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0.3.2 changelog
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@ -4,7 +4,7 @@ All notable changes will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [0.3.2] - 2024-05-??
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## [0.3.2] - 2024-05-03
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### Added
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- Added `,` and `.` keybinds to the Chart Editor. These place Focus Camera events at the playhead, for the opponent and player respectively.
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- Implemented a blacklist to prevent mods from calling system functions.
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@ -16,6 +16,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Changed
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- Songs in the mod folders will display in Freeplay without any extra scripting.
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- Story levels in the mod folders will display in Story without any extra scripting.
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- All audio should sound better in HTML5, less muddy
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### Fixed
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- Fixed a typo in the credits folder (`Custcene` -> `Cutscene`)
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- Fixed an issue where health icon transition animations would loop and never finish properly.
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@ -23,6 +24,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Fixed an issue where some substate lifecycle events were not being dispatched.
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- Fixed a crash when trying to load into the Animation Offsets menu with an invalid character.
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- Fixed an issue where the preloader would spam the logs when it was complete and waiting for user input.
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- Should definitely have the fix for freeplay where it stops taking control of the main menu below it
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- Changed the code for the story menu difficulties so that "normal" doesn't overlap the arrows after leaving Weekend 1
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### Removed
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- Removed some unused `.txt` files in the `assets/data` folder.
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