vscodium/build.sh

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#!/bin/bash
set -ex
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if [[ "$SHOULD_BUILD" == "yes" ]]; then
npm config set scripts-prepend-node-path true
echo "MS_COMMIT: ${MS_COMMIT}"
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. prepare_vscode.sh
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cd vscode || exit
yarn monaco-compile-check
yarn valid-layers-check
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yarn gulp compile-build
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yarn gulp compile-extension-media
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yarn gulp compile-extensions-build
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yarn gulp minify-vscode
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if [[ "$OS_NAME" == "osx" ]]; then
yarn gulp "vscode-darwin-${VSCODE_ARCH}-min-ci"
elif [[ "$OS_NAME" == "windows" ]]; then
. ../build/windows/rtf/make.sh
yarn gulp "vscode-win32-${VSCODE_ARCH}-min-ci"
yarn gulp "vscode-win32-${VSCODE_ARCH}-code-helper"
yarn gulp "vscode-win32-${VSCODE_ARCH}-inno-updater"
yarn gulp "vscode-win32-${VSCODE_ARCH}-archive"
yarn gulp "vscode-win32-${VSCODE_ARCH}-system-setup"
yarn gulp "vscode-win32-${VSCODE_ARCH}-user-setup"
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
. ../build/windows/msi/build.sh
. ../build/windows/msi/build-updates-disabled.sh
fi
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else # linux
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yarn gulp "vscode-linux-${VSCODE_ARCH}-min-ci"
if [[ "$SKIP_LINUX_PACKAGES" != "True" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-rpm"
. ../build/linux/appimage/build.sh
fi
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fi
cd ..
fi