
Added times to runtime errors. Don't load ThangTypes for Thangs that don't exist on the first frame of the world.
|
2014-05-15 11:27:51 -07:00 |
|
Michael Schmatz
|
338b613074
|
Added transpiledCode to victory modal
|
2014-05-15 09:30:59 -07:00 |
|
Nick Winter
|
dbcafbb29b
|
Working on level-specific coding languages, with non-writable code in JavaScript.
|
2014-05-14 21:54:36 -07:00 |
|
Nick Winter
|
dd1acb94ed
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-14 16:06:09 -07:00 |
|
Nick Winter
|
c420209a6b
|
Improved GoldView tooltip.
|
2014-05-14 16:06:00 -07:00 |
|
Michael Schmatz
|
f32a0ca963
|
Added transpile to in-game rank button
|
2014-05-14 15:45:38 -07:00 |
|
Nick Winter
|
d61922ae42
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-14 15:31:19 -07:00 |
|
Nick Winter
|
cc7808251f
|
Zoom/scroll, ModelModal, and coordinate grabber fixes.
|
2014-05-14 15:29:55 -07:00 |
|
Scott Erickson
|
cab1adf8fc
|
Merge branch 'master' into feature/thangload
|
2014-05-14 09:31:59 -07:00 |
|
Scott Erickson
|
4b404ae124
|
Finished tuning the supermodel loading and progress.
|
2014-05-13 14:39:45 -07:00 |
|
Nick Winter
|
53870a89a5
|
Python allowed, and better support for transpile errors.
|
2014-05-13 11:04:04 -07:00 |
|
Scott Erickson
|
66af855497
|
Merge branch 'master' into feature/thangload
|
2014-05-13 10:27:10 -07:00 |
|
Scott Erickson
|
1d88b6eefe
|
Most of the way there getting it to work with loading thang types dynamically throughout the play view.
|
2014-05-13 10:26:33 -07:00 |
|
Michael Schmatz
|
687872a97b
|
Moved debug cache onto main thread
UI responsiveness greatly improved
|
2014-05-12 11:16:02 -07:00 |
|
Nick Winter
|
1aa72541ff
|
Merged master into feature/thangload.
|
2014-05-12 09:57:31 -07:00 |
|
Nick Winter
|
0b5854765a
|
Adding Clojure and Lua as choosable languages.
|
2014-05-11 22:51:44 -07:00 |
|
Nick Winter
|
74ef9bc987
|
Experimental support for preloading worlds when we would have autocast if manual cast is on.
|
2014-05-11 17:42:32 -07:00 |
|