Nick Winter
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04976a7b14
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Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225.
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2014-06-24 21:08:01 -07:00 |
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Nick Winter
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2e850dba78
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Working on home language selection.
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2014-06-19 08:06:34 -07:00 |
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Scott Erickson
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1d88b6eefe
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Most of the way there getting it to work with loading thang types dynamically throughout the play view.
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2014-05-13 10:26:33 -07:00 |
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Nick Winter
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589410ed8e
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Merged master into feature/thangload.
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2014-05-09 12:56:58 -07:00 |
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Scott Erickson
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aee90c72bb
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Most of the way there with the raster images. Just need to figure out loading with PreloadJS and the SuperModel.
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2014-05-02 17:03:30 -07:00 |
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Nick Winter
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afbe5b063b
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Fix HTML icon syntax in the Markdown.
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2014-05-02 15:51:07 -07:00 |
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Nick Winter
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bd3c059c2a
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Several performance improvements based on profiling.
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2014-04-28 16:31:51 -07:00 |
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Nick Winter
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2a2ddd068e
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Separate isSelectable from inThangList. Mouse wheel all the way in/out. bountyGold shows up as gold. Moved say Labels to mouth offset from aboveHead offset and obey sprite rotation. Don't link projects to example.com.
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2014-04-24 14:23:15 -07:00 |
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Nick Winter
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cf81d51a89
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Fixed #46.
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2014-03-28 15:23:12 -07:00 |
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Scott Erickson
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2c329a256f
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Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties.
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2014-03-24 14:42:56 -07:00 |
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Nick Winter
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e2d2e96cf5
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Fixed several bugs with Thang selection and the SpellView and HUD.
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2014-03-13 15:35:28 -07:00 |
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Nick Winter
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234b3f105d
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Reworked ladder game victory modal main call to action to actually submit game for ranking.
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2014-03-10 10:36:28 -07:00 |
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Nick Winter
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6a71e97204
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Improvements to HUD actions.
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2014-03-10 09:37:05 -07:00 |
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Nick Winter
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39c4657204
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Fixed HUD showing actions backwardly. Added rank numbering to leaderboard.
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2014-03-08 15:43:56 -08:00 |
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Scott Erickson
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0a8d5b5b97
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Merge branch 'master' of https://github.com/Shrihari/codecombat into Shrihari-master
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2014-03-05 10:35:06 -08:00 |
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Shrihari
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f6324807b3
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Moved "Skip (esc)" next to Continue button
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2014-03-05 23:36:18 +05:30 |
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Shrihari
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0ec431f90a
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Moved 'skip tutorial' text to locales.
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2014-03-05 13:46:21 +05:30 |
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Nick Winter
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4556536df4
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Hooked up new HUD icons.
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2014-03-04 11:15:31 -08:00 |
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Nick Winter
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65d9186ef1
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Fixed actions showing up under dialogue bubbles on repeated toggling.
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2014-03-03 16:55:36 -08:00 |
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Nick Winter
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7b25eeec47
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HUD properties now flow into columns more evenly, have max styling.
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2014-03-03 16:45:03 -08:00 |
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Nick Winter
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2f130da090
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HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
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2014-03-01 11:06:44 -08:00 |
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Nick Winter
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6db8051122
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Only show action timeline when 'action' is in the hudProperties.
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2014-02-28 11:38:41 -08:00 |
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Nick Winter
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48122000ed
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Gold shows up as an int in the HUD now.
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2014-02-26 18:09:09 -08:00 |
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Nick Winter
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3c5902a1d2
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Trying to get session code merging to work again.
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2014-02-25 14:46:48 -08:00 |
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Scott Erickson
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1b4699556a
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Fixed a bug where sometimes new worlds would hide the hud speaker unnecessarily.
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2014-02-25 12:39:22 -08:00 |
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Scott Erickson
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d9b86b84dc
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Fixed a bug with the coloring of avatars in the hud.
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2014-02-20 15:13:15 -08:00 |
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Scott Erickson
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26af051cca
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Set up indie sprites and their avatars to use the new colorConfig property.
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2014-02-19 13:43:44 -08:00 |
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Nick Winter
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9cdc07d07c
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Fixed spell palette doc duplication.
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2014-02-18 11:23:01 -08:00 |
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Nick Winter
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d45f67a8c3
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Fixed some popover and modal layout and bugs.
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2014-02-18 10:03:57 -08:00 |
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Nick Winter
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e3824d7698
|
Many improvements to the spell palette.
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2014-02-16 15:30:00 -08:00 |
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Scott Erickson
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1349a59084
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Refactored destroy functions to have super be the last thing.
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2014-02-14 10:57:47 -08:00 |
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Nick Winter
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9ac0939bb8
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Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again.
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2014-02-13 09:26:21 -08:00 |
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Scott Erickson
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2a19da5ba2
|
More memory fixes.
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2014-02-11 14:58:45 -08:00 |
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Nick Winter
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d2a7bfd11c
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Added GoldView.
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2014-02-11 12:02:27 -08:00 |
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Nick Winter
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2a3e47b08f
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Using playable team config from Alliance system.
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2014-02-06 16:05:41 -08:00 |
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Nick Winter
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cc3465fd6f
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Improvement for errors updating action of non-existent Thangs in HUD.
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2014-02-05 15:54:34 -08:00 |
|
Nick Winter
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cec52d70f3
|
Improvements to how Tome subviews manage Thang updates.
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2014-02-05 15:16:59 -08:00 |
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Nick Winter
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a6bfb6770c
|
Matched gradient background colors in HUD to ThangAvatarView.
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2014-01-30 12:03:33 -08:00 |
|
Nick Winter
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01efb2f92b
|
Improvements to SpellDebugView hover.
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2014-01-29 08:38:37 -08:00 |
|
Scott Erickson
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c5b9b103c5
|
Merge branch 'feature/team-colors'
Conflicts:
app/lib/world/world.coffee
app/models/ThangType.coffee
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2014-01-16 10:14:21 -08:00 |
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Scott Erickson
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47effcd50e
|
Got the rest of team colors set up.
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2014-01-15 15:16:31 -08:00 |
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Nick Winter
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172d97ed83
|
Fixed #87 I hope; at least, dramatically reduced memory leakage.
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2014-01-15 13:04:48 -08:00 |
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Nick Winter
|
69df0079af
|
Fixed bug returning to normal selection from talking portrait in HUD.
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2014-01-09 18:30:18 -08:00 |
|
Scott Erickson
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2d5ca50e89
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-01-09 14:04:53 -08:00 |
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Scott Erickson
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3c3e38b585
|
Set up thang avatar views with the new db portraits.
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2014-01-09 14:04:46 -08:00 |
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Nick Winter
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98245d0fb9
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-01-09 11:28:14 -08:00 |
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Nick Winter
|
3a954ff91c
|
A bit more CoffeeScript-y.
|
2014-01-09 11:28:08 -08:00 |
|
Scott Erickson
|
4e34b38c83
|
Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
app/views/play/level/hud_view.coffee
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2014-01-09 11:05:51 -08:00 |
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Scott Erickson
|
8077c62ceb
|
Set up talking portraits in the hud.
|
2014-01-09 11:04:22 -08:00 |
|
Ronald Cheng
|
278b4d8754
|
If you have pressed esc, do not get prompted about it
|
2014-01-08 23:09:58 -08:00 |
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