Commit graph

52 commits

Author SHA1 Message Date
Nick Winter
04976a7b14 Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225. 2014-06-24 21:08:01 -07:00
Nick Winter
2e850dba78 Working on home language selection. 2014-06-19 08:06:34 -07:00
Scott Erickson
1d88b6eefe Most of the way there getting it to work with loading thang types dynamically throughout the play view. 2014-05-13 10:26:33 -07:00
Nick Winter
589410ed8e Merged master into feature/thangload. 2014-05-09 12:56:58 -07:00
Scott Erickson
aee90c72bb Most of the way there with the raster images. Just need to figure out loading with PreloadJS and the SuperModel. 2014-05-02 17:03:30 -07:00
Nick Winter
afbe5b063b Fix HTML icon syntax in the Markdown. 2014-05-02 15:51:07 -07:00
Nick Winter
bd3c059c2a Several performance improvements based on profiling. 2014-04-28 16:31:51 -07:00
Nick Winter
2a2ddd068e Separate isSelectable from inThangList. Mouse wheel all the way in/out. bountyGold shows up as gold. Moved say Labels to mouth offset from aboveHead offset and obey sprite rotation. Don't link projects to example.com. 2014-04-24 14:23:15 -07:00
Nick Winter
cf81d51a89 Fixed #46. 2014-03-28 15:23:12 -07:00
Scott Erickson
2c329a256f Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
Nick Winter
e2d2e96cf5 Fixed several bugs with Thang selection and the SpellView and HUD. 2014-03-13 15:35:28 -07:00
Nick Winter
234b3f105d Reworked ladder game victory modal main call to action to actually submit game for ranking. 2014-03-10 10:36:28 -07:00
Nick Winter
6a71e97204 Improvements to HUD actions. 2014-03-10 09:37:05 -07:00
Nick Winter
39c4657204 Fixed HUD showing actions backwardly. Added rank numbering to leaderboard. 2014-03-08 15:43:56 -08:00
Scott Erickson
0a8d5b5b97 Merge branch 'master' of https://github.com/Shrihari/codecombat into Shrihari-master 2014-03-05 10:35:06 -08:00
Shrihari
f6324807b3 Moved "Skip (esc)" next to Continue button 2014-03-05 23:36:18 +05:30
Shrihari
0ec431f90a Moved 'skip tutorial' text to locales. 2014-03-05 13:46:21 +05:30
Nick Winter
4556536df4 Hooked up new HUD icons. 2014-03-04 11:15:31 -08:00
Nick Winter
65d9186ef1 Fixed actions showing up under dialogue bubbles on repeated toggling. 2014-03-03 16:55:36 -08:00
Nick Winter
7b25eeec47 HUD properties now flow into columns more evenly, have max styling. 2014-03-03 16:45:03 -08:00
Nick Winter
2f130da090 HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing. 2014-03-01 11:06:44 -08:00
Nick Winter
6db8051122 Only show action timeline when 'action' is in the hudProperties. 2014-02-28 11:38:41 -08:00
Nick Winter
48122000ed Gold shows up as an int in the HUD now. 2014-02-26 18:09:09 -08:00
Nick Winter
3c5902a1d2 Trying to get session code merging to work again. 2014-02-25 14:46:48 -08:00
Scott Erickson
1b4699556a Fixed a bug where sometimes new worlds would hide the hud speaker unnecessarily. 2014-02-25 12:39:22 -08:00
Scott Erickson
d9b86b84dc Fixed a bug with the coloring of avatars in the hud. 2014-02-20 15:13:15 -08:00
Scott Erickson
26af051cca Set up indie sprites and their avatars to use the new colorConfig property. 2014-02-19 13:43:44 -08:00
Nick Winter
9cdc07d07c Fixed spell palette doc duplication. 2014-02-18 11:23:01 -08:00
Nick Winter
d45f67a8c3 Fixed some popover and modal layout and bugs. 2014-02-18 10:03:57 -08:00
Nick Winter
e3824d7698 Many improvements to the spell palette. 2014-02-16 15:30:00 -08:00
Scott Erickson
1349a59084 Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Nick Winter
9ac0939bb8 Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again. 2014-02-13 09:26:21 -08:00
Scott Erickson
2a19da5ba2 More memory fixes. 2014-02-11 14:58:45 -08:00
Nick Winter
d2a7bfd11c Added GoldView. 2014-02-11 12:02:27 -08:00
Nick Winter
2a3e47b08f Using playable team config from Alliance system. 2014-02-06 16:05:41 -08:00
Nick Winter
cc3465fd6f Improvement for errors updating action of non-existent Thangs in HUD. 2014-02-05 15:54:34 -08:00
Nick Winter
cec52d70f3 Improvements to how Tome subviews manage Thang updates. 2014-02-05 15:16:59 -08:00
Nick Winter
a6bfb6770c Matched gradient background colors in HUD to ThangAvatarView. 2014-01-30 12:03:33 -08:00
Nick Winter
01efb2f92b Improvements to SpellDebugView hover. 2014-01-29 08:38:37 -08:00
Scott Erickson
c5b9b103c5 Merge branch 'feature/team-colors'
Conflicts:
	app/lib/world/world.coffee
	app/models/ThangType.coffee
2014-01-16 10:14:21 -08:00
Scott Erickson
47effcd50e Got the rest of team colors set up. 2014-01-15 15:16:31 -08:00
Nick Winter
172d97ed83 Fixed #87 I hope; at least, dramatically reduced memory leakage. 2014-01-15 13:04:48 -08:00
Nick Winter
69df0079af Fixed bug returning to normal selection from talking portrait in HUD. 2014-01-09 18:30:18 -08:00
Scott Erickson
2d5ca50e89 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-01-09 14:04:53 -08:00
Scott Erickson
3c3e38b585 Set up thang avatar views with the new db portraits. 2014-01-09 14:04:46 -08:00
Nick Winter
98245d0fb9 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-01-09 11:28:14 -08:00
Nick Winter
3a954ff91c A bit more CoffeeScript-y. 2014-01-09 11:28:08 -08:00
Scott Erickson
4e34b38c83 Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	app/views/play/level/hud_view.coffee
2014-01-09 11:05:51 -08:00
Scott Erickson
8077c62ceb Set up talking portraits in the hud. 2014-01-09 11:04:22 -08:00
Ronald Cheng
278b4d8754 If you have pressed esc, do not get prompted about it 2014-01-08 23:09:58 -08:00