Made some update within the spanish file

This commit is contained in:
Kevin Avignon 2015-06-13 23:33:48 -04:00
parent c806b8865e
commit e263866a3a

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@ -170,7 +170,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
accepted: "Aceptado"
rejected: "Rechazado"
withdrawn: "Retirado"
# submitter: "Submitter"
submitter: "Submitter"
submitted: "Enviado"
commit_msg: "Mensaje de Asignación o Commit"
review: "Revisión"
@ -262,9 +262,9 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
victory_hour_of_code_done_yes: "Si, ¡He terminado con mi hora de código!"
victory_experience_gained: "XP Conseguida"
victory_gems_gained: "Gemas Conseguidas"
# victory_new_item: "New Item"
victory_new_item: "Nuevo artículo"
# victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
# victory_become_a_viking: "Become a Viking"
victory_become_a_viking: "Convertirse en un vikingo"
guide_title: "Guía"
tome_minion_spells: "Los hechizos de tus súbditos" # Only in old-style levels.
tome_read_only_spells: "Hechizos de solo lectura" # Only in old-style levels.
@ -292,8 +292,8 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
time_current: "Ahora:"
time_total: "Máx:"
time_goto: "Ir a:"
# non_user_code_problem_title: "Unable to Load Level"
# infinite_loop_title: "Infinite Loop Detected"
non_user_code_problem_title: "No puede cargar un nivel"
infinite_loop_title: "Bucle infinito detectado"
# infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
# check_dev_console: "You can also open the developer console to see what might be going wrong."
# check_dev_console_link: "(instructions)"
@ -332,7 +332,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
tip_extrapolation: "Existen solo dos clases de personas: aquellos que pueden extrapolar desde información incompleta..."
tip_superpower: "Programar es lo más parecido que tenemos a un superpoder."
tip_control_destiny: "En el verdadero open source, tienes el derecho de controlar tu propio destino. - Linus Torvalds"
# tip_no_code: "No code is faster than no code."
tip_no_code: "Ningún código es más rápido que ningún código"
tip_code_never_lies: "El código nunca os miente, los comentarios algunas veces. — Ron Jeffries"
tip_reusable_software: "Antes de que el software pueda ser reutilizable, primero debe ser utilizable."
tip_optimization_operator: "Cada lenguaje tiene un operator para optimización. En la mayoría de los lenguajes dicho operador es //"
@ -346,7 +346,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
# tip_open_source_contribute: "You can help CodeCombat improve!"
tip_recurse: "Iterar es humano, recursar es divino. - L. Peter Deutsch"
# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
tip_strong_opponents: "Incluso el más fuerte de los opositores oculta debilidad. - Itachi Uchiha"
game_menu:
inventory_tab: "Inventario"
@ -366,14 +366,14 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
auth_caption: "Salvar tu progreso."
leaderboard:
# leaderboard: "Leaderboard"
leaderboard: "Jefe de la liga"
view_other_solutions: "Ver Otras Soluciones" # {change}
scores: "Puntuaciones"
# top_players: "Top Players by"
day: "Hoy"
week: "Esta semana"
# all: "All-Time"
# time: "Time"
time: "Tiempo"
damage_taken: "Daño recibido"
damage_dealt: "Daño causado"
difficulty: "Difficultad"