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mongoose = require ' mongoose '
jsonschema = require ' ../../app/schemas/models/achievement '
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log = require ' winston '
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utils = require ' ../../app/core/utils '
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plugins = require ( ' ../plugins/plugins ' )
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AchievablePlugin = require ' ../plugins/achievements '
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TreemaUtils = require ' ../../bower_components/treema/treema-utils.js '
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config = require ' ../../server_config '
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# `pre` and `post` are not called for update operations executed directly on the database,
# including `Model.update`,`.findByIdAndUpdate`,`.findOneAndUpdate`, `.findOneAndRemove`,and `.findByIdAndRemove`.order
# to utilize `pre` or `post` middleware, you should `find()` the document, and call the `init`, `validate`, `save`,
# or `remove` functions on the document. See [explanation](http://github.com/LearnBoost/mongoose/issues/964).
AchievementSchema = new mongoose . Schema ( {
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userField: String
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} , { strict: false , read: config . mongo . readpref } )
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AchievementSchema . index (
{
_fts: ' text '
_ftsx: 1
} ,
{
name: ' search index '
sparse: true
weights: { name: 1 }
default_language: ' english '
' language_override ' : ' language '
' textIndexVersion ' : 2
} )
AchievementSchema . index ( { i18nCoverage: 1 } , { name: ' translation coverage index ' , sparse: true } )
AchievementSchema . index ( { slug: 1 } , { name: ' slug index ' , sparse: true , unique: true } )
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AchievementSchema . index ( { related: 1 } , { name: ' related index ' , sparse: true } )
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AchievementSchema.methods.objectifyQuery = ->
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try
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@ set ( ' query ' , JSON . parse ( @ get ( ' query ' ) ) ) if typeof @ get ( ' query ' ) == ' string '
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catch error
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log . error " Couldn ' t convert query string to object because of #{ error } "
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@ set ( ' query ' , { } )
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AchievementSchema.methods.stringifyQuery = ->
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@ set ( ' query ' , JSON . stringify ( @ get ( ' query ' ) ) ) if typeof @ get ( ' query ' ) != ' string '
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AchievementSchema.methods.getExpFunction = ->
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func = @ get ( ' function ' ) ? { }
TreemaUtils . populateDefaults ( func , jsonschema . properties . function )
return utils . functionCreators [ func . kind ] ( func . parameters ) if func . kind of utils . functionCreators
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AchievementSchema.statics.jsonschema = jsonschema
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AchievementSchema.statics.achievementCollections = { }
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# Reloads all achievements into memory.
# TODO might want to tweak this to only load new achievements
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AchievementSchema.statics.loadAchievements = (done) ->
AchievementSchema . statics . resetAchievements ( )
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Achievement = require ( ' ./Achievement ' )
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query = Achievement . find ( { collection: { $ne: ' level.sessions ' } } )
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query . exec (err, docs) ->
_ . each docs , (achievement) ->
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collection = achievement . get ' collection '
AchievementSchema . statics . achievementCollections [ collection ] ? = [ ]
if _ . find AchievementSchema . statics . achievementCollections [ collection ] , ( (a) -> a . get ( ' _id ' ) . toHexString ( ) is achievement . get ( ' _id ' ) . toHexString ( ) )
log . warn " Uh oh, we tried to add another copy of the same achievement #{ achievement . get ( ' _id ' ) } #{ achievement . get ( ' name ' ) } to the #{ collection } achievement list... "
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else
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AchievementSchema . statics . achievementCollections [ collection ] . push achievement
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unless achievement . get ( ' query ' )
log . error " Uh oh, there is an achievement with an empty query: #{ achievement } "
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done ? ( AchievementSchema . statics . achievementCollections ) # TODO: Return with err as first parameter
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AchievementSchema.statics.getLoadedAchievements = ->
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AchievementSchema . statics . achievementCollections
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AchievementSchema.statics.resetAchievements = ->
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delete AchievementSchema . statics . achievementCollections [ collection ] for collection of AchievementSchema . statics . achievementCollections
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AchievementSchema.statics.editableProperties = [
' name '
' query '
' worth '
' collection '
' description '
' userField '
' proportionalTo '
' icon '
' function '
' related '
' difficulty '
' category '
' rewards '
' i18n '
' i18nCoverage '
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' hidden '
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]
AchievementSchema.statics.jsonSchema = require ' ../../app/schemas/models/achievement '
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# Queries are stored as JSON strings, objectify them upon loading
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AchievementSchema . post ' init ' , (doc) -> doc . objectifyQuery ( )
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AchievementSchema . pre ' save ' , (next) ->
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@ stringifyQuery ( )
next ( )
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# Reload achievements upon save
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# This is going to basically not work when there is more than one application server, right?
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AchievementSchema . post ' save ' , -> @ constructor . loadAchievements ( )
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AchievementSchema . plugin ( plugins . NamedPlugin )
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AchievementSchema . plugin ( plugins . SearchablePlugin , { searchable: [ ' name ' ] } )
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AchievementSchema . plugin plugins . TranslationCoveragePlugin
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AchievementSchema . plugin plugins . PatchablePlugin
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module.exports = Achievement = mongoose . model ( ' Achievement ' , AchievementSchema , ' achievements ' )
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AchievementSchema . statics . loadAchievements ( )