vscodium/build.sh

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#!/bin/bash
set -ex
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if [[ "$SHOULD_BUILD" == "yes" ]]; then
npm config set scripts-prepend-node-path true
export BUILD_SOURCEVERSION=$LATEST_MS_COMMIT
echo "LATEST_MS_COMMIT: ${LATEST_MS_COMMIT}"
echo "BUILD_SOURCEVERSION: ${BUILD_SOURCEVERSION}"
if [[ "$CI_WINDOWS" == "True" ]]; then
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export npm_config_arch="$BUILDARCH"
export npm_config_target_arch="$BUILDARCH"
fi
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. prepare_vscode.sh
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cd vscode || exit
yarn monaco-compile-check
yarn valid-layers-check
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yarn gulp compile-build
yarn gulp compile-extensions-build
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yarn gulp minify-vscode
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if [[ "$OS_NAME" == "osx" ]]; then
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yarn gulp vscode-darwin-min-ci
elif [[ "$CI_WINDOWS" == "True" ]]; then
cp LICENSE.txt LICENSE.rtf # windows build expects rtf license
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yarn gulp "vscode-win32-${BUILDARCH}-min-ci"
yarn gulp "vscode-win32-${BUILDARCH}-code-helper"
yarn gulp "vscode-win32-${BUILDARCH}-inno-updater"
yarn gulp "vscode-win32-${BUILDARCH}-archive"
yarn gulp "vscode-win32-${BUILDARCH}-system-setup"
yarn gulp "vscode-win32-${BUILDARCH}-user-setup"
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else # linux
yarn gulp vscode-linux-${VSCODE_ARCH}-min-ci
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yarn gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
if [[ "$VSCODE_ARCH" == "x64" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-rpm"
fi
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. ../create_appimage.sh
fi
cd ..
fi