15 lines
278 B
C#
15 lines
278 B
C#
|
using UnityEngine;
|
|||
|
|
|||
|
public struct DraggingPartEvent : EventManager.Event
|
|||
|
{
|
|||
|
public DraggingPartEvent(BasePart.PartType partType, Vector3 position)
|
|||
|
{
|
|||
|
this.partType = partType;
|
|||
|
this.position = position;
|
|||
|
}
|
|||
|
|
|||
|
public BasePart.PartType partType;
|
|||
|
|
|||
|
public Vector3 position;
|
|||
|
}
|