Fix tags, layers, and sorting layers

Should fix 99.69% of all layering issues
This commit is contained in:
chipmunk 2023-05-13 22:54:03 -04:00
parent 96c3248c21
commit 63252898d4
2 changed files with 46 additions and 43 deletions

View file

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 7bde602161db8ff4cb2c4ab7e92d0532
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -4,28 +4,36 @@
TagManager:
serializedVersion: 2
tags:
- HUDCamera
- Collectable
- ParticleEmitter
- Sharp
- Challenge
- DynamicCollectable
- Contraption
- Prop
- KingPigMouth
- Bird
- Ground
- Static
- IceSurface
- World
- ParallaxLayerFurther
- ParticleEmitter
- Goal
- LandingArea
- ParallaxLayerFar
- ParallaxLayerNear
- ParallaxLayerSky
- ParallaxLayerFixedFollowCamera
- ParallaxLayerForeground
- World
- Terrain
- HUDCamera
- Effector
- TerrainMeshDetail
- Water
- Static
- Challenge
- Clouds
- Goal
- ParallaxLayerForeground
- ParallaxLayerFixedFollowCamera
- Bird
- Slingshot
- KingPigMouth
- Sharp
- MainMenuPromoPopup
- IceSurface
- Dynamic
- ParallaxLayerFurther
- Prop
- Collectable
- DynamicCollectable
layers:
- Default
- TransparentFX
@ -35,25 +43,25 @@ TagManager:
- UI
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Ground
- Contraption
- HUD
- Terrain
- AttachedSandbag
- DroppedSandbag
- Overlay
- NonCollidingPart
- Bird
- Food
- Mouth
- Collectables
- FixedRigidbody
- IceGround
- IcePart
- Light
- HingeDoor
- BreakableWall
- BreakableTrigger
-
-
-
@ -63,3 +71,6 @@ TagManager:
- name: Default
uniqueID: 0
locked: 0
- name: Popup
uniqueID: 3126098701
locked: 0