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# A root view is one that replaces everything else on the screen when it
# comes into being, as opposed to sub-views which get inserted into other views.
CocoView = require ' ./CocoView '
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{ logoutUser , me } = require ( ' core/auth ' )
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locale = require ' locale/locale '
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Achievement = require ' models/Achievement '
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AchievementPopup = require ' views/core/AchievementPopup '
utils = require ' core/utils '
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# TODO remove
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filterKeyboardEvents = (allowedEvents, func) ->
return (splat...) ->
e = splat [ 0 ]
return unless e . keyCode in allowedEvents or not e . keyCode
return func ( splat . . . )
module.exports = class RootView extends CocoView
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showBackground: true
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events:
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' click # logout-button ' : ' logoutAccount '
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' change .language-dropdown ' : ' onLanguageChanged '
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' click .toggle-fullscreen ' : ' toggleFullscreen '
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' click .signup-button ' : ' onClickSignupButton '
' click .login-button ' : ' onClickLoginButton '
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' click a ' : ' onClickAnchor '
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' click button ' : ' toggleModal '
' click li ' : ' toggleModal '
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subscriptions:
' achievements:new ' : ' handleNewAchievements '
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' modal:open-modal-view ' : ' onOpenModalView '
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shortcuts:
' ctrl+shift+a ' : ' navigateToAdmin '
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showNewAchievement: (achievement, earnedAchievement) ->
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earnedAchievement . set ( ' notified ' , true )
earnedAchievement . patch ( )
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return if achievement . get ( ' collection ' ) is ' level.sessions ' and not achievement . get ( ' query ' ) ? . team
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#return if @isIE() # Some bugs in IE right now, TODO fix soon! # Maybe working now with not caching achievement fetches in CocoModel?
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return if window . serverConfig . picoCTF
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new AchievementPopup achievement: achievement , earnedAchievement: earnedAchievement
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handleNewAchievements: (e) ->
_ . each e . earnedAchievements . models , (earnedAchievement) =>
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achievement = new Achievement ( _id: earnedAchievement . get ( ' achievement ' ) )
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achievement . fetch
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success: (achievement) => @ showNewAchievement ? ( achievement , earnedAchievement )
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cache: false
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logoutAccount: ->
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window ? . webkit ? . messageHandlers ? . notification ? . postMessage ( name: " signOut " ) if window . application . isIPadApp
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Backbone . Mediator . publish ( " auth:logging-out " , { } )
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window . tracker ? . trackEvent ' Log Out ' , category : ' Homepage ' , [ ' Google Analytics ' ] if @ id is ' home-view '
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logoutUser ( $ ( ' # login-email ' ) . val ( ) )
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onClickSignupButton: ->
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CreateAccountModal = require ' views/core/CreateAccountModal '
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switch @ id
when ' home-view '
window . tracker ? . trackEvent ' Started Signup ' , category: ' Homepage ' , label: ' Homepage '
when ' world-map-view '
# TODO: add campaign data
window . tracker ? . trackEvent ' Started Signup ' , category: ' World Map ' , label: ' World Map '
else
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window . tracker ? . trackEvent ' Started Signup ' , label: @ id
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@ openModalView new CreateAccountModal ( )
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onClickLoginButton: ->
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AuthModal = require ' views/core/AuthModal '
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window . tracker ? . trackEvent ' Login ' , category: ' Homepage ' , [ ' Google Analytics ' ] if @ id is ' home-view '
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@ openModalView new AuthModal ( )
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onClickAnchor: (e) ->
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return if @ destroyed
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anchorText = e ? . currentTarget ? . text
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window . tracker ? . trackEvent anchorText , category: ' Homepage ' , [ ' Google Analytics ' ] if @ id is ' home-view ' and anchorText
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@ toggleModal e
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onOpenModalView: (e) ->
return console . error " Couldn ' t find modalPath #{ e . modalPath } " unless e . modalPath and ModalClass = require e . modalPath
@ openModalView new ModalClass { }
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showLoading: ($el) ->
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$el ? = @ $el . find ( ' # site-content-area ' )
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super ( $el )
afterInsert: ->
# force the browser to scroll to the hash
# also messes with the browser history, so perhaps come up with a better solution
super ( )
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#hash = location.hash
#location.hash = ''
#location.hash = hash
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@ renderScrollbar ( )
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afterRender: ->
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if @ $el . find ( ' # site-nav ' ) . length # hack...
@ $el . addClass ( ' site-chrome ' )
if @ showBackground
@ $el . addClass ( ' show-background ' )
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super ( arguments . . . )
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@ chooseTab ( location . hash . replace ( ' # ' , ' ' ) ) if location . hash
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@ buildLanguages ( )
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$ ( ' body ' ) . removeClass ( ' is-playing ' )
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if title = @ getTitle ( ) then title += ' | CodeCombat '
else title = ' CodeCombat - Learn how to code by playing a game '
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$ ( ' title ' ) . text ( title )
getTitle: -> ' '
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chooseTab: (category) ->
$ ( " a[href= ' # #{ category } ' ] " , @ $el ) . tab ( ' show ' )
# TODO: automate tabs to put in hashes when they are clicked
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buildLanguages: ->
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$select = @ $el . find ( ' .language-dropdown ' ) . empty ( )
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preferred = me . get ( ' preferredLanguage ' , true )
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@ addLanguagesToSelect ( $select , preferred )
$ ( ' body ' ) . attr ( ' lang ' , preferred )
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addLanguagesToSelect: ($select, initialVal) ->
initialVal ? = me . get ( ' preferredLanguage ' , true )
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codes = _ . keys ( locale )
genericCodes = _ . filter codes , (code) ->
_ . find ( codes , (code2) ->
code2 isnt code and code2 . split ( ' - ' ) [ 0 ] is code )
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for code , localeInfo of locale when code isnt ' update ' and ( not ( code in genericCodes ) or code is initialVal )
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$select . append (
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$ ( ' <option></option> ' ) . val ( code ) . text ( localeInfo . nativeDescription ) )
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if code is ' fr '
$select . append (
$ ( ' <option class= " select-dash " disabled= " disabled " ></option> ' ) . text ( ' ---------------------------------- ' ) )
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$select . val ( initialVal )
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onLanguageChanged: ->
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newLang = $ ( ' .language-dropdown ' ) . val ( )
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$ . i18n . setLng ( newLang , { } )
@ saveLanguage ( newLang )
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loading = application . moduleLoader . loadLanguage ( me . get ( ' preferredLanguage ' , true ) )
if loading
@ listenToOnce application . moduleLoader , ' load-complete ' , @ onLanguageLoaded
else
@ onLanguageLoaded ( )
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onLanguageLoaded: ->
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@ render ( )
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unless me . get ( ' preferredLanguage ' ) . split ( ' - ' ) [ 0 ] is ' en '
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DiplomatModal = require ' views/core/DiplomatSuggestionModal '
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@ openModalView ( new DiplomatModal ( ) )
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saveLanguage: (newLang) ->
me . set ( ' preferredLanguage ' , newLang )
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res = me . patch ( )
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return unless res
res . error ->
errors = JSON . parse ( res . responseText )
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console . warn ' Error saving language: ' , errors
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res . success (model, response, options) ->
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#console.log 'Saved language:', newLang
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isOldBrowser: ->
if $ . browser
majorVersion = $ . browser . versionNumber
return true if $ . browser . mozilla && majorVersion < 25
return true if $ . browser . chrome && majorVersion < 31 # Noticed Gems in the Deep not loading with 30
return true if $ . browser . safari && majorVersion < 6 # 6 might have problems with Aether, or maybe just old minors of 6: https://errorception.com/projects/51a79585ee207206390002a2/errors/547a202e1ead63ba4e4ac9fd
else
console . warn ' no more jquery browser version... '
return false
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logoutRedirectURL: ' / '
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navigateToAdmin: ->
if window . amActually or me . isAdmin ( )
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application . router . navigate ( ' /admin ' , { trigger: true } )