rise-and-swine/Assets/Scripts/Assembly-CSharp/PurchaseInfo.cs

327 lines
8.3 KiB
C#
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2023-02-25 23:04:03 -05:00
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PurchaseInfo : MonoBehaviour
{
private void Start()
{
Sprite sprite = null;
Sprite sprite2 = null;
Transform transform = base.transform.Find("Icon");
Transform transform2 = base.transform.Find("Deco");
if (transform != null)
{
sprite = transform.GetComponent<Sprite>();
}
if (transform2 != null)
{
sprite2 = transform2.GetComponent<Sprite>();
}
if (sprite != null)
{
this.currentSpriteID = sprite.Id;
}
if (sprite2 != null)
{
this.currentEffectID = sprite2.Id;
}
this.countTf = base.transform.Find("Count");
base.GetComponent<Collider>().enabled = false;
this.SetCount(0, this.countTf);
this.UpdateParameters();
if (this.currencyType == IapManager.CurrencyType.RealMoney)
{
if (Singleton<IapManager>.IsInstantiated() && Singleton<IapManager>.Instance.PurchaseListInited)
{
this.UpdatePurchaseCount();
}
else
{
IapManager.onProductListParsed += this.UpdatePurchaseCount;
}
}
else if (Singleton<VirtualCatalogManager>.IsInstantiated() && Singleton<VirtualCatalogManager>.Instance.HasCatalog)
{
this.UpdatePurchaseCount();
}
else
{
VirtualCatalogManager.onVirtualProductListParsed += this.UpdatePurchaseCount;
}
IapManager.onPurchaseSucceeded += this.OnPurchaseSucceeded;
}
private void OnDestroy()
{
IapManager.onProductListParsed -= this.UpdatePurchaseCount;
VirtualCatalogManager.onVirtualProductListParsed -= this.UpdatePurchaseCount;
if (this.offerTimeLocalizer != null)
{
this.offerTimeLocalizer.Dispose();
}
IapManager.onPurchaseSucceeded -= this.OnPurchaseSucceeded;
}
private void UpdateParameters()
{
Button component = base.GetComponent<Button>();
if (component)
{
string text = (!this.isSaleItem) ? this.purchaseItem.ToString() : this.saleItem.ToString();
List<MethodCaller.Parameter> parametersForInspector = component.MethodToCall.GetParametersForInspector();
int count = parametersForInspector.Count;
if (count == 4 && parametersForInspector[3].type != null)
{
component.MethodToCall.SetParameters(new object[]
{
text,
this.currentSpriteID,
this.currentEffectID,
this.currentCount
});
}
else if (count >= 3 && parametersForInspector[2].type != null)
{
component.MethodToCall.SetParameters(new object[]
{
text,
this.currentSpriteID,
this.currentCount
});
}
else if (count >= 2 && parametersForInspector[1].type != null)
{
component.MethodToCall.SetParameters(new string[]
{
text,
this.currentSpriteID
});
}
else if (count >= 1 && parametersForInspector[0].type != null)
{
component.MethodToCall.SetParameter(text);
}
}
}
private void UpdatePurchaseCount()
{
if (this.currencyType == IapManager.CurrencyType.RealMoney)
{
if (Singleton<IapManager>.Instance.IsBundleProduct(this.purchaseItem))
{
if (Singleton<IapManager>.Instance.HasBundleInfo(this.purchaseItem))
{
using (IEnumerator<IapManager.BundleItem> enumerator = Singleton<IapManager>.Instance.GetBundleInfo(this.purchaseItem).GetEnumerator())
{
if (enumerator.MoveNext())
{
IapManager.BundleItem bundleItem = enumerator.Current;
this.SetCount(bundleItem.count, this.countTf);
}
}
}
else
{
int num = 0;
string[] names = Enum.GetNames(typeof(IapManager.BundleItem.BundleItemType));
for (int i = 0; i < names.Length; i++)
{
num++;
}
if (num > 0)
{
this.SetCount(0, this.countTf);
}
}
}
else
{
this.currentCount = Singleton<IapManager>.Instance.GetPurchaseItemTypeCount(this.purchaseItem);
this.SetCount(this.currentCount, this.countTf);
}
}
else
{
Hashtable productRewards = Singleton<VirtualCatalogManager>.Instance.GetProductRewards(this.purchaseItem);
if (productRewards != null)
{
IDictionaryEnumerator enumerator2 = productRewards.GetEnumerator();
try
{
while (enumerator2.MoveNext())
{
object obj = enumerator2.Current;
DictionaryEntry dictionaryEntry = (DictionaryEntry)obj;
if (Enum.IsDefined(typeof(IapManager.BundleItem.BundleItemType), (string)dictionaryEntry.Key))
{
this.currentCount = int.Parse((string)dictionaryEntry.Value);
this.SetCount(this.currentCount, this.countTf);
break;
}
if (dictionaryEntry.Key.Equals("WoodenCrate"))
{
this.SetCount(1, this.countTf);
break;
}
}
}
finally
{
IDisposable disposable;
if ((disposable = (enumerator2 as IDisposable)) != null)
{
disposable.Dispose();
}
}
}
else
{
this.SetCount(0, this.countTf);
}
}
this.UpdateParameters();
}
private void SetCount(int count, Transform countTrans)
{
if (count > 0 || this.currencyType != IapManager.CurrencyType.SnoutCoin)
{
base.GetComponent<Collider>().enabled = this.colliderEnabled;
if (countTrans)
{
countTrans.GetComponent<SpriteText>().Text = ((count != 0) ? ("x" + count.ToString()) : string.Empty);
}
}
else
{
base.GetComponent<Collider>().enabled = false;
if (countTrans)
{
countTrans.GetComponent<SpriteText>().Text = string.Empty;
}
}
}
public void EnableCollider(bool enable = true)
{
this.colliderEnabled = enable;
}
public void Show(bool show)
{
base.gameObject.SetActive(show);
if (base.transform.parent != null)
{
base.transform.parent.position += Vector3.right * ((!show) ? this.xOffsetOnDisable : (-this.xOffsetOnDisable));
}
}
public void Purchase()
{
EventManager.Send(new IapManager.PurchaseEvent((!this.isSaleItem) ? this.purchaseItem : this.saleItem));
}
private void OnPurchaseSucceeded(IapManager.InAppPurchaseItemType type)
{
if (!string.IsNullOrEmpty(this.currentSaleKey) && type == this.saleItem)
{
GameProgress.SetBool(this.currentSaleKey + "_used", true, GameProgress.Location.Local);
}
}
public void CheckOnSale()
{
int num;
this.isSaleItem = this.IsSaleOn(this.saleItem.ToString(), out num);
if (this.isSaleItem && base.transform.parent != null && base.transform.parent.parent != null)
{
Transform transform = base.transform.parent.parent.Find("OfferBanner/OfferText");
TextMesh textMesh = null;
if (transform != null)
{
textMesh = transform.GetComponent<TextMesh>();
}
if (textMesh != null)
{
if (this.offerTimeLocalizer == null)
{
this.offerTimeLocalizer = new RefreshLocalizer(textMesh);
}
int days = num / 86400;
int hours = num % 86400 / 3600;
this.offerTimeLocalizer.Update = delegate()
{
if (days > 0)
{
return string.Format("{0}d {1}h", days, hours);
}
return string.Format("{0}h", hours);
};
this.offerTimeLocalizer.Refresh();
}
}
}
private bool IsSaleOn(string saleItemKey, out int saleLeft)
{
GameConfigurationManager instance = Singleton<GameConfigurationManager>.Instance;
ConfigData config = instance.GetConfig("iap_sale_items");
if (!Singleton<IapManager>.Instance.HasProduct(this.saleItem))
{
saleLeft = -1;
return false;
}
if (config != null)
{
for (int i = 0; i < config.Keys.Length; i++)
{
if (config.Keys[i].StartsWith(saleItemKey))
{
string[] array = config[config.Keys[i]].Split(new char[]
{
'-'
});
int saleTimeLeft = Shop.GetSaleTimeLeft(array[0], (array.Length <= 1) ? string.Empty : array[1]);
if (saleTimeLeft > 0 && !GameProgress.GetBool(config.Keys[i] + "_used", false, GameProgress.Location.Local, null))
{
saleLeft = saleTimeLeft;
this.currentSaleKey = config.Keys[i];
return true;
}
}
}
}
saleLeft = -1;
return false;
}
public IapManager.InAppPurchaseItemType purchaseItem;
public IapManager.InAppPurchaseItemType saleItem;
public IapManager.CurrencyType currencyType = IapManager.CurrencyType.SnoutCoin;
public bool doUpdatePrice = true;
public bool isSaleItem;
public float xOffsetOnDisable;
private int currentCount;
private string currentSpriteID = string.Empty;
private string currentEffectID = string.Empty;
private Transform countTf;
private bool colliderEnabled = true;
private RefreshLocalizer offerTimeLocalizer;
private string currentSaleKey = string.Empty;
}