Matt Lott
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cf6450201f
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Fix IE9 simulation problems
World.deserialize call had mixed up parameters.
flagHistory wasn’t being initialized.
Error logging using unsupported CoffeeScript splats invocation.
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2014-11-26 15:40:18 -05:00 |
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Nick Winter
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9feb4e6add
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Using ACE to add syntax highlighting to code documentation.
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2014-11-26 12:33:29 -08:00 |
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Nick Winter
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2c0bf2fef1
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Requiring certain heroes for certain levels, and showing the choose hero view when they go to play a level where the hero has changed.
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2014-11-26 08:53:06 -08:00 |
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Nick Winter
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9fe5e277a3
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Forcing a Programmaticon II upgrade when you get it.
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2014-11-25 16:54:24 -08:00 |
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Matt Lott
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3c161268f0
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Don't register createjs.FlashPlugin if undefined
This was completely breaking IE 11/10/9. Audio still seems to work
fine with this change.
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2014-11-25 12:19:16 -05:00 |
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Nick Winter
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cbf3aab374
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Removed hero team color in non-multiplayer levels.
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2014-11-23 20:04:07 -08:00 |
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Nick Winter
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df162080c3
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Totally hid code stepper toolbar for now, since it's proving difficult to make room for it in the new design.
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2014-11-23 19:40:50 -08:00 |
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Nick Winter
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0c8b5ec9a8
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Turned off dead Thang underlayering when in the air.
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2014-11-23 16:06:28 -08:00 |
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Nick Winter
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1cd781233c
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Press enter to start level, esc to skip real-time playback. Reduced likelihood of repetetive aural say messages. Updated required code for Bonemender.
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2014-11-23 15:25:12 -08:00 |
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Scott Erickson
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994584f13a
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Shapes now handle radial gradient fills. Handled one sprite (new Anya attack) export including initializing a container with movie clip arguments for no apparent reason, so loosened SpriteParser a bit to handle this.
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2014-11-23 09:39:02 -08:00 |
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Scott Erickson
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1f3b02440a
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Fixed a harmless bug where the Lank would try to add new sprites to old containers.
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2014-11-23 08:51:45 -08:00 |
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Nick Winter
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b7949424e6
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Re-enabled branchingGroup A/B test. Restricted Builder's Hammer in The Gauntlet.
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2014-11-22 21:36:14 -08:00 |
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Nick Winter
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5d54332ed7
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Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in.
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2014-11-22 21:22:46 -08:00 |
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Matt Lott
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496d52b2aa
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Add moveRight to loop snippet for first 2 mazes
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2014-11-22 12:29:37 -08:00 |
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Nick Winter
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2fc6f7a8a2
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New required inventory items for ranger/wizard levels.
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2014-11-21 22:35:03 -08:00 |
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Matt Lott
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c012cd4e30
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Prevent continuous deletion of a single line
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2014-11-21 21:02:39 -08:00 |
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Nick Winter
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904d605e42
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Getting ready to add new levels.
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2014-11-21 20:36:56 -08:00 |
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Nick Winter
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549fb8aa37
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Attempting to require purchase of tarnished bronze breastplate in The Raised Sword.
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2014-11-21 16:23:26 -08:00 |
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Nick Winter
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ca73a049dd
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Paths for non-admins. Making sure paths are showing when level first loads and playback ends (not sure why they are not showing up at first otherwise).
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2014-11-21 14:22:02 -08:00 |
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Nick Winter
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c3398ed8ed
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Required topEnemy in Thornbush Farm.
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2014-11-21 09:53:46 -08:00 |
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Thomas Abend
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145535f465
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Update names.coffee
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2014-11-21 09:49:01 -05:00 |
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Nick Winter
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e97ba54c94
|
Reduced how much we're sending to Mixpanel. Turned off experimental languages A/B test.
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2014-11-20 20:31:17 -08:00 |
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Nick Winter
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33ef8f9760
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Added Programmaticon II dependency.
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2014-11-20 20:06:59 -08:00 |
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Nick Winter
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f5f2d57db6
|
Paused branchingGroup A/B test and set everyone to no-practice. Realized that no-practice wasn't working at all, so fixed that.
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2014-11-20 19:56:44 -08:00 |
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Nick Winter
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fcfe81c63e
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Added endangered-burl and village-guard.
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2014-11-20 19:32:09 -08:00 |
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Matt Lott
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ef8e7563b4
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Increase autocomplete font size in dungeon levels
Also moving getCampaignForSlug to new CampaignOptions file.
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2014-11-20 12:41:56 -08:00 |
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Nick Winter
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79ac94d84a
|
Fixed busted item crash.
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2014-11-20 11:59:49 -08:00 |
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Nick Winter
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df51e28a1d
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Fixed camera zoom killing coordinate hover unnecessarily.
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2014-11-20 11:37:10 -08:00 |
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Nick Winter
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7b7ceeba53
|
Right, it's long-sword, not longsword.
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2014-11-20 08:49:18 -08:00 |
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Scott Erickson
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09087428b9
|
Got lanks to update healthbars when the floating layer spritesheet is recreated.
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2014-11-19 16:09:48 -08:00 |
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Nick Winter
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89f0f52714
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-11-19 16:04:29 -08:00 |
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Scott Erickson
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e10af778ca
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Added some logs to figure out why that one time the GPlus logging in process just left things hanging.
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2014-11-19 15:55:44 -08:00 |
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Nick Winter
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a1038af32b
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Make it much less likely to get to frame 0, since that frame is often pretty weird.
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2014-11-19 15:46:50 -08:00 |
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Nick Winter
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fe018309d0
|
Don't show blurbs for aggro messages. Big announces action blurbs for heroes.
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2014-11-19 14:29:11 -08:00 |
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Nick Winter
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5a71d93d8a
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Hid play button for a couple more levels.
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2014-11-19 14:29:11 -08:00 |
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Nick Winter
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0640f382ba
|
Fixed coordinate hover cursors fighting flag cursors. Added suspect code check functionality for scripts to slap hands.
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2014-11-19 14:29:11 -08:00 |
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Nick Winter
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3ad67130c7
|
A few bugfixes for new EaselJS problems and misaligned small-item-shop unequippable button.
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2014-11-18 18:43:53 -08:00 |
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Nick Winter
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666334b28c
|
Made paths more visible, because I couldn't see them.
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2014-11-18 18:13:59 -08:00 |
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Scott Erickson
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e93de815c2
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Some tweaks to the TrailMaster, consolidating some changes and altering the dot style.
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2014-11-18 16:18:51 -08:00 |
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Scott Erickson
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c40a7c1bb8
|
TrailMaster plays/pauses animations along with the rest of the Surface.
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2014-11-18 16:03:47 -08:00 |
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Scott Erickson
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c23fb1d2b5
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Removed TODO.
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2014-11-18 15:57:06 -08:00 |
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Scott Erickson
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8ec016e4b2
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Re-enabled RAF_SYNCHED, given the fix for https://github.com/CreateJS/EaselJS/issues/516
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2014-11-18 15:56:33 -08:00 |
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Scott Erickson
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1444d84aea
|
Upgraded the CreateJS suite, handling its slight changes.
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2014-11-18 15:42:11 -08:00 |
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Matt Lott
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957ca50c87
|
Disable spaces through The Raised Sword
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2014-11-18 14:11:28 -08:00 |
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Scott Erickson
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5ee1289621
|
Goal states (for the purpose of triggering achievements) are now only saved as having succeeded when the overall level is succeeded.
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2014-11-18 14:05:55 -08:00 |
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Nick Winter
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f5b5ee2206
|
Fixes for updating paths during world streaming.
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2014-11-18 12:40:28 -08:00 |
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Scott Erickson
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aab51178e2
|
Added WebGL paths.
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2014-11-18 11:46:47 -08:00 |
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Nick Winter
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f1a4249f18
|
More reductions in memory usage for iPad.
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2014-11-18 11:21:29 -08:00 |
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Nick Winter
|
bf71893ddf
|
Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place.
|
2014-11-17 21:30:44 -08:00 |
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Scott Erickson
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95dca575d1
|
Set up stripe on the server and site to allow purchases through the website.
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2014-11-17 15:15:08 -08:00 |
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