mirror of
https://github.com/FunkinCrew/Funkin.git
synced 2025-03-22 21:06:19 -04:00
Add new Offsets window, work in progress
This commit is contained in:
parent
583eb81de5
commit
608d9b6968
9 changed files with 223 additions and 42 deletions
source/funkin
InitState.hx
audio
graphics/rendering
ui/debug/charting
util/logging
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@ -243,6 +243,8 @@ class InitState extends FlxState
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FlxG.switchState(new FreeplayState());
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#elseif ANIMATE // -DANIMATE
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FlxG.switchState(new funkin.ui.debug.anim.FlxAnimateTest());
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#elseif WAVEFORM // -DWAVEFORM
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FlxG.switchState(new funkin.ui.debug.WaveformTestState());
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#elseif CHARTING // -DCHARTING
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FlxG.switchState(new funkin.ui.debug.charting.ChartEditorState());
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#elseif STAGEBUILD // -DSTAGEBUILD
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@ -63,6 +63,19 @@ class FunkinSound extends FlxSound
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}
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}
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public function togglePlayback():FunkinSound
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{
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if (playing)
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{
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pause();
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}
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else
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{
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resume();
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}
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return this;
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}
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public override function play(forceRestart:Bool = false, startTime:Float = 0, ?endTime:Float):FunkinSound
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{
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if (!exists) return this;
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@ -102,7 +102,7 @@ class PolygonSpectogram extends MeshRender
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coolPoint.x = (curAud.balanced * waveAmplitude);
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coolPoint.y = (i / funnyPixels * daHeight);
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add_quad(prevPoint.x, prevPoint.y, prevPoint.x
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build_quad(prevPoint.x, prevPoint.y, prevPoint.x
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+ thickness, prevPoint.y, coolPoint.x, coolPoint.y, coolPoint.x
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+ thickness, coolPoint.y
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+ thickness);
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@ -12,22 +12,19 @@ class MeshRender extends FlxStrip
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public var vertex_count(default, null):Int = 0;
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public var index_count(default, null):Int = 0;
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var tri_offset:Int = 0;
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public function new(x, y, ?col:FlxColor = FlxColor.WHITE)
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{
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super(x, y);
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makeGraphic(1, 1, col);
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}
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public inline function start()
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/**
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* Add a vertex.
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*/
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public inline function build_vertex(x:Float, y:Float, u:Float = 0, v:Float = 0):Int
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{
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tri_offset = vertex_count;
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}
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public inline function add_vertex(x:Float, y:Float, u:Float = 0, v:Float = 0)
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{
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final pos = vertex_count << 1;
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final index = vertex_count;
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final pos = index << 1;
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vertices[pos] = x;
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vertices[pos + 1] = y;
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@ -36,42 +33,64 @@ class MeshRender extends FlxStrip
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uvtData[pos + 1] = v;
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vertex_count++;
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return index;
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}
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public function add_tri(a:Int, b:Int, c:Int)
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/**
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* Build a triangle from three vertex indexes.
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* @param a
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* @param b
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* @param c
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*/
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public function add_tri(a:Int, b:Int, c:Int):Void
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{
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indices[index_count] = a + tri_offset;
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indices[index_count + 1] = b + tri_offset;
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indices[index_count + 2] = c + tri_offset;
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indices[index_count] = a;
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indices[index_count + 1] = b;
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indices[index_count + 2] = c;
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index_count += 3;
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}
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/**
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*
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* top left - a
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*
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* top right - b
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*
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* bottom left - c
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*
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* bottom right - d
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*/
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public function add_quad(ax:Float, ay:Float, bx:Float, by:Float, cx:Float, cy:Float, dx:Float, dy:Float, au:Float = 0, av:Float = 0, bu:Float = 0,
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bv:Float = 0, cu:Float = 0, cv:Float = 0, du:Float = 0, dv:Float = 0)
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public function build_tri(ax:Float, ay:Float, bx:Float, by:Float, cx:Float, cy:Float, au:Float = 0, av:Float = 0, bu:Float = 0, bv:Float = 0, cu:Float = 0,
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cv:Float = 0):Void
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{
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start();
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// top left
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add_vertex(bx, by, bu, bv);
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// top right
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add_vertex(ax, ay, au, av);
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// bottom left
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add_vertex(cx, cy, cu, cv);
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// bottom right
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add_vertex(dx, dy, du, dv);
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add_tri(build_vertex(ax, ay, au, av), build_vertex(bx, by, bu, bv), build_vertex(cx, cy, cu, cv));
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}
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add_tri(0, 1, 2);
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add_tri(0, 2, 3);
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/**
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* @param a top left vertex
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* @param b top right vertex
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* @param c bottom right vertex
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* @param d bottom left vertex
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*/
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public function add_quad(a:Int, b:Int, c:Int, d:Int):Void
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{
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add_tri(a, b, c);
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add_tri(a, c, d);
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}
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/**
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* Build a quad from four points.
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*
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* top right - a
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* top left - b
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* bottom right - c
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* bottom left - d
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*/
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public function build_quad(ax:Float, ay:Float, bx:Float, by:Float, cx:Float, cy:Float, dx:Float, dy:Float, au:Float = 0, av:Float = 0, bu:Float = 0,
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bv:Float = 0, cu:Float = 0, cv:Float = 0, du:Float = 0, dv:Float = 0):Void
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{
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// top left
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var b = build_vertex(bx, by, bu, bv);
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// top right
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var a = build_vertex(ax, ay, au, av);
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// bottom left
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var c = build_vertex(cx, cy, cu, cv);
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// bottom right
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var d = build_vertex(dx, dy, du, dv);
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add_tri(a, b, c);
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add_tri(a, c, d);
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}
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public function clear()
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@ -159,6 +159,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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public static final CHART_EDITOR_TOOLBOX_EVENT_DATA_LAYOUT:String = Paths.ui('chart-editor/toolbox/eventdata');
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public static final CHART_EDITOR_TOOLBOX_PLAYTEST_PROPERTIES_LAYOUT:String = Paths.ui('chart-editor/toolbox/playtest-properties');
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public static final CHART_EDITOR_TOOLBOX_METADATA_LAYOUT:String = Paths.ui('chart-editor/toolbox/metadata');
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public static final CHART_EDITOR_TOOLBOX_OFFSETS_LAYOUT:String = Paths.ui('chart-editor/toolbox/offsets');
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public static final CHART_EDITOR_TOOLBOX_DIFFICULTY_LAYOUT:String = Paths.ui('chart-editor/toolbox/difficulty');
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public static final CHART_EDITOR_TOOLBOX_PLAYER_PREVIEW_LAYOUT:String = Paths.ui('chart-editor/toolbox/player-preview');
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public static final CHART_EDITOR_TOOLBOX_OPPONENT_PREVIEW_LAYOUT:String = Paths.ui('chart-editor/toolbox/opponent-preview');
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@ -1820,11 +1821,16 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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*/
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var notePreviewViewportBitmap:Null<BitmapData> = null;
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/**r
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/**
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* The IMAGE used for the measure ticks. Updated by ChartEditorThemeHandler.
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*/
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var measureTickBitmap:Null<BitmapData> = null;
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/**
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* The IMAGE used for the offset ticks. Updated by ChartEditorThemeHandler.
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*/
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var offsetTickBitmap:Null<BitmapData> = null;
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/**
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* The tiled sprite used to display the grid.
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* The height is the length of the song, and scrolling is done by simply the sprite.
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@ -2893,6 +2899,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
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menubarItemToggleToolboxDifficulty.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_DIFFICULTY_LAYOUT, event.value);
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menubarItemToggleToolboxMetadata.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_METADATA_LAYOUT, event.value);
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menubarItemToggleToolboxOffsets.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_OFFSETS_LAYOUT, event.value);
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menubarItemToggleToolboxNotes.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_NOTEDATA_LAYOUT, event.value);
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menubarItemToggleToolboxEventData.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_EVENT_DATA_LAYOUT, event.value);
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menubarItemToggleToolboxPlaytestProperties.onChange = event -> this.setToolboxState(CHART_EDITOR_TOOLBOX_PLAYTEST_PROPERTIES_LAYOUT, event.value);
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@ -82,6 +82,7 @@ class ChartEditorThemeHandler
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updateBackground(state);
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updateGridBitmap(state);
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updateMeasureTicks(state);
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updateOffsetTicks(state);
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updateSelectionSquare(state);
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updateNotePreview(state);
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}
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@ -231,6 +232,9 @@ class ChartEditorThemeHandler
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// Else, gridTiledSprite will be built later.
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}
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/**
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* Vertical measure ticks.
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*/
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static function updateMeasureTicks(state:ChartEditorState):Void
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{
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var measureTickWidth:Int = 6;
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@ -286,6 +290,57 @@ class ChartEditorThemeHandler
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state.measureTickBitmap.fillRect(new Rectangle(0, stepTick16Y, stepTickLength, stepTickWidth), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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}
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/**
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* Horizontal offset ticks.
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*/
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static function updateOffsetTicks(state:ChartEditorState):Void
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{
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var majorTickWidth:Int = 6;
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var minorTickWidth:Int = 3;
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var ticksWidth:Int = Std.int(ChartEditorState.GRID_SIZE * Conductor.instance.stepsPerMeasure); // 10 minor ticks wide.
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var ticksHeight:Int = Std.int(ChartEditorState.GRID_SIZE); // 1 grid squares tall.
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state.offsetTickBitmap = new BitmapData(ticksWidth, ticksHeight, true);
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state.offsetTickBitmap.fillRect(new Rectangle(0, 0, ticksWidth, ticksHeight), GRID_BEAT_DIVIDER_COLOR_DARK);
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// Draw the major ticks.
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var leftTickX:Float = 0;
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var middleTickX:Float = state.offsetTickBitmap.width / 2 - (majorTickWidth / 2);
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var rightTickX:Float = state.offsetTickBitmap.width - majorTickWidth;
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state.offsetTickBitmap.fillRect(new Rectangle(leftTickX, 0, majorTickWidth / 2, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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state.offsetTickBitmap.fillRect(new Rectangle(middleTickX, 0, majorTickWidth, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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state.offsetTickBitmap.fillRect(new Rectangle(rightTickX, 0, majorTickWidth / 2, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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// Draw the minor ticks.
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var minorTick2X:Float = state.offsetTickBitmap.width * 1 / 10 - (minorTickWidth / 2);
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var minorTick3X:Float = state.offsetTickBitmap.width * 2 / 10 - (minorTickWidth / 2);
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var minorTick4X:Float = state.offsetTickBitmap.width * 3 / 10 - (minorTickWidth / 2);
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var minorTick5X:Float = state.offsetTickBitmap.width * 4 / 10 - (minorTickWidth / 2);
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var minorTick7X:Float = state.offsetTickBitmap.width * 6 / 10 - (minorTickWidth / 2);
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var minorTick8X:Float = state.offsetTickBitmap.width * 7 / 10 - (minorTickWidth / 2);
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var minorTick9X:Float = state.offsetTickBitmap.width * 8 / 10 - (minorTickWidth / 2);
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var minorTick10X:Float = state.offsetTickBitmap.width * 9 / 10 - (minorTickWidth / 2);
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state.offsetTickBitmap.fillRect(new Rectangle(minorTick2X, 0, minorTickWidth, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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state.offsetTickBitmap.fillRect(new Rectangle(minorTick3X, 0, minorTickWidth, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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state.offsetTickBitmap.fillRect(new Rectangle(minorTick4X, 0, minorTickWidth, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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state.offsetTickBitmap.fillRect(new Rectangle(minorTick5X, 0, minorTickWidth, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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state.offsetTickBitmap.fillRect(new Rectangle(minorTick7X, 0, minorTickWidth, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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state.offsetTickBitmap.fillRect(new Rectangle(minorTick8X, 0, minorTickWidth, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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state.offsetTickBitmap.fillRect(new Rectangle(minorTick9X, 0, minorTickWidth, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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state.offsetTickBitmap.fillRect(new Rectangle(minorTick10X, 0, minorTickWidth, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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// Draw the offset ticks.
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// var ticksWidth:Int = Std.int(ChartEditorState.GRID_SIZE * TOTAL_COLUMN_COUNT); // 1 grid squares wide.
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// var ticksHeight:Int = Std.int(ChartEditorState.GRID_SIZE); // 1 measure tall.
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// state.offsetTickBitmap = new BitmapData(ticksWidth, ticksHeight, true);
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// state.offsetTickBitmap.fillRect(new Rectangle(0, 0, ticksWidth, ticksHeight), GRID_BEAT_DIVIDER_COLOR_DARK);
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//
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//// Draw the offset ticks.
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// state.offsetTickBitmap.fillRect(new Rectangle(0, 0, offsetTickWidth / 2, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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// var rightTickX:Float = state.offsetTickBitmap.width - (offsetTickWidth / 2);
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// state.offsetTickBitmap.fillRect(new Rectangle(rightTickX, 0, offsetTickWidth / 2, state.offsetTickBitmap.height), GRID_MEASURE_DIVIDER_COLOR_LIGHT);
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}
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static function updateSelectionSquare(state:ChartEditorState):Void
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{
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var selectionSquareBorderColor:FlxColor = switch (state.currentTheme)
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@ -35,6 +35,7 @@ import haxe.ui.containers.dialogs.Dialog.DialogButton;
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import haxe.ui.containers.dialogs.Dialog.DialogEvent;
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import funkin.ui.debug.charting.toolboxes.ChartEditorBaseToolbox;
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import funkin.ui.debug.charting.toolboxes.ChartEditorMetadataToolbox;
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import funkin.ui.debug.charting.toolboxes.ChartEditorOffsetsToolbox;
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import funkin.ui.debug.charting.toolboxes.ChartEditorEventDataToolbox;
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import funkin.ui.debug.charting.toolboxes.ChartEditorDifficultyToolbox;
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import haxe.ui.containers.Frame;
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@ -89,6 +90,8 @@ class ChartEditorToolboxHandler
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case ChartEditorState.CHART_EDITOR_TOOLBOX_METADATA_LAYOUT:
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// TODO: Fix this.
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cast(toolbox, ChartEditorBaseToolbox).refresh();
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case ChartEditorState.CHART_EDITOR_TOOLBOX_OFFSETS_LAYOUT:
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cast(toolbox, ChartEditorBaseToolbox).refresh();
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case ChartEditorState.CHART_EDITOR_TOOLBOX_PLAYER_PREVIEW_LAYOUT:
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onShowToolboxPlayerPreview(state, toolbox);
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case ChartEditorState.CHART_EDITOR_TOOLBOX_OPPONENT_PREVIEW_LAYOUT:
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@ -124,8 +127,6 @@ class ChartEditorToolboxHandler
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onHideToolboxEventData(state, toolbox);
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case ChartEditorState.CHART_EDITOR_TOOLBOX_PLAYTEST_PROPERTIES_LAYOUT:
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onHideToolboxPlaytestProperties(state, toolbox);
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case ChartEditorState.CHART_EDITOR_TOOLBOX_METADATA_LAYOUT:
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onHideToolboxMetadata(state, toolbox);
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case ChartEditorState.CHART_EDITOR_TOOLBOX_PLAYER_PREVIEW_LAYOUT:
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onHideToolboxPlayerPreview(state, toolbox);
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case ChartEditorState.CHART_EDITOR_TOOLBOX_OPPONENT_PREVIEW_LAYOUT:
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@ -202,6 +203,8 @@ class ChartEditorToolboxHandler
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toolbox = buildToolboxDifficultyLayout(state);
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case ChartEditorState.CHART_EDITOR_TOOLBOX_METADATA_LAYOUT:
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toolbox = buildToolboxMetadataLayout(state);
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case ChartEditorState.CHART_EDITOR_TOOLBOX_OFFSETS_LAYOUT:
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toolbox = buildToolboxOffsetsLayout(state);
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case ChartEditorState.CHART_EDITOR_TOOLBOX_PLAYER_PREVIEW_LAYOUT:
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toolbox = buildToolboxPlayerPreviewLayout(state);
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case ChartEditorState.CHART_EDITOR_TOOLBOX_OPPONENT_PREVIEW_LAYOUT:
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@ -304,8 +307,6 @@ class ChartEditorToolboxHandler
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static function onHideToolboxNoteData(state:ChartEditorState, toolbox:CollapsibleDialog):Void {}
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static function onHideToolboxMetadata(state:ChartEditorState, toolbox:CollapsibleDialog):Void {}
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static function onHideToolboxEventData(state:ChartEditorState, toolbox:CollapsibleDialog):Void {}
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static function onShowToolboxPlaytestProperties(state:ChartEditorState, toolbox:CollapsibleDialog):Void {}
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@ -373,6 +374,15 @@ class ChartEditorToolboxHandler
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return toolbox;
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}
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static function buildToolboxOffsetsLayout(state:ChartEditorState):Null<ChartEditorBaseToolbox>
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{
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var toolbox:ChartEditorBaseToolbox = ChartEditorOffsetsToolbox.build(state);
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if (toolbox == null) return null;
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return toolbox;
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}
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static function buildToolboxEventDataLayout(state:ChartEditorState):Null<ChartEditorBaseToolbox>
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{
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var toolbox:ChartEditorBaseToolbox = ChartEditorEventDataToolbox.build(state);
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@ -0,0 +1,63 @@
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package funkin.ui.debug.charting.toolboxes;
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import funkin.play.character.BaseCharacter.CharacterType;
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import funkin.play.character.CharacterData;
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import funkin.data.stage.StageData;
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import funkin.data.stage.StageRegistry;
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import funkin.ui.debug.charting.commands.ChangeStartingBPMCommand;
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import funkin.ui.debug.charting.util.ChartEditorDropdowns;
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import haxe.ui.components.Button;
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import haxe.ui.components.CheckBox;
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import haxe.ui.components.DropDown;
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import haxe.ui.components.HorizontalSlider;
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import haxe.ui.components.Label;
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import haxe.ui.components.NumberStepper;
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import haxe.ui.components.Slider;
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import haxe.ui.components.TextField;
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import funkin.play.stage.Stage;
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import haxe.ui.containers.Box;
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import haxe.ui.containers.Frame;
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import haxe.ui.events.UIEvent;
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/**
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* The toolbox which allows modifying information like Song Title, Scroll Speed, Characters/Stages, and starting BPM.
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*/
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// @:nullSafety // TODO: Fix null safety when used with HaxeUI build macros.
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@:access(funkin.ui.debug.charting.ChartEditorState)
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@:build(haxe.ui.ComponentBuilder.build("assets/exclude/data/ui/chart-editor/toolboxes/offsets.xml"))
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class ChartEditorOffsetsToolbox extends ChartEditorBaseToolbox
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{
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public function new(chartEditorState2:ChartEditorState)
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{
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super(chartEditorState2);
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initialize();
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this.onDialogClosed = onClose;
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||||
}
|
||||
|
||||
function onClose(event:UIEvent)
|
||||
{
|
||||
chartEditorState.menubarItemToggleToolboxOffsets.selected = false;
|
||||
}
|
||||
|
||||
function initialize():Void
|
||||
{
|
||||
// Starting position.
|
||||
// TODO: Save and load this.
|
||||
this.x = 150;
|
||||
this.y = 250;
|
||||
|
||||
refresh();
|
||||
}
|
||||
|
||||
public override function refresh():Void
|
||||
{
|
||||
super.refresh();
|
||||
}
|
||||
|
||||
public static function build(chartEditorState:ChartEditorState):ChartEditorOffsetsToolbox
|
||||
{
|
||||
return new ChartEditorOffsetsToolbox(chartEditorState);
|
||||
}
|
||||
}
|
|
@ -3,6 +3,7 @@ package funkin.util.logging;
|
|||
import openfl.Lib;
|
||||
import openfl.events.UncaughtErrorEvent;
|
||||
import flixel.util.FlxSignal.FlxTypedSignal;
|
||||
import flixel.FlxG.FlxRenderMethod;
|
||||
|
||||
/**
|
||||
* A custom crash handler that writes to a log file and displays a message box.
|
||||
|
@ -118,6 +119,7 @@ class CrashHandler
|
|||
var driverInfo = FlxG?.stage?.context3D?.driverInfo ?? 'N/A';
|
||||
fullContents += 'Driver info: ${driverInfo}\n';
|
||||
fullContents += 'Platform: ${Sys.systemName()}\n';
|
||||
fullContents += 'Render method: ${renderMethod()}\n';
|
||||
|
||||
fullContents += '\n';
|
||||
|
||||
|
@ -196,4 +198,14 @@ class CrashHandler
|
|||
{
|
||||
throw "This is an example of an uncaught exception.";
|
||||
}
|
||||
|
||||
static function renderMethod():String
|
||||
{
|
||||
return switch (FlxG.renderMethod)
|
||||
{
|
||||
case FlxRenderMethod.DRAW_TILES: 'DRAW_TILES';
|
||||
case FlxRenderMethod.BLITTING: 'BLITTING';
|
||||
default: 'UNKNOWN';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue