rise-and-swine/Assets/Scripts/Assembly-CSharp/DraggingPartEvent.cs

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2023-02-25 23:04:03 -05:00
using UnityEngine;
public struct DraggingPartEvent : EventManager.Event
{
public DraggingPartEvent(BasePart.PartType partType, Vector3 position)
{
this.partType = partType;
this.position = position;
}
public BasePart.PartType partType;
public Vector3 position;
}