Resolved nb.coffee merge conflicts.

This commit is contained in:
Nick Winter 2014-11-26 19:19:30 -08:00
commit 12253fc472

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@ -1,13 +1,13 @@
module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norwegian (Bokmål)", translation:
home:
slogan: "Lær å Kode ved å Spille et Spill"
slogan: "Lær å kode ved å spille et spill"
no_ie: "CodeCombat kjører ikke på IE8 eller eldre. Beklager!" # Warning that only shows up in IE8 and older
no_mobile: "CodeCombat ble ikke designet for mobile enheter, og vil kanskje ikke virke!" # Warning that shows up on mobile devices
play: "Spill" # The big play button that just starts playing a level
# old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari
# old_browser_suffix: "You can try anyway, but it probably won't work."
# campaign: "Campaign"
for_beginners: "For Begynnere"
for_beginners: "For begynnere"
multiplayer: "Flerspiller" # Not currently shown on home page
for_developers: "For Utviklere" # Not currently shown on home page.
or_ipad: "Eller last ned for iPad"
@ -64,16 +64,16 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
settings: "Innstillinger" # Tooltip on settings button from /play
next: "Neste" # Go from choose hero to choose inventory before playing a level
change_hero: "Endre Helt" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items"
choose_inventory: "Ta i bruk gjenstander" # "Equip Items"
buy_gems: "Kjøp Juveler"
# older_campaigns: "Older Campaigns"
older_campaigns: "Gamle felttog" # "Older Campaigns"
anonymous: "Anonym Spiller"
level_difficulty: "Vanskelighetsgrad: "
campaign_beginner: "Begynner Felttog"
awaiting_levels_adventurer_prefix: "Vi lanserer fem nye brett hver uke" #"We release five levels per week."
awaiting_levels_adventurer: "Registrer deg som Eventyrer" #"Sign up as an Adventurer"
awaiting_levels_adventurer_suffix: "for å få spille nye brett før alle andre." #"to be the first to play new levels."
choose_your_level: "Velg et brett" # The rest of this section is the old play view at /play-old and isn't very important.
choose_your_level: "Velg Ditt Nivå" # The rest of this section is the old play view at /play-old and isn't very important.
adventurer_prefix: "Du kan hoppe til hvilket som helst brett under, eller diskutere nivåene på "
adventurer_forum: "Eventyrer forumet"
adventurer_suffix: "."
@ -87,8 +87,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
campaign_player_created_description: "... hvor du kjemper mot kreativiteten til en av dine medspillende <a href=\"/contribute#artisan\">Artisan Trollmenn</a>." #FIXME
campaign_classic_algorithms: "Klassiske Algoritmer"
campaign_classic_algorithms_description: "... hvor du lærer noen av de mest populære algoritmene i informatikk" #"... in which you learn the most popular algorithms in Computer Science." #FIXME
# campaign_forest: "Forest Campaign"
# campaign_dungeon: "Dungeon Campaign"
campaign_forest: "Skogsfelttog" # "Forest Campaign"
campaign_dungeon: "Katakombefelttog" # "Dungeon Campaign"
login:
sign_up: "Lag konto"
@ -119,8 +119,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
recovery_sent: "Epost sendt." #"Recovery email sent."
items:
primary: "Primær" #FIXME?
secondary: "Sekundær" #FIXME?
primary: "Første" # "Primary"
secondary: "Andre" # "Secondary"
armor: "Rustning"
accessories: "Tilbehør"
misc: "Diverse"
@ -130,7 +130,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
loading: "Laster..."
saving: "Lagrer..."
sending: "Sender..."
# send: "Send"
send: "Send"
cancel: "Avbryt"
save: "Lagre"
publish: "Publiser"
@ -147,7 +147,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
and: "og"
name: "Navn"
date: "Dato"
# body: "Body"
body: "Kropp"
version: "Versjon"
commit_msg: "Commit-melding"
version_history: "Versjonshistorikk"
@ -161,11 +161,11 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
password: "Passord"
message: "Melding"
code: "Kode"
# ladder: "Ladder"
ladder: "Stige"
when: "Når"
opponent: "Motstander"
# rank: "Rank"
score: "Poeng" #"Score"
rank: "Plassering"
score: "Poengsum"
win: "Seier"
loss: "Tap"
tie: "uavgjort"
@ -214,12 +214,12 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
reload_title: "Laste all koden på nytt?"
reload_really: "Er du sikker på at du vil laste dette nivået på nytt, tilbake til begynnelsen?"
reload_confirm: "Last Alle på Nytt"
# victory_title_prefix: ""
victory_title_prefix: ""
victory_title_suffix: " Ferdig"
victory_sign_up: "Tegn deg på for Oppdateringer" #FIXME
victory_sign_up_poke: "Vil du ha siste nytt på epost? Opprett en gratis konto, så vil vi holde deg oppdatert!"
victory_rate_the_level: "Bedøm nivået: " # Only in old-style levels.
# victory_return_to_ladder: "Return to Ladder"
victory_return_to_ladder: "Tilbake til stige"
victory_play_continue: "Fortsett"
# victory_play_skip: "Skip Ahead"
victory_play_next_level: "Spill neste brett"
@ -227,7 +227,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
victory_play_too_easy: "For lett"
victory_play_just_right: "Passe vanskelig"
victory_play_too_hard: "For vanskelig"
# victory_saving_progress: "Saving Progress"
victory_saving_progress: "Lagrer framskritt"
victory_go_home: "Gå Hjem" # Only in old-style levels.
victory_review: "Fortell oss mer!" # Only in old-style levels.
victory_hour_of_code_done: "Er du ferdig?"
@ -240,7 +240,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
tome_cast_button_running: "Kjører"
tome_cast_button_ran: "Kjørte"
tome_submit_button: "Send inn"
# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button.
tome_reload_method: "Last inn igjen opprinnelig kode for denne metoden" #"Reload original code for this method" # Title text for individual method reload button.
tome_select_method: "Velg en metode"
tome_see_all_methods: "Se alle metodene du kan redigere" # Title text for method list selector (shown when there are multiple programmable methdos).
tome_select_a_thang: "Velg Noe for å " #FIXME
@ -260,10 +260,9 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
infinite_loop_try_again: "Prøv igjen"
infinite_loop_reset_level: "Tilbakestill Brett" #"Reset Level"
infinite_loop_comment_out: "Kommenter ut koden min"
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
# tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
tip_guide_exists: "Sjekk Guiden i spillmenyen på toppen av siden for nyttig informasjon."
tip_toggle_play: "Skift mellom spill og pause Ctrl+P."
tip_scrub_shortcut: "Ctrl+[ og Ctrl+] spoler bakover og forover."
tip_guide_exists: "Click på guiden inne i spillmenyen (på toppen av siden) for nyttig informasjon" # "Click the gui tip_guide_exists: "Sjekk Guiden i spillmenyen toppen av siden for nyttig informasjon."
tip_open_source: "CodeCombat er 100% åpen kildekode!"
tip_beta_launch: "CodeCombat ble lansert i betautgave i oktober 2013." #"CodeCombat launched its beta in October, 2013."
tip_think_solution: "Tenk på løsningen, ikke på problemet."
@ -277,8 +276,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# tip_reticulating: "Reticulating spines."
# tip_harry: "Yer a Wizard, "
# tip_great_responsibility: "With great coding skill comes great debug responsibility."
# tip_munchkin: "If you don't eat your vegetables, a munchkin will come after you while you're asleep."
# tip_binary: "There are only 10 types of people in the world: those who understand binary, and those who don't."
tip_munchkin: "Hvis du ikke spiser grønnsakene dine kommer en munchkin og tar deg når du sover" # "If you don't eat your vegetables, a munchkin will come after you while you're asleep."
tip_binary: "Det er bare 10 typer mennesker i verden: De som forstår binært og de som ikke gjør det."
# tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda"
# tip_no_try: "Do. Or do not. There is no try. - Yoda"
# tip_patience: "Patience you must have, young Padawan. - Yoda"
@ -294,13 +293,13 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
game_menu:
# inventory_tab: "Inventory"
# save_load_tab: "Save/Load"
save_load_tab: "Lagre/lastse"
options_tab: "Innstillinger"
# guide_tab: "Guide"
guide_tab: "Guide"
multiplayer_tab: "Flerspiller"
auth_tab: "Lag konto" #"Sign Up"
inventory_caption: "Utstyr helten din" #"Equip your hero"
# choose_hero_caption: "Choose hero, language"
choose_hero_caption: "Velg helt og språk"
# save_load_caption: "... and view history"
options_caption: "Velg innstillinger"
guide_caption: "Dokumentasjon og tips"
@ -308,24 +307,21 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# auth_caption: "Save your progress."
inventory:
# choose_inventory: "Equip Items"
choose_inventory: "Velg utstyr"
equipped_item: "I Bruk" #"Equipped"
available_item: "Tilgjengelig" #"Available"
# restricted_title: "Restricted"
restricted_title: "Ikke tilgjengelig"
should_equip: "(dobbel-klikk for å bruke)" #"(double-click to equip)"
equipped: "(i bruk)" #"(equipped)"
locked: "(låst)" #"(locked)"
# restricted: "(restricted in this level)"
restricted: "(Ikke tilgjengelig i dette nivået)"
equip: "Bruk" #"Equip"
# unequip: "Unequip"
unequip: "Ta av"
buy_gems: #FIXME
# few_gems: "A few gems"
few_gems: "Noen få juveler"
# pile_gems: "Pile of gems"
pile_gems: "En haug juveler"
# chest_gems: "Chest of gems"
chest_gems: "Kiste med juveler"
buy_gems:
few_gems: "Noen få edelstener"
pile_gems: "Haug av edelstener"
chest_gems: "Kiste med edelstener"
purchasing: "Kjøper..."
declined: "Kortet ditt ble avvist"
retrying: "Server-feil, prøver igjen."
@ -363,13 +359,13 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# action_specific_cooldown: "Cooldown"
action_damage: "Skade"
action_range: "Rekkevidde"
# action_radius: "Radius"
action_radius: "Radius"
action_duration: "Varighet"
example: "Eksempel"
ex: "f.eks." # Abbreviation of "example"
# current_value: "Current Value"
current_value: "Nåværende verdi"
# default_value: "Default value"
# parameters: "Parameters"
parameters: "Parametere"
returns: "Returnerer"
# granted_by: "Granted by"
@ -445,7 +441,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
contact_us: "Kontakt CodeCombat"
welcome: "Vi setter pris på å høre fra deg! Bruk dette skjemaet for å sende oss en epost."
contribute_prefix: "Hvis du er interessert i å bidra, sjekk ut vår "
contribute_page: "bidrags side"
contribute_page: "bidragsside"
contribute_suffix: "!"
forum_prefix: "For allment tilgjengelige henvendelser, vennligst prøv "
forum_page: "forumet vårt"
@ -494,7 +490,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
wizard_tab: "Trollmann"
wizard_color: "Farge på Trollmannens Klær"
# keyboard_shortcuts:
keyboard_shortcuts:
keyboard_shortcuts: "Hurtigtaster"
space: "Mellomrom"
# enter: "Enter"