A rhythm game made with HaxeFlixel
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.github fix(ci): linux private repo issues (#524) 2024-04-29 20:04:01 +01:00
.vscode Added clear percent, rank name, and background text. 2024-05-17 20:26:34 -04:00
art@f72947b65f submodule update 2024-05-07 18:48:51 -04:00
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.gitignore Moved can explosion animation to weekend1 library so it's preloaded. 2024-04-20 23:04:08 -04:00
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.prettierignore Make credits no longer pause and no longer autoformat. Add some names. 2024-04-24 01:48:39 -04:00
.prettierrc.js Established new code style and auto-formatting rules. 2023-01-22 22:23:05 -05:00
CHANGELOG.md 0.3.2 changelog 2024-05-03 01:16:23 -04:00
checkstyle.json homemade flixel tracker button 2024-04-27 01:17:15 -04:00
CODESTYLE.md WIP on Animate 2023-02-01 16:18:41 -05:00
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Modding.md woops! 2021-01-20 07:19:48 -05:00
Project.xml Start work on 0.3.2 2024-05-01 22:39:32 -04:00
README.md Reimplement rank-based results animations. 2024-05-09 22:37:21 -04:00

Friday Night Funkin' · GitHub license Repo size PRs Welcome

Friday Night Funkin' is a rhythm game that doubles as a playable cartoon. Built using HaxeFlixel for Ludem Dare 47.

This game was made with love to Newgrounds and it's community. Extra love to Tom Fulp.

Play for free on Newgrounds!

Download builds for Windows, Mac, and Linux from Itch.io!

Friday Night Funkin' Logo

Getting Started

PLEASE USE THE LINKS ABOVE IF YOU JUST WANT TO PLAY THE GAME

To learn how to install the necessary dependencies and compile the game from source, please check out our building the game guide.

Contributing

Please check out our Contributor's guide on how you can actively participate in the development of Friday Night Funkin'.

Credits and Special Thanks

Programming

Art / Animation / UI

Music

Special Thanks