Cameron Taylor
15accdf10f
Merge pull request #327 from FunkinCrew/bugfix/remove-hmm-dep
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Remove `hmm` dependency to fix HTML5 target
2024-02-15 03:40:12 -05:00
Mike Welsh
91ab1cb520
Remove hmm
dependency to fix HTML5 target
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Remove the `hmm` haxelib dependency from the build.
Linking to `hmm` caused `utest` to be transitively linked, which
eventually caused OpenFL to act strangely and instatiate the
application twice on the HTML5 target.
`hmm` was only used for `HaxelibVersions.getLibraryVersions` macro
call. Instead, manually parse the `hmm.json` ourselves to avoid
the dependency. This fixes the HTML5 target.
`hmm` is still used for package management, but no longer linked
in to the build itself.
2024-02-15 00:23:24 -08:00
Cameron Taylor
41b54fe7cc
Merge pull request #326 from FunkinCrew/docs/COMPILING-lime-setup
2024-02-14 19:46:51 -05:00
Mike Welsh
ed2be8becf
Add haxelib run lime setup
to COMPILING.md
2024-02-14 16:34:04 -08:00
Cameron Taylor
390bcff459
Merge pull request #323 from FunkinCrew/feature/no-polymod-spam
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If a Polymod function throws an error, disable it.
2024-02-14 07:04:19 -05:00
Cameron Taylor
432e0de2b9
assets submod
2024-02-14 06:57:11 -05:00
Cameron Taylor
c299aa00b9
Merge pull request #324 from FunkinCrew/bugfix/darnell-fix
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Darnell voices fix
2024-02-14 00:23:57 -05:00
EliteMasterEric
2b5922635b
Darnell voices fix
2024-02-13 21:56:33 -05:00
EliteMasterEric
5b20e00a7b
Upgrade Polymod to no longer spam popups when the same function fails repeatedly.
2024-02-13 21:43:54 -05:00
Cameron Taylor
b96232787a
hide storymode menu characters if they dont exist for the level
2024-02-13 05:23:59 -05:00
Cameron Taylor
cf01f8c0f3
Merge pull request #279 from FunkinCrew/feature/hashlink-hot-reload
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Allow builds without hxCodec if using hashlink
2024-02-13 03:32:46 -05:00
Cameron Taylor
923f8f423e
swag truthers we are BACK
2024-02-13 03:32:20 -05:00
EliteMasterEric
bd4103fd11
Merge remote-tracking branch 'origin/rewrite/master' into feature/hashlink-hot-reload
2024-02-13 03:06:20 -05:00
EliteMasterEric
e37fc09e89
Hashlink actually working!
2024-02-13 03:03:11 -05:00
Cameron Taylor
1c91eac47e
Merge pull request #257 from FunkinCrew/rewrite/weekend-1-gameplay-shaderdev
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Rewrite/weekend 1 gameplay shaderdev
2024-02-13 02:41:18 -05:00
Cameron Taylor
36da3c136b
Merge branch 'rewrite/master' into rewrite/weekend-1-gameplay-shaderdev
2024-02-13 02:41:02 -05:00
EliteMasterEric
fa4b896d9a
Merge branch 'rewrite/master' into feature/hashlink-hot-reload
2024-02-13 02:23:14 -05:00
EliteMasterEric
c4522fe177
Merge branch 'rewrite/master' into rewrite/weekend-1-gameplay-shaderdev
2024-02-13 02:17:06 -05:00
Eric
1aea96fecf
Merge pull request #315 from FunkinCrew/docs/compiling.md
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small compiling guide
2024-02-13 02:16:32 -05:00
Eric
b2e489582b
Merge branch 'rewrite/master' into docs/compiling.md
2024-02-13 02:16:16 -05:00
EliteMasterEric
f7da12acbc
Apparently the transition bug was TransitionableSubState's fault so kill it with fire.
2024-02-13 02:09:25 -05:00
EliteMasterEric
f0b5ef4491
Rest in peace, SwagCamera.
2024-02-13 01:38:11 -05:00
Cameron Taylor
48bf486cdb
Merge pull request #313 from FunkinCrew/bugfix/weekend-1-fixes
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Fixes for Pico animations in Weekend 1
2024-02-13 01:33:42 -05:00
Cameron Taylor
5c2504da2a
Merge branch 'rewrite/master' into bugfix/weekend-1-fixes
2024-02-13 01:33:31 -05:00
Cameron Taylor
30af25c8fc
Merge pull request #318 from FunkinCrew/pico-retry-blood
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pico death animation loop fix
2024-02-13 01:33:03 -05:00
Cameron Taylor
c84ed63c99
Merge branch 'rewrite/master' into pico-retry-blood
2024-02-13 01:32:51 -05:00
Eric
0979bf5ab5
Merge pull request #321 from FunkinCrew/darnell-voice-separate
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chart editor waveform fixes for single vocal audio files
2024-02-13 01:32:12 -05:00
Eric
0063e673bc
Merge pull request #319 from FunkinCrew/prebuild
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makes prebuild.hx actually run on prebuild
2024-02-13 01:31:34 -05:00
Eric
f9eac4ebdb
Merge branch 'rewrite/master' into pico-retry-blood
2024-02-13 01:28:27 -05:00
Cameron Taylor
deecd7ebb8
Merge branch 'rewrite/master' into prebuild
2024-02-13 01:19:28 -05:00
Cameron Taylor
e362331174
assets submod update
2024-02-13 01:19:00 -05:00
Cameron Taylor
681cfa0883
chart editor waveform fixes for single vocal audio files
2024-02-13 01:16:09 -05:00
Cameron Taylor
68f30f195b
Merge branch 'rewrite/master' into bugfix/weekend-1-fixes
2024-02-13 00:51:26 -05:00
Cameron Taylor
5ee6bb39a1
Merge pull request #308 from FunkinCrew/feature/freeplay-pico-character
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Play as Pico in Freeplay
2024-02-13 00:49:04 -05:00
Cameron Taylor
41e94f951e
Merge branch 'rewrite/master' of https://github.com/funkincrew/funkin-secret into feature/freeplay-pico-character
2024-02-13 00:48:26 -05:00
Cameron Taylor
1ad17aa904
flixel hmm update
2024-02-13 00:45:29 -05:00
Cameron Taylor
8c54a62ed6
Merge branch 'rewrite/master' into feature/freeplay-pico-character
2024-02-13 00:41:03 -05:00
Eric
eabdc921d3
Merge pull request #320 from FunkinCrew/enable-debug-keys
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debugger fixes
2024-02-13 00:31:54 -05:00
Cameron Taylor
6e0f577d54
debugger fixes
2024-02-13 00:29:46 -05:00
Cameron Taylor
1d8e82b108
makes prebuild.hx actually run on prebuild
2024-02-13 00:18:47 -05:00
Cameron Taylor
5f5b2bb80b
pico death animation loop fix
2024-02-13 00:00:27 -05:00
EliteMasterEric
0ff258ce75
Use stickers to transition from the Results state
2024-02-12 23:34:51 -05:00
EliteMasterEric
1b5b7f0ae2
Fix a bug where stickers were broken on story mode
2024-02-12 23:34:40 -05:00
Eric
57ac960850
Merge pull request #317 from FunkinCrew/flxdebugger-enabled
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flixel debugging on test builds
2024-02-12 23:23:50 -05:00
EliteMasterEric
0494ddb506
Fix crash in chart editor minimal Playtest
2024-02-12 23:19:25 -05:00
Cameron Taylor
92f52b2c3f
flixel debugging on test builds
2024-02-12 23:15:18 -05:00
Cameron Taylor
9246a8bc86
Merge branch 'rewrite/master' into docs/compiling.md
2024-02-12 20:15:05 -05:00
Cameron Taylor
d17de96757
Merge pull request #316 from FunkinCrew/bugfix/polymod-release-crash
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Polymod crash fixes
2024-02-12 20:14:38 -05:00
EliteMasterEric
4346214dc8
Update Polymod to resolve a crash thrown when no mods are installed.
2024-02-12 18:18:50 -05:00
EliteMasterEric
86488a0964
Ensure the CrashHandler ALWAYS initializes first so we have stack traces.
2024-02-12 18:09:36 -05:00