Merged fr.coffee.

This commit is contained in:
Nick Winter 2015-06-14 11:06:15 -07:00
commit ac2039c81a
2 changed files with 53 additions and 53 deletions

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@ -170,7 +170,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
accepted: "Aceptado"
rejected: "Rechazado"
withdrawn: "Retirado"
# submitter: "Submitter"
submitter: "Submitter"
submitted: "Enviado"
commit_msg: "Mensaje de Asignación o Commit"
review: "Revisión"
@ -262,9 +262,9 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
victory_hour_of_code_done_yes: "Si, ¡He terminado con mi hora de código!"
victory_experience_gained: "XP Conseguida"
victory_gems_gained: "Gemas Conseguidas"
# victory_new_item: "New Item"
victory_new_item: "Nuevo artículo"
# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
# victory_become_a_viking: "Become a Viking"
victory_become_a_viking: "Convertirse en un vikingo"
guide_title: "Guía"
tome_minion_spells: "Los hechizos de tus súbditos" # Only in old-style levels.
tome_read_only_spells: "Hechizos de solo lectura" # Only in old-style levels.
@ -292,8 +292,8 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
time_current: "Ahora:"
time_total: "Máx:"
time_goto: "Ir a:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
non_user_code_problem_title: "No puede cargar un nivel"
infinite_loop_title: "Bucle infinito detectado"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
@ -332,7 +332,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
tip_extrapolation: "Existen solo dos clases de personas: aquellos que pueden extrapolar desde información incompleta..."
tip_superpower: "Programar es lo más parecido que tenemos a un superpoder."
tip_control_destiny: "En el verdadero open source, tienes el derecho de controlar tu propio destino. - Linus Torvalds"
# tip_no_code: "No code is faster than no code."
tip_no_code: "Ningún código es más rápido que ningún código"
tip_code_never_lies: "El código nunca os miente, los comentarios algunas veces. — Ron Jeffries"
tip_reusable_software: "Antes de que el software pueda ser reutilizable, primero debe ser utilizable."
tip_optimization_operator: "Cada lenguaje tiene un operator para optimización. En la mayoría de los lenguajes dicho operador es //"
@ -346,7 +346,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# tip_open_source_contribute: "You can help CodeCombat improve!"
tip_recurse: "Iterar es humano, recursar es divino. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
tip_strong_opponents: "Incluso el más fuerte de los opositores oculta debilidad. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventario"
@ -366,14 +366,14 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
auth_caption: "Salvar tu progreso."
leaderboard:
# leaderboard: "Leaderboard"
leaderboard: "Jefe de la liga"
view_other_solutions: "Ver Otras Soluciones" # {change}
scores: "Puntuaciones"
# top_players: "Top Players by"
day: "Hoy"
week: "Esta semana"
# all: "All-Time"
# time: "Time"
time: "Tiempo"
damage_taken: "Daño recibido"
damage_dealt: "Daño causado"
difficulty: "Difficultad"

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@ -158,7 +158,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
unwatch: "Ne plus regarder"
submit_patch: "Soumettre un correctif"
submit_changes: "Soumettre des Changements"
# save_changes: "Save Changes"
save_changes: "Sauvegarder les modifications"
general:
and: "et"
@ -263,7 +263,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
victory_experience_gained: "XP gagnée"
victory_gems_gained: "Gemmes gagnées"
victory_new_item: "Nouvel item"
# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
victory_viking_code_school: "Par la barbe d'Odin, c'est un niveau difficile que tu viens de compléter! Si tu n'est pas un développeur de logiciel, tu devrais l'être ! Ceci vient de te propulser dans l'école de Code Vikings où tu pourras amener tes habilités au prochain niveau et devenir un développer web profesionnel en deux semaines."
victory_become_a_viking: "Devenez un viking"
guide_title: "Guide"
tome_minion_spells: "Les sorts de vos soldats" # Only in old-style levels.
@ -455,24 +455,24 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
was_free_until: "Vous aviez un abonnement gratuit jusqu'à"
managed_subs: "Gestion des abonnements"
managed_subs_desc: "Ajout d'abonnements pour les autres joueurs (étudiants,enfants,etc.) for other players."
# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
# group_discounts: "Group discounts"
# group_discounts_1: "We also offer group discounts for bulk subscriptions."
# group_discounts_1st: "1st subscription"
# group_discounts_full: "Full price"
# group_discounts_2nd: "Subscriptions 2-11"
# group_discounts_20: "20% off"
# group_discounts_12th: "Subscriptions 12+"
# group_discounts_40: "40% off"
# subscribing: "Subscribing..."
# recipient_emails_placeholder: "Enter email address to subscribe, one per line."
# subscribe_users: "Subscribe Users"
# users_subscribed: "Users subscribed:"
# no_users_subscribed: "No users subscribed, please double check your email addresses."
# current_recipients: "Current Recipients"
# unsubscribing: "Unsubscribing..."
# subscribe_prepaid: "Click Subscribe to use prepaid code"
# using_prepaid: "Using prepaid code for monthly subscription"
managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide."
group_discounts: "Rabais de groupes"
group_discounts_1: "Nous offrons des rabais de groupe pour les gros abonnements"
group_discounts_1st: "Premier abonnement"
group_discounts_full: "Plein prix"
group_discounts_2nd: "Abonnements 2-11"
group_discounts_20: "Rabais de 20%"
group_discounts_12th: "Abonnements 12+"
group_discounts_40: "Rabais de 40%"
subscribing: "S'inscrit..."
recipient_emails_placeholder: "Entrez votre courriel pour vous abonner, un par ligne."
subscribe_users: "Seulement pour les usagers aboonés"
users_subscribed: "Usagers abonnés:"
no_users_subscribed: "Aucun usager abonnés, veuillez vérifier vos courriels."
current_recipients: "Recipients courant"
unsubscribing: "Desincription en cours..."
subscribe_prepaid: "Cliquer S'abonner pour utiliser du code prépayé"
using_prepaid: "Utiliser le code prépayé pour un abonnement mensuel"
choose_hero:
choose_hero: "Choisissez votre héros"
@ -500,14 +500,14 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
blocks: "Absorbe" # As in "this shield blocks this much damage"
backstab: "Poignardé" # As in "this dagger does this much backstab damage"
skills: "Compétences"
# attack_1: "Deals"
# attack_2: "of listed"
# attack_3: "weapon damage."
# health_1: "Gains"
# health_2: "of listed"
# health_3: "armor health."
# speed_1: "Moves at"
# speed_2: "meters per second."
attack_1: "Inflige"
attack_2: "Classé de"
attack_3: "Dommage causé par l'arme"
health_1: "Gains"
health_2: "Provenance de la liste"
health_3: "Endurance de l'armure"
speed_1: "Se mouvoit à"
speed_2: "mètres par seconde"
available_for_purchase: "Disponible à l'achat" # Shows up when you have unlocked, but not purchased, a hero in the hero store
level_to_unlock: "Niveau à débloquer :" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
restricted_to_certain_heroes: "Seulement certains héros peuvent jouer ce niveau."
@ -581,13 +581,13 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
michael_blurb: "Sys Admin"
matt_title: "Programmeur" # {change}
matt_blurb: "Bicycliste"
# cat_title: "Chief Artisan"
# cat_blurb: "Airbender"
# josh_title: "Game Designer"
# josh_blurb: "Floor Is Lava"
# jose_title: "Music"
# jose_blurb: "Taking Off"
# retrostyle_title: "Illustration"
cat_title: "Chef Artisan"
cat_blurb: "Seigneur de l'air"
josh_title: "Designer de jeu"
josh_blurb: "Le plancher est de la lave"
jose_title: "Musique"
jose_blurb: "Décollage"
retrostyle_title: "Illustration"
# retrostyle_blurb: "RetroStyle Games"
teachers:
@ -595,7 +595,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
intro_1: "CodeCombat est un jeu en ligne qui enseigne la programmation. Les élèves écrivent du code dans de vrais langages de programmation."
intro_2: "Aucune expérience requise !"
free_title: "Combien cela coûte-t-il ?"
# cost_china: "CodeCombat in China is free for the first five levels, after which it costs $9.99 USD per month for access to our other 140+ levels on our exclusive China servers."
cost_china: "CodeCombat en Chine est gratuit pour les cinq premiers niveaux,après le jeu coûte 9.99$ US par mois pour avoir un accès aux autres 140+ niveaux sur les serveurs exlcusifs chinois"
free_1: "La version de base de CodeCombat est gratuite ! Il y a 70+ niveaux gratuits qui couvrent chaque concepts." # {change}
free_2: "Un abonnement mensuel fournit l'accès à des vidéos de tutoriels ainsi qu'à des niveaux d'entraînement supplémentaires."
teacher_subs_title: "Les enseignants reçoivent un abonnement gratuit !"
@ -609,14 +609,14 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
sub_includes_4: "Support email premium"
sub_includes_5: "7 nouveaux héros avec des capacités uniques à maitriser"
sub_includes_6: "3500 gemmes bonus chaque mois"
# sub_includes_7: "Private Clans"
# monitor_progress_title: "How do I monitor student progress?"
# monitor_progress_1: "Student progress can be monitored by creating a"
# monitor_progress_2: "for your class."
# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the"
# monitor_progress_4: "page."
# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
sub_includes_7: "Clans Privées"
monitor_progress_title: "Comment puis-je faire pour surveiller les progrès des étudiants?"
monitor_progress_1: "Le progès des étudiants peut être surveiller en créant un"
monitor_progress_2: "pour votre classe"
monitor_progress_3: "Pour ajouter un étudiant, envoyer leur le lien contenant une invitation pour votre Clan"
monitor_progress_4: "page."
monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page."
private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student."
private_clans_2: "Pour créer un Clan privé, veuillez vous référer à la boîte à cocher 'Faire un clan privé' pendant la création du"
private_clans_3: "."
who_for_title: "A qui CodeCombat est t-il destiné ?"