Commit graph

41 commits

Author SHA1 Message Date
EliteMasterEric
13d6ba378e Work in progress on fixing Week 6 2024-02-28 00:19:08 -05:00
Cameron Taylor
923f8f423e swag truthers we are BACK 2024-02-13 03:32:20 -05:00
EliteMasterEric
bd4103fd11 Merge remote-tracking branch 'origin/rewrite/master' into feature/hashlink-hot-reload 2024-02-13 03:06:20 -05:00
EliteMasterEric
e37fc09e89 Hashlink actually working! 2024-02-13 03:03:11 -05:00
EliteMasterEric
f0b5ef4491 Rest in peace, SwagCamera. 2024-02-13 01:38:11 -05:00
EliteMasterEric
f14193e17b Fix black screen on Grabbable Camera 2024-02-12 16:49:36 -05:00
EliteMasterEric
ce0860fc18 Error handling for frame buffer 2024-02-12 16:49:25 -05:00
EliteMasterEric
eea8dde455 Merge branch 'rewrite/master' into rewrite/weekend-1-gameplay-shaderdev 2024-02-10 02:30:50 -05:00
EliteMasterEric
c23ddb5c5a Fixes to the MeshRenderer 2024-01-30 21:49:34 -05:00
EliteMasterEric
608d9b6968 Add new Offsets window, work in progress 2024-01-20 14:07:31 -05:00
EliteMasterEric
80c7bcdfdf Rewrite Stage data handling to use the Registry pattern, and add support for solid colors. 2024-01-16 17:08:25 -05:00
Cameron Taylor
360ba69496 shaderslmfao fix 2023-12-18 20:49:01 -05:00
shr
7fcf4c4175 added custom blend feature 2023-12-18 20:15:40 -05:00
shr
dc8dfeb336 add lightmaps 2023-12-18 20:15:40 -05:00
shr
bc20b81723 squiiish 2023-12-18 20:15:40 -05:00
shr
f7a519b13f cleaning code 2023-12-18 20:15:40 -05:00
shr
ab7ba485cb added GrabbableCamera 2023-12-18 20:15:40 -05:00
shr
9fc3a46b48 shader update 2023-12-18 20:15:40 -05:00
shr
7c46bcb707 add docs 2023-12-18 20:15:40 -05:00
shr
26818e6d99 made it a library 2023-12-18 20:15:40 -05:00
shr
6d0a8cc535 testing poyopoyo 2023-12-18 20:15:40 -05:00
shr
95b03debb3 still buggy 2023-12-18 20:15:40 -05:00
shr
eb27c679c3 update shader 2023-12-18 20:15:40 -05:00
Cameron Taylor
32ec724da6 rainshader prototype 2023-12-18 20:15:40 -05:00
EliteMasterEric
ce97a002cb Reorganize a whole bunch of classes and perform syntax cleanup. 2023-11-07 04:04:22 -05:00
Eric
21f44edf1d New crash handler + Additional null safety for ChartEditorState (#130)
* A bunch of smaller syntax tweaks.

* New crash handler catches and logs critical errors!

* Chart editor now has null safety enabled.

* Fix -W build issue.

* Actually update hmm.json to use the crash handling branch

* Fix issues causing crash handler to trigger
2023-08-28 15:03:29 -04:00
EliteMasterEric
ea31d72cbe AttractState now properly plays the trailer 2023-08-08 16:37:17 -04:00
EliteMasterEric
24c9786166 Merge branch 'master' into feature/new-input-system-yay 2023-07-10 18:16:16 -04:00
EliteMasterEric
2f7708c106 Hold notes pretty much done! yay! 2023-06-27 17:22:51 -04:00
Cameron Taylor
740c547293 Merge branch 'master' of https://github.com/ninjamuffin99/Funkin-secret into feature/week-7-cutscenes 2023-06-27 17:07:35 -04:00
EliteMasterEric
0fac918428 Reworked anti-aliasing code (sprites now default to true) 2023-06-25 12:36:00 -04:00
Cameron Taylor
aabf36a788 Merge branch 'master' of https://github.com/ninjamuffin99/funkin-secret into death-alt 2023-06-15 03:27:03 -04:00
EliteMasterEric
7a47221250 Fixes for FlxVideo 2023-06-15 00:30:01 -04:00
EliteMasterEric
e68f9ca9a1 Validated formatting of 203 HX files. 2023-06-08 16:30:45 -04:00
Cameron Taylor
dbab5a912d death alt easter egg 2023-05-31 03:03:10 -04:00
Cameron Taylor
f411cdac88 different result screen in progress 2023-04-16 15:33:20 -04:00
EliteMasterEric
9455689de9 Adobe animate fixes 2023-02-22 15:26:01 -05:00
EliteMasterEric
cdd8cd2ed2 Basic working tankman sprites and cutscenes 2023-02-21 20:58:15 -05:00
EliteMasterEric
a598d88152 WIP 2023-02-02 18:08:30 -05:00
EliteMasterEric
634258535c Applied new code style to source/ and assets/data/ 2023-01-22 22:25:45 -05:00
Eric Myllyoja
36a49affee Chart editor basic difficulty switching 2022-10-07 00:37:21 -04:00