Commit graph

26 commits

Author SHA1 Message Date
EliteMasterEric
f267a72783 Merge remote-tracking branch 'origin/rewrite/master' into feature/new-audio 2024-03-27 23:00:34 -04:00
Cameron Taylor
53d62c3c12 Merge branch 'rewrite/master' into bugfix/pico-fixes 2024-03-27 22:14:44 -04:00
EliteMasterEric
195f366b65 Fix an issue where the Random button would crash Freeplay. 2024-03-27 17:43:15 -04:00
EliteMasterEric
6b35898ed9 Fix some issues with Weekend 1. 2024-03-26 23:24:59 -04:00
EliteMasterEric
9ebb253b53 Fix music updating issue. 2024-03-26 19:38:56 -04:00
EliteMasterEric
24b03e4f6b Replace calls to FlxG.sound.playMusic with ones that set the BPM. 2024-03-23 23:38:07 -04:00
EliteMasterEric
6407770ed6 Rework every class to use FunkinSound. 2024-03-23 17:50:48 -04:00
EliteMasterEric
42eec66753 Rework HTML5 video cutscenes to properly support the pause menu and volume controls. 2024-03-19 15:56:00 -04:00
EliteMasterEric
be8f5699b5 2hot stutter actually fixed! 2024-03-11 23:42:32 -04:00
Mike Welsh
5d00f57bfb Properly handle pausing sounds with negative startTime 2024-03-04 03:43:17 -08:00
Mike Welsh
5557dbf28f Avoid unpausing music when debugger is toggled
Workaround a Flixel issue where sounds can unpause after toggling
the Flixel debugger with F2, caused by the debugger throwing a
spurious onFocus event without an onFocusLost event.
2024-03-04 03:22:51 -08:00
EliteMasterEric
5d030b8a31 Merge remote-tracking branch 'origin/rewrite/master' into feature/new-pause-menu 2024-02-28 03:04:56 -05:00
EliteMasterEric
cecddbc2ee Fixed issues with audio in Week 6 after skipping the cutscene. 2024-02-28 03:01:20 -05:00
EliteMasterEric
13d6ba378e Work in progress on fixing Week 6 2024-02-28 00:19:08 -05:00
EliteMasterEric
4168962fec Revert "Fix FunkinSound not resuming after focus"
This reverts commit d6b3e2a9cf.
2024-02-23 03:19:34 -05:00
EliteMasterEric
5b486e5634 Merge remote-tracking branch 'origin/bugfix/audio-focus' into feature/2hot-death-animation 2024-02-22 12:59:34 -05:00
EliteMasterEric
d888fb860d Remove support for >100% audio since it didn't actually boost the gain. 2024-02-20 13:37:53 -05:00
EliteMasterEric
44623071cd Redo event stuff for abot and game over audio logic 2024-02-18 03:02:36 -05:00
Mike Welsh
d6b3e2a9cf Fix FunkinSound not resuming after focus
`FunkingSound.onFocus` was checking `_shouldPlay` before resuming,
but this would always be false, causing the sound to not resume
when tabbing out and back into the game.
2024-02-16 00:08:33 -08:00
EliteMasterEric
4bf9f68658 Finalize freeplay preview toolbox 2024-02-09 14:58:57 -05:00
EliteMasterEric
0f5be08c41 Add mute and max volume options to FunkinSound. 2024-01-30 21:49:49 -05:00
EliteMasterEric
f6e4bc863d Work in progress on offsets toolbox (working dragging!) 2024-01-27 03:24:49 -05:00
EliteMasterEric
608d9b6968 Add new Offsets window, work in progress 2024-01-20 14:07:31 -05:00
EliteMasterEric
d53dbd67e3 Rewrite to character animation, boyfriend death animation should be fixed 2024-01-14 09:18:32 -05:00
EliteMasterEric
66611c5d2f Fixes to FlxSound when pausing before starting 2023-12-06 22:03:36 -05:00
EliteMasterEric
1abd587645 Rework offsets to be built into the FlxSound 2023-12-06 15:04:24 -05:00