* Clients check updated achievements as well as new ones
* Clients do not wait to keep checking
* Update achievement points along with everything else in EarnedAchievement.upsertFor
* Fix various bugs
This heavily refactors SpellView and adds infrastructure for receiving and reporting Errors raised by the web-dev iFrame. The web-dev error system, the Aether error system, and the Ace html-worker avoid disturbing each others' errors/annotations (though currently Aether+web-dev errors won't coexist), and they clear/update their own asynchronously.
Show web-dev iFrame errors as Ace annotations
Add functional error banners (with poor messages)
Improve error banners, don't allow duplicate Problems
Refactor setAnnotations override
Convert all constructor calls for Problems
Add comments, clean up
Clean up
Don't clear things unnecessarily
Clean up error message sending from iFrame
Add web-dev:error schema
Clarify error message attributes
Refactor displaying AetherProblems
Refactor displaying user problem banners
Refactor onWebDevError
Set ace styles on updating @problems
Clean up, fix off-by-1 error
Add comment
Show stale web-dev errors differently
Some web-dev errors are generated by "stale" code — code that's still running in the iFrame but doesn't have the player's recent changes.
This shows those errors differently than if they weren't "stale", and suggests they re-run their code.
Hook up web-dev event schema
Destroy ignored duplicate problems
Functionalize a bit of stuff
Fix ProblemAlertView never loading
Nick would have to manually remove the defaulted ‘hero’ type from new
campaigns to make sure it wasn’t included in various campaign related
queries until we were ready. Now we can set this to hidden in the
campaign editor.
* Tweak API doc behavior and styling
* Instead of moving to the left during active dialogues, just move to the top
* Allow pointer events
* Adjust close button
* Re-enable pinning API docs for game-dev and web-dev levels
* Make sidebar in PlayGameDevLevelView stretch, better layout columns
* Set up content of PlayGameDevLevelView sidebar to scroll
* Add rest of PlayGameDevLevelView sidebar content, rework what loading looks like
* Finish PlayGameDevLevelView
* Add share area below
* Cover the brown background, paint it gray
* Tweak PlayGameDevLevelView
* Have progress bar show everything
* Fix Surface resize handling
* Fix PlayGameDevLevelView resizing incorrectly when playing
* Add GameDevVictoryModal to PlayGameDevLevelView
* Don't show missing-doctype annotation in Ace
* Hook up GameDevVictoryModal copy button
* Fix onChangeAnnotation runtime error
* Fix onLevelLoaded runtime error
* Have CourseVictoryModal link to /courses when course is done
* Trim, update CourseDetailsView
* Remove last vestiges of teacherMode
* Remove giant navigation buttons at top
* Quick switch to flat style
* Add analytics for game-dev
* Update Analytics events for gamedev
* Prefix event names with context
* Send to Mixpanel
* Include more properties
* Mostly set up indefinite play and autocast for game-dev levels
* Set up cast buttons and shortcut for game-dev
* Add rudimentary instructions when students play game-dev levels
* Couple tweaks
* fix a bit of code that expects frames to always stick around
* have PlayGameDevLevelView render a couple frames on load
* API Docs use 'game' instead of 'hero'
* Move tags to head without combining
* Add HTML comment-start string
Fixes missing entry point arrows
* Fix some whitespace
Update classroom and gameplay Ux to surface practice levels as 3a, 3b,
etc.
Update next level logic to leverage practice levels based on per level
completion playtime thresholds.
Patrol buster and patrol buster A are live for testing.
Fix a few classroom Ux progress hover bubble info bugs.
Closes#3767
* Initial pass adding new game-dev level type.
* Fix a failing test with updated LevelSystem required properties
* Bring back normal Angel worker timeout times
* Fix another failing LevelSystem test since removing propertyDocumentation
Fix link to /teachers/classes (fixes bugquest#20)
Fix edit button color/icon (bugquest#23)
Fix bugquest#34
Fix password input width (bugquest#33)
Center new pasword text
Fix teacher password reset endpoint (bugquest#4)
Refactor+use NewHomeView logic for user page button (Fixes bugquest#2)
Refactor teacher-password-reset endpoint
This makes it much easier to prevent collisions with other logic when PUTing new User attributes.
Add regression test for converting to teacher account
Fix email verified links, require login (fix bugquest#16)
Fix me having stale emailVerified value (Fixes bugquest#40)
Don't show JoinClassModal to students
Add paragraph to JoinClassModal (fixes bugquest#14)
Update change-password label text (fixes bugquest#30)
Fix prompting for login on Account Settings page (bugquest #10)
Show validation errors for teacher password reset (bugquest#36)
Show yellow progress dot in My Classes if anyone has started (bugquest#55)
Remove confusing text (bugquest#100)
* Refactor several related endpoints and views
* Redesign EnrollmentView, add TeacherContactModal
* Add "Enrollment Status" tab to TeacherClassView
* Delete PurchaseCoursesView and related files
* Style-flatten RemoveStudentModal
* Fix error handling in ActivateLicensesModal
* TeacherCoursesView loads faster by only loading course campaigns, and not load prepaids
This adds the ability to verify email addresses of a user, so we know they have access to the email address on their account.
Until a user has verified their email address, any teacher of a class they're in can reset their password for them via the Teacher Dashboard. When a user's email address is verified, a teacher may trigger a password recovery email to be sent to the student.
Verification links are valid forever, until the user changes the email address they have on file. They are created using a timestamp, with a sha256 of timestamp+salt+userID+email. Currently the hash value is rather long, could be shorter.
Squashed commit messages:
Add server endpoints for verifying email address
Add server endpoints for verifying email address (pt 2)
Add Server+Client endpoint for sending verification email
Add client view for verification links
Add Edit Student Modal for resetting passwords
Add specs for EditStudentModal
Tweak method name in EditStudentModal
Add edit student button to TeacherClassView
Fix up frontend for teacher password resetting
Add middleware for teacher password resetting
Improve button UX in EditStudentModal
Add JoinClassModal
Add welcome emails, use broad name
Use email without domain as fallback instead of full email
Fetch user on edit student modal open
Don't allow password reset if student email is verified
Set role to student on user signup with classCode
Tweak interface for joinClassModal
Add button to request verification email for yourself
Fix verify email template ID
Move text to en.coffee
Minor tweaks
Fix code review comments
Fix some tests, disable a broken one
Fix misc tests
Fix more tests
Refactor recovery email sending to auth
Fix overbroad sass
Add options to refactored recovery email function
Rename getByCode to fetchByCode
Fix error message
Fix up error handling in users middleware
Use .get instead of .toObject
Use findById
Fix more code review comments
Disable still-broken test
This updates TeacherClassView and ActivateLicensesModal to use the
new state-based rendering system, making it much snappier and less clunky
feeling, and improving data consistency.
Features also included in this:
- Hover details for progress dots in TeacherClassView
- ActivateLicensesModal has an "All Students" option and better handling
when you switch classrooms in the dropdown
- Unenrolled/Unassigned students are shown separately in Course Progress and
can be enrolled/assigned from there.
Add Back to Classes button on demo-request submitted view
Delete temporary patch file
Show unenrolled students separately in Course Progress (incomplete)
Migrate TeacherClassView to use orchestrator-style events, add unassigned students section, replace bootstrap tabs with state-based tabs
Convert missed instance variables to be in @state
Fix merge errors
(in progress) Convert a bunch of stuff to use state and events (removing student needs fixing)
Fix up modal interactions, some bugs
Switch state to be a Model, sync up course dropdowns
Convert student sorting to use state model
Add hover tooltips to TeacherClassView Students tab
Don't keep tooltip open when you mouse into it
Add dateFirstCompleted and Course Progress tooltips
Course Overview progress tooltips
Refactor ActivateLicensesModal
Refactors:
Uses state object for view state
Passes back the updated users in 'redeem-users' event instead of modifying given collection
Features:
Add 'All Students' dropdown option
Don't forget checked students if you change classroom from dropdown,
but only enroll the ones visible when you click "Enroll (n) Students"
Separate enrolled students; improve style
Rearrange error text
Disable enroll-students button when none are selected
Remove console.logs
Move style-flat variables to another file
This prevents .style-flat from being copied in multiple times to the resulting CSS.
Show Unarchive button when on the page for an archived class
Move text to en.coffee
Only sort students on first classroom sync
Fix merge error
Handle sessions missing completion date in view logic instead of migration script
Listen to classroom sync more than once in case it gets unarchived