326 lines
8.3 KiB
C#
326 lines
8.3 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PurchaseInfo : MonoBehaviour
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{
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private void Start()
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{
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Sprite sprite = null;
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Sprite sprite2 = null;
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Transform transform = base.transform.Find("Icon");
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Transform transform2 = base.transform.Find("Deco");
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if (transform != null)
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{
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sprite = transform.GetComponent<Sprite>();
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}
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if (transform2 != null)
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{
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sprite2 = transform2.GetComponent<Sprite>();
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}
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if (sprite != null)
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{
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this.currentSpriteID = sprite.Id;
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}
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if (sprite2 != null)
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{
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this.currentEffectID = sprite2.Id;
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}
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this.countTf = base.transform.Find("Count");
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base.GetComponent<Collider>().enabled = false;
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this.SetCount(0, this.countTf);
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this.UpdateParameters();
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if (this.currencyType == IapManager.CurrencyType.RealMoney)
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{
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if (Singleton<IapManager>.IsInstantiated() && Singleton<IapManager>.Instance.PurchaseListInited)
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{
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this.UpdatePurchaseCount();
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}
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else
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{
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IapManager.onProductListParsed += this.UpdatePurchaseCount;
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}
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}
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else if (Singleton<VirtualCatalogManager>.IsInstantiated() && Singleton<VirtualCatalogManager>.Instance.HasCatalog)
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{
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this.UpdatePurchaseCount();
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}
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else
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{
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VirtualCatalogManager.onVirtualProductListParsed += this.UpdatePurchaseCount;
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}
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IapManager.onPurchaseSucceeded += this.OnPurchaseSucceeded;
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}
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private void OnDestroy()
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{
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IapManager.onProductListParsed -= this.UpdatePurchaseCount;
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VirtualCatalogManager.onVirtualProductListParsed -= this.UpdatePurchaseCount;
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if (this.offerTimeLocalizer != null)
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{
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this.offerTimeLocalizer.Dispose();
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}
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IapManager.onPurchaseSucceeded -= this.OnPurchaseSucceeded;
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}
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private void UpdateParameters()
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{
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Button component = base.GetComponent<Button>();
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if (component)
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{
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string text = (!this.isSaleItem) ? this.purchaseItem.ToString() : this.saleItem.ToString();
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List<MethodCaller.Parameter> parametersForInspector = component.MethodToCall.GetParametersForInspector();
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int count = parametersForInspector.Count;
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if (count == 4 && parametersForInspector[3].type != null)
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{
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component.MethodToCall.SetParameters(new object[]
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{
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text,
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this.currentSpriteID,
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this.currentEffectID,
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this.currentCount
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});
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}
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else if (count >= 3 && parametersForInspector[2].type != null)
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{
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component.MethodToCall.SetParameters(new object[]
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{
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text,
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this.currentSpriteID,
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this.currentCount
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});
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}
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else if (count >= 2 && parametersForInspector[1].type != null)
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{
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component.MethodToCall.SetParameters(new string[]
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{
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text,
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this.currentSpriteID
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});
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}
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else if (count >= 1 && parametersForInspector[0].type != null)
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{
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component.MethodToCall.SetParameter(text);
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}
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}
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}
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private void UpdatePurchaseCount()
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{
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if (this.currencyType == IapManager.CurrencyType.RealMoney)
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{
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if (Singleton<IapManager>.Instance.IsBundleProduct(this.purchaseItem))
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{
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if (Singleton<IapManager>.Instance.HasBundleInfo(this.purchaseItem))
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{
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using (IEnumerator<IapManager.BundleItem> enumerator = Singleton<IapManager>.Instance.GetBundleInfo(this.purchaseItem).GetEnumerator())
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{
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if (enumerator.MoveNext())
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{
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IapManager.BundleItem bundleItem = enumerator.Current;
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this.SetCount(bundleItem.count, this.countTf);
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}
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}
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}
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else
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{
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int num = 0;
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string[] names = Enum.GetNames(typeof(IapManager.BundleItem.BundleItemType));
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for (int i = 0; i < names.Length; i++)
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{
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num++;
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}
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if (num > 0)
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{
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this.SetCount(0, this.countTf);
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}
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}
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}
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else
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{
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this.currentCount = Singleton<IapManager>.Instance.GetPurchaseItemTypeCount(this.purchaseItem);
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this.SetCount(this.currentCount, this.countTf);
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}
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}
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else
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{
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Hashtable productRewards = Singleton<VirtualCatalogManager>.Instance.GetProductRewards(this.purchaseItem);
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if (productRewards != null)
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{
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IDictionaryEnumerator enumerator2 = productRewards.GetEnumerator();
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try
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{
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while (enumerator2.MoveNext())
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{
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object obj = enumerator2.Current;
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DictionaryEntry dictionaryEntry = (DictionaryEntry)obj;
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if (Enum.IsDefined(typeof(IapManager.BundleItem.BundleItemType), (string)dictionaryEntry.Key))
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{
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this.currentCount = int.Parse((string)dictionaryEntry.Value);
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this.SetCount(this.currentCount, this.countTf);
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break;
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}
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if (dictionaryEntry.Key.Equals("WoodenCrate"))
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{
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this.SetCount(1, this.countTf);
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break;
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}
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}
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}
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finally
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{
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IDisposable disposable;
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if ((disposable = (enumerator2 as IDisposable)) != null)
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{
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disposable.Dispose();
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}
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}
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}
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else
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{
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this.SetCount(0, this.countTf);
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}
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}
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this.UpdateParameters();
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}
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private void SetCount(int count, Transform countTrans)
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{
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if (count > 0 || this.currencyType != IapManager.CurrencyType.SnoutCoin)
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{
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base.GetComponent<Collider>().enabled = this.colliderEnabled;
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if (countTrans)
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{
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countTrans.GetComponent<SpriteText>().Text = ((count != 0) ? ("x" + count.ToString()) : string.Empty);
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}
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}
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else
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{
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base.GetComponent<Collider>().enabled = false;
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if (countTrans)
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{
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countTrans.GetComponent<SpriteText>().Text = string.Empty;
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}
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}
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}
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public void EnableCollider(bool enable = true)
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{
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this.colliderEnabled = enable;
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}
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public void Show(bool show)
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{
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base.gameObject.SetActive(show);
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if (base.transform.parent != null)
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{
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base.transform.parent.position += Vector3.right * ((!show) ? this.xOffsetOnDisable : (-this.xOffsetOnDisable));
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}
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}
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public void Purchase()
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{
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EventManager.Send(new IapManager.PurchaseEvent((!this.isSaleItem) ? this.purchaseItem : this.saleItem));
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}
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private void OnPurchaseSucceeded(IapManager.InAppPurchaseItemType type)
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{
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if (!string.IsNullOrEmpty(this.currentSaleKey) && type == this.saleItem)
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{
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GameProgress.SetBool(this.currentSaleKey + "_used", true, GameProgress.Location.Local);
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}
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}
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public void CheckOnSale()
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{
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int num;
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this.isSaleItem = this.IsSaleOn(this.saleItem.ToString(), out num);
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if (this.isSaleItem && base.transform.parent != null && base.transform.parent.parent != null)
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{
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Transform transform = base.transform.parent.parent.Find("OfferBanner/OfferText");
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TextMesh textMesh = null;
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if (transform != null)
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{
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textMesh = transform.GetComponent<TextMesh>();
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}
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if (textMesh != null)
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{
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if (this.offerTimeLocalizer == null)
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{
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this.offerTimeLocalizer = new RefreshLocalizer(textMesh);
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}
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int days = num / 86400;
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int hours = num % 86400 / 3600;
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this.offerTimeLocalizer.Update = delegate()
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{
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if (days > 0)
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{
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return string.Format("{0}d {1}h", days, hours);
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}
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return string.Format("{0}h", hours);
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};
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this.offerTimeLocalizer.Refresh();
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}
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}
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}
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private bool IsSaleOn(string saleItemKey, out int saleLeft)
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{
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GameConfigurationManager instance = Singleton<GameConfigurationManager>.Instance;
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ConfigData config = instance.GetConfig("iap_sale_items");
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if (!Singleton<IapManager>.Instance.HasProduct(this.saleItem))
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{
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saleLeft = -1;
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return false;
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}
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if (config != null)
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{
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for (int i = 0; i < config.Keys.Length; i++)
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{
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if (config.Keys[i].StartsWith(saleItemKey))
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{
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string[] array = config[config.Keys[i]].Split(new char[]
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{
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'-'
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});
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int saleTimeLeft = Shop.GetSaleTimeLeft(array[0], (array.Length <= 1) ? string.Empty : array[1]);
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if (saleTimeLeft > 0 && !GameProgress.GetBool(config.Keys[i] + "_used", false, GameProgress.Location.Local, null))
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{
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saleLeft = saleTimeLeft;
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this.currentSaleKey = config.Keys[i];
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return true;
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}
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}
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}
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}
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saleLeft = -1;
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return false;
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}
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public IapManager.InAppPurchaseItemType purchaseItem;
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public IapManager.InAppPurchaseItemType saleItem;
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public IapManager.CurrencyType currencyType = IapManager.CurrencyType.SnoutCoin;
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public bool doUpdatePrice = true;
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public bool isSaleItem;
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public float xOffsetOnDisable;
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private int currentCount;
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private string currentSpriteID = string.Empty;
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private string currentEffectID = string.Empty;
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private Transform countTf;
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private bool colliderEnabled = true;
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private RefreshLocalizer offerTimeLocalizer;
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private string currentSaleKey = string.Empty;
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}
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