Commit graph

103 commits

Author SHA1 Message Date
EliteMasterEric
f3624f7e76 Fixes for scripted song events, define vocal tracks per variation, display suffixed difficulties properly. 2024-07-28 01:42:09 -04:00
Cameron Taylor
4164329ca9 Merge branch 'rewrite/master' into lemz1/note-kind-scripts 2024-07-22 22:20:58 -04:00
EliteMasterEric
729745899e Blacklist haxe.Unserializer in scripts. 2024-07-18 23:27:24 -04:00
EliteMasterEric
d4cbe74939 Smaller fixes tied to note kinds 2024-07-12 21:40:46 -04:00
EliteMasterEric
50b587e3b8 Merge remote-tracking branch 'public/develop' into rewrite/master 2024-07-11 20:58:42 -04:00
Eric
1a44853c88
Merge pull request #2452 from eltociear/patch-1
Update ScriptEventType.hx
2024-07-11 03:56:07 -04:00
Cameron Taylor
67b1c3864e Merge branch 'rewrite/master' into feature/character-anim-fixes 2024-07-04 15:07:07 -04:00
EliteMasterEric
84dd1cd3b9 Fix several character animation issues 2024-06-28 22:29:59 -04:00
EliteMasterEric
60e741434c Implemented playable character registry, added Freeplay character filtering, added alt instrumental support 2024-06-18 17:56:24 -04:00
nebulazorua
e462b04b59 does notesplash 2024-05-15 20:46:08 +08:00
Ikko Eltociear Ashimine
6a52efe8a4
Update ScriptEventType.hx
relevent -> relevant
2024-05-11 18:10:15 +09:00
nebulazorua
2eaea3cdc5 Apply judgements through a seperate function to applyScore
Also adds more to the HitNoteScriptEvent, such as the noteDiff and also isComboBreak.
noteDiff is important as it lets you create stuff like notes with reduced hitboxes (i.e mines/"hurt notes") or millisecond hit displays. isComboBreak lets you set whether the judge combo broke, so you could in theory create custom judgements in scripts now with these changes (killer reimplementation in scripts? more likely than you'd think!)
2024-05-08 20:26:17 +08:00
EliteMasterEric
f3ec29ea46 Polymod now properly accesses ZIP mods. 2024-05-02 12:46:51 -04:00
EliteMasterEric
23a27dd36e Implement onSongLoaded script event (with access to notes and events) 2024-05-02 04:11:27 -04:00
EliteMasterEric
75af1b3947 Add mod list to crash logs 2024-05-02 04:07:56 -04:00
EliteMasterEric
656e5e7cf1 Blacklist more sensitive modules. 2024-05-02 02:49:55 -04:00
EliteMasterEric
244db84d61 Block people from doing SKETCHY SHIT in mods 2024-05-02 01:52:14 -04:00
EliteMasterEric
f474bc32a5 Merge remote-tracking branch 'origin/rewrite/master' into input-offsets 2024-04-24 21:54:45 -04:00
EliteMasterEric
a6d44b1f15 Removed many unused assets to optimize bandwidth usage. 2024-04-05 19:43:52 -04:00
EliteMasterEric
07092269b8 Merge branch 'rewrite/master' into input-offsets 2024-04-04 18:45:16 -04:00
EliteMasterEric
35f99b49a4 Merge branch 'rewrite/master' into input-offsets 2024-03-28 20:23:31 -04:00
EliteMasterEric
463e946b17 Merge remote-tracking branch 'origin/rewrite/master' into bugfix/buncha-2hot-fixes 2024-03-27 01:40:22 -04:00
EliteMasterEric
6407770ed6 Rework every class to use FunkinSound. 2024-03-23 17:50:48 -04:00
EliteMasterEric
dc638a1303 Fix a bunch of merge bugs. 2024-03-23 15:34:37 -04:00
EliteMasterEric
36a9c29720 Work in progress on custom album art for freeplay 2024-03-20 14:37:24 -04:00
EliteMasterEric
d56c33cd17 Fix a dozen tiny issues with 2hot's audio and visuals (and some script crashes!). 2024-03-16 00:55:57 -04:00
EliteMasterEric
059e1c0e13 Implement onNoteIncoming script event. 2024-03-05 21:48:04 -05:00
EliteMasterEric
9212ea9c90 Script fixes for 2hot explosions breaking Polymod 2024-03-05 02:29:44 -05:00
EliteMasterEric
73cf6b9fd2 Rewrite save data to fix scripted story levels. Add a "pre-transition death delay" 2024-03-04 16:37:42 -05:00
EliteMasterEric
0294ea0b79 Implemented FlxAnimate characters into Blazin'. 2024-03-01 08:13:06 -05:00
EliteMasterEric
44623071cd Redo event stuff for abot and game over audio logic 2024-02-18 03:02:36 -05:00
EliteMasterEric
5ec0939263 Bunch of changes to NoteScriptEvent and death logic 2024-02-15 17:25:28 -05:00
EliteMasterEric
60cde55950 Add scripted FunkinSprite 2024-02-12 16:50:18 -05:00
EliteMasterEric
eea8dde455 Merge branch 'rewrite/master' into rewrite/weekend-1-gameplay-shaderdev 2024-02-10 02:30:50 -05:00
EliteMasterEric
31cd5b3414 Rework Conversation data parsing 2024-02-07 18:45:13 -05:00
EliteMasterEric
fa556dc1f2 Rewrite conversation JSON parsing code. 2024-02-07 09:21:44 -05:00
EliteMasterEric
80c7bcdfdf Rewrite Stage data handling to use the Registry pattern, and add support for solid colors. 2024-01-16 17:08:25 -05:00
EliteMasterEric
edc6f85e21 Finish up event editing (selecting an existing event now shows its data in the event data toolbox) 2024-01-03 21:10:14 -05:00
Cameron Taylor
4815bed2cb abot in progresss 2023-12-18 20:15:40 -05:00
EliteMasterEric
ce97a002cb Reorganize a whole bunch of classes and perform syntax cleanup. 2023-11-07 04:04:22 -05:00
EliteMasterEric
eec3ac3ced Clean up several messy chunks of code, and add support for dragging notes and events. 2023-10-26 05:46:22 -04:00
EliteMasterEric
acce2ac811 Move ScriptEventType to its own module. 2023-10-25 01:12:46 -04:00
Cameron Taylor
afcb677fac index on rewrite/bugfix/pause-and-results-fixes: 9b8fc872 song diff menu sort 2023-10-17 00:38:28 -04:00
EliteMasterEric
f4bc682ea1 Remove funkin.play.song.SongData and refactor app to match. 2023-09-08 17:46:44 -04:00
Eric
bb09cc19e7 HTML5: Several fixes to asset loading (#136)
* Update Polymod to fix async script loading.

* Got into the Main Menu but playstate doesn't work

* Got into PlayState but GF script breaks!

---------

Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
2023-09-04 22:18:45 -04:00
Eric
42d8d55067 Unit Test Suite (#119)
* Initial test suite

* Fix some build warnings

* Implemented working unit tests with coverage

* Reduced some warnings

* Fix a mac-specific issue

* Add 2 additional unit test classes.

* Multiple new unit tests

* Some fixins

* Remove auto-generated file

* WIP on hiding ignored tests

* Added list of debug hotkeys

* Remove old website

* Remove empty file

* Add more unit tests

* Fix bug where arrows would nudge BF

* Fix bug where ctrl/alt would flash capsules

* Fixed bug where bf-old easter egg broke

* Remove duplicate lines

* More test-related stuff

* Some code cleanup

* Add mocking and a test assets folder

* More TESTS!

* Update Hmm...

* Update artist on Monster

* More minor fixes to individual functions

* 1.38% unit test coverage!

* Even more tests? :O

* More unit test work

* Rework migration for BaseRegistry

* gameover fix

* Fix an issue with Lime

* Fix issues with version parsing on data files

* 100 total unit tests!

* Added even MORE unit tests!

* Additional test tweaks :3

* Fixed tests on windows by updating libraries.

* Set versions for flixel-ui and hamcrest

---------

Co-authored-by: Cameron Taylor <cameron.taylor.ninja@gmail.com>
2023-08-22 04:27:30 -04:00
EliteMasterEric
9b66bc186a alphabetical -> alphabetically 2023-08-01 15:25:46 -04:00
EliteMasterEric
979a5ad493 Merge branch 'master' into feature/chart-editor-bpm 2023-08-01 14:08:41 -04:00
Cameron Taylor
d750af4396 directory fix and hmm lock 2023-07-31 15:40:47 -04:00
EliteMasterEric
624d4f5111 Fix asset redirection 2023-07-31 15:04:18 -04:00