14 lines
278 B
C#
14 lines
278 B
C#
using UnityEngine;
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public struct DraggingPartEvent : EventManager.Event
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{
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public DraggingPartEvent(BasePart.PartType partType, Vector3 position)
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{
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this.partType = partType;
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this.position = position;
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}
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public BasePart.PartType partType;
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public Vector3 position;
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}
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