rise-and-swine/ProjectSettings/TagManager.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!78 &1
TagManager:
serializedVersion: 2
tags:
- Contraption
- Ground
- ParticleEmitter
- Goal
- LandingArea
- ParallaxLayerFar
- ParallaxLayerNear
- ParallaxLayerSky
- World
- Terrain
- HUDCamera
- Effector
- TerrainMeshDetail
- Water
- Static
- Challenge
- Clouds
- ParallaxLayerForeground
- ParallaxLayerFixedFollowCamera
- Bird
- Slingshot
- KingPigMouth
- Sharp
- MainMenuPromoPopup
- IceSurface
- Dynamic
- ParallaxLayerFurther
- Prop
- Collectable
- DynamicCollectable
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layers:
- Default
- TransparentFX
- Ignore Raycast
-
- Water
- UI
-
-
- Ground
- Contraption
- HUD
- Terrain
- AttachedSandbag
- DroppedSandbag
- Overlay
- NonCollidingPart
- Bird
- Food
- Mouth
- Collectables
- FixedRigidbody
- IceGround
- IcePart
- Light
- HingeDoor
- BreakableWall
- BreakableTrigger
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-
-
-
-
-
m_SortingLayers:
- name: Default
uniqueID: 0
locked: 0
- name: Popup
uniqueID: 3126098701
locked: 0