rise-and-swine/Assets/Scripts/Assembly-CSharp/SpringJointValues.cs

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2023-02-25 23:04:03 -05:00
using UnityEngine;
internal class SpringJointValues
{
public Vector3 anchor;
public Vector3 connectedAnchor;
public Rigidbody connectedRigidbody;
public bool autoConfigureConnectedAnchor;
public float breakForce;
public float breakTorque;
public float damper;
public float minDistance;
public float maxDistance;
public bool enableCollision;
}