24 lines
366 B
C#
24 lines
366 B
C#
using UnityEngine;
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internal class SpringJointValues
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{
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public Vector3 anchor;
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public Vector3 connectedAnchor;
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public Rigidbody connectedRigidbody;
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public bool autoConfigureConnectedAnchor;
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public float breakForce;
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public float breakTorque;
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public float damper;
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public float minDistance;
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public float maxDistance;
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public bool enableCollision;
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}
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