diff --git a/app/locale/nb.coffee b/app/locale/nb.coffee index 4a500e66f..2be3e60d1 100644 --- a/app/locale/nb.coffee +++ b/app/locale/nb.coffee @@ -1,13 +1,13 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norwegian (Bokmål)", translation: home: - slogan: "Lær å Kode ved å Spille et Spill" + slogan: "Lær å kode ved å spille et spill" no_ie: "CodeCombat kjører ikke på IE8 eller eldre. Beklager!" # Warning that only shows up in IE8 and older no_mobile: "CodeCombat ble ikke designet for mobile enheter, og vil kanskje ikke virke!" # Warning that shows up on mobile devices play: "Spill" # The big play button that just starts playing a level # old_browser: "Uh oh, your browser is too old to run CodeCombat. Sorry!" # Warning that shows up on really old Firefox/Chrome/Safari # old_browser_suffix: "You can try anyway, but it probably won't work." # campaign: "Campaign" - for_beginners: "For Begynnere" + for_beginners: "For begynnere" multiplayer: "Flerspiller" # Not currently shown on home page for_developers: "For Utviklere" # Not currently shown on home page. or_ipad: "Eller last ned for iPad" @@ -64,16 +64,16 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg settings: "Innstillinger" # Tooltip on settings button from /play next: "Neste" # Go from choose hero to choose inventory before playing a level change_hero: "Endre Helt" # Go back from choose inventory to choose hero -# choose_inventory: "Equip Items" + choose_inventory: "Ta i bruk gjenstander" # "Equip Items" buy_gems: "Kjøp Juveler" -# older_campaigns: "Older Campaigns" + older_campaigns: "Gamle felttog" # "Older Campaigns" anonymous: "Anonym Spiller" level_difficulty: "Vanskelighetsgrad: " campaign_beginner: "Begynner Felttog" awaiting_levels_adventurer_prefix: "Vi lanserer fem nye brett hver uke" #"We release five levels per week." awaiting_levels_adventurer: "Registrer deg som Eventyrer" #"Sign up as an Adventurer" awaiting_levels_adventurer_suffix: "for å få spille nye brett før alle andre." #"to be the first to play new levels." - choose_your_level: "Velg et brett" # The rest of this section is the old play view at /play-old and isn't very important. + choose_your_level: "Velg Ditt Nivå" # The rest of this section is the old play view at /play-old and isn't very important. adventurer_prefix: "Du kan hoppe til hvilket som helst brett under, eller diskutere nivåene på " adventurer_forum: "Eventyrer forumet" adventurer_suffix: "." @@ -87,8 +87,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg campaign_player_created_description: "... hvor du kjemper mot kreativiteten til en av dine medspillende Artisan Trollmenn." #FIXME campaign_classic_algorithms: "Klassiske Algoritmer" campaign_classic_algorithms_description: "... hvor du lærer noen av de mest populære algoritmene i informatikk" #"... in which you learn the most popular algorithms in Computer Science." #FIXME -# campaign_forest: "Forest Campaign" -# campaign_dungeon: "Dungeon Campaign" + campaign_forest: "Skogsfelttog" # "Forest Campaign" + campaign_dungeon: "Katakombefelttog" # "Dungeon Campaign" login: sign_up: "Lag konto" @@ -119,8 +119,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg recovery_sent: "Epost sendt." #"Recovery email sent." items: - primary: "Primær" #FIXME? - secondary: "Sekundær" #FIXME? + primary: "Første" # "Primary" + secondary: "Andre" # "Secondary" armor: "Rustning" accessories: "Tilbehør" misc: "Diverse" @@ -130,7 +130,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg loading: "Laster..." saving: "Lagrer..." sending: "Sender..." -# send: "Send" + send: "Send" cancel: "Avbryt" save: "Lagre" publish: "Publiser" @@ -147,7 +147,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg and: "og" name: "Navn" date: "Dato" -# body: "Body" + body: "Kropp" version: "Versjon" commit_msg: "Commit-melding" version_history: "Versjonshistorikk" @@ -161,11 +161,11 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg password: "Passord" message: "Melding" code: "Kode" -# ladder: "Ladder" + ladder: "Stige" when: "Når" opponent: "Motstander" -# rank: "Rank" - score: "Poeng" #"Score" + rank: "Plassering" + score: "Poengsum" win: "Seier" loss: "Tap" tie: "uavgjort" @@ -214,12 +214,12 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg reload_title: "Laste all koden på nytt?" reload_really: "Er du sikker på at du vil laste dette nivået på nytt, tilbake til begynnelsen?" reload_confirm: "Last Alle på Nytt" -# victory_title_prefix: "" + victory_title_prefix: "" victory_title_suffix: " Ferdig" victory_sign_up: "Tegn deg på for Oppdateringer" #FIXME victory_sign_up_poke: "Vil du ha siste nytt på epost? Opprett en gratis konto, så vil vi holde deg oppdatert!" victory_rate_the_level: "Bedøm nivået: " # Only in old-style levels. -# victory_return_to_ladder: "Return to Ladder" + victory_return_to_ladder: "Tilbake til stige" victory_play_continue: "Fortsett" # victory_play_skip: "Skip Ahead" victory_play_next_level: "Spill neste brett" @@ -227,7 +227,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg victory_play_too_easy: "For lett" victory_play_just_right: "Passe vanskelig" victory_play_too_hard: "For vanskelig" -# victory_saving_progress: "Saving Progress" + victory_saving_progress: "Lagrer framskritt" victory_go_home: "Gå Hjem" # Only in old-style levels. victory_review: "Fortell oss mer!" # Only in old-style levels. victory_hour_of_code_done: "Er du ferdig?" @@ -240,7 +240,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg tome_cast_button_running: "Kjører" tome_cast_button_ran: "Kjørte" tome_submit_button: "Send inn" -# tome_reload_method: "Reload original code for this method" # Title text for individual method reload button. + tome_reload_method: "Last inn igjen opprinnelig kode for denne metoden" #"Reload original code for this method" # Title text for individual method reload button. tome_select_method: "Velg en metode" tome_see_all_methods: "Se alle metodene du kan redigere" # Title text for method list selector (shown when there are multiple programmable methdos). tome_select_a_thang: "Velg Noe for å " #FIXME @@ -260,10 +260,9 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg infinite_loop_try_again: "Prøv igjen" infinite_loop_reset_level: "Tilbakestill Brett" #"Reset Level" infinite_loop_comment_out: "Kommenter ut koden min" -# tip_toggle_play: "Toggle play/paused with Ctrl+P." -# tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward." -# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info." - tip_guide_exists: "Sjekk Guiden i spillmenyen på toppen av siden for nyttig informasjon." + tip_toggle_play: "Skift mellom spill og pause Ctrl+P." + tip_scrub_shortcut: "Ctrl+[ og Ctrl+] spoler bakover og forover." + tip_guide_exists: "Click på guiden inne i spillmenyen (på toppen av siden) for nyttig informasjon" # "Click the gui tip_guide_exists: "Sjekk Guiden i spillmenyen på toppen av siden for nyttig informasjon." tip_open_source: "CodeCombat er 100% åpen kildekode!" tip_beta_launch: "CodeCombat ble lansert i betautgave i oktober 2013." #"CodeCombat launched its beta in October, 2013." tip_think_solution: "Tenk på løsningen, ikke på problemet." @@ -277,8 +276,8 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg # tip_reticulating: "Reticulating spines." # tip_harry: "Yer a Wizard, " # tip_great_responsibility: "With great coding skill comes great debug responsibility." -# tip_munchkin: "If you don't eat your vegetables, a munchkin will come after you while you're asleep." -# tip_binary: "There are only 10 types of people in the world: those who understand binary, and those who don't." + tip_munchkin: "Hvis du ikke spiser grønnsakene dine kommer en munchkin og tar deg når du sover" # "If you don't eat your vegetables, a munchkin will come after you while you're asleep." + tip_binary: "Det er bare 10 typer mennesker i verden: De som forstår binært og de som ikke gjør det." # tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda" # tip_no_try: "Do. Or do not. There is no try. - Yoda" # tip_patience: "Patience you must have, young Padawan. - Yoda" @@ -294,13 +293,13 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg game_menu: # inventory_tab: "Inventory" -# save_load_tab: "Save/Load" + save_load_tab: "Lagre/lastse" options_tab: "Innstillinger" -# guide_tab: "Guide" + guide_tab: "Guide" multiplayer_tab: "Flerspiller" auth_tab: "Lag konto" #"Sign Up" inventory_caption: "Utstyr helten din" #"Equip your hero" -# choose_hero_caption: "Choose hero, language" + choose_hero_caption: "Velg helt og språk" # save_load_caption: "... and view history" options_caption: "Velg innstillinger" guide_caption: "Dokumentasjon og tips" @@ -308,24 +307,21 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg # auth_caption: "Save your progress." inventory: -# choose_inventory: "Equip Items" + choose_inventory: "Velg utstyr" equipped_item: "I Bruk" #"Equipped" available_item: "Tilgjengelig" #"Available" -# restricted_title: "Restricted" + restricted_title: "Ikke tilgjengelig" should_equip: "(dobbel-klikk for å bruke)" #"(double-click to equip)" equipped: "(i bruk)" #"(equipped)" locked: "(låst)" #"(locked)" -# restricted: "(restricted in this level)" + restricted: "(Ikke tilgjengelig i dette nivået)" equip: "Bruk" #"Equip" -# unequip: "Unequip" + unequip: "Ta av" - buy_gems: #FIXME -# few_gems: "A few gems" - few_gems: "Noen få juveler" -# pile_gems: "Pile of gems" - pile_gems: "En haug juveler" -# chest_gems: "Chest of gems" - chest_gems: "Kiste med juveler" + buy_gems: + few_gems: "Noen få edelstener" + pile_gems: "Haug av edelstener" + chest_gems: "Kiste med edelstener" purchasing: "Kjøper..." declined: "Kortet ditt ble avvist" retrying: "Server-feil, prøver igjen." @@ -363,13 +359,13 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg # action_specific_cooldown: "Cooldown" action_damage: "Skade" action_range: "Rekkevidde" -# action_radius: "Radius" + action_radius: "Radius" action_duration: "Varighet" example: "Eksempel" ex: "f.eks." # Abbreviation of "example" -# current_value: "Current Value" + current_value: "Nåværende verdi" # default_value: "Default value" -# parameters: "Parameters" + parameters: "Parametere" returns: "Returnerer" # granted_by: "Granted by" @@ -445,7 +441,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg contact_us: "Kontakt CodeCombat" welcome: "Vi setter pris på å høre fra deg! Bruk dette skjemaet for å sende oss en epost." contribute_prefix: "Hvis du er interessert i å bidra, sjekk ut vår " - contribute_page: "bidrags side" + contribute_page: "bidragsside" contribute_suffix: "!" forum_prefix: "For allment tilgjengelige henvendelser, vennligst prøv " forum_page: "forumet vårt" @@ -494,7 +490,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg wizard_tab: "Trollmann" wizard_color: "Farge på Trollmannens Klær" -# keyboard_shortcuts: + keyboard_shortcuts: keyboard_shortcuts: "Hurtigtaster" space: "Mellomrom" # enter: "Enter"