Commit graph

255 commits

Author SHA1 Message Date
EliteMasterEric
66085ff867 Song scripts can now be (optionally) enabled in the Chart Editor playtest 2024-03-12 21:34:50 -04:00
EliteMasterEric
332a81ec72 No longer miss notes during ending cutscene 2024-03-06 17:22:11 -05:00
Cameron Taylor
1ebfeb3a89 Merge branch 'rewrite/master' of https://github.com/FunkinCrew/funkin-secret into feature/script-event-note-incoming 2024-03-05 23:57:53 -05:00
EliteMasterEric
1b1834e98b Implement a botplay checkbox in the chart editor 2024-03-05 22:27:07 -05:00
EliteMasterEric
059e1c0e13 Implement onNoteIncoming script event. 2024-03-05 21:48:04 -05:00
Eric
3aa4c23340 Merge branch 'rewrite/master' into bugfix/chart-editor-vocal-crash 2024-03-04 23:00:38 -05:00
Cameron Taylor
acc75c5c5c use totalNotes instead of currentChart.notes.length 2024-03-04 21:25:56 -05:00
EliteMasterEric
d0f81add95 Fix a bug where Chart Editor Playtest destroys the vocals and crashes 2024-03-04 21:19:24 -05:00
Cameron Taylor
fa72fa44b1 tallies for story mode 2024-03-04 21:18:40 -05:00
Cameron Taylor
d2b124efca some highscore tallies debugging stuf in progress 2024-03-04 20:47:23 -05:00
Cameron Taylor
ae7d8b9046 Merge branch 'rewrite/master' into feature/blazin-animation-work 2024-03-04 18:11:11 -05:00
EliteMasterEric
73cf6b9fd2 Rewrite save data to fix scripted story levels. Add a "pre-transition death delay" 2024-03-04 16:37:42 -05:00
Mike Welsh
fcce345454 Avoid null reference error with music 2024-03-04 02:26:54 -08:00
EliteMasterEric
0294ea0b79 Implemented FlxAnimate characters into Blazin'. 2024-03-01 08:13:06 -05:00
EliteMasterEric
684eb919b5 Make the playback rate option explicit so it doesn't break in the future. 2024-02-29 18:49:20 -05:00
Cameron Taylor
e36629a41f Merge branch 'rewrite/master' into feature/new-pause-menu 2024-02-29 13:53:55 -05:00
EliteMasterEric
1d70ff95f9 Several chart editor fixes (more precise playback speed, live input mode loads properly from save) 2024-02-28 21:19:21 -05:00
EliteMasterEric
2252040241 Fix custom pause music in Week 6, improve documentation 2024-02-28 14:51:39 -05:00
EliteMasterEric
8683900922 Fixes to cutscene pausing. 2024-02-28 03:53:36 -05:00
EliteMasterEric
5d030b8a31 Merge remote-tracking branch 'origin/rewrite/master' into feature/new-pause-menu 2024-02-28 03:04:56 -05:00
EliteMasterEric
cecddbc2ee Fixed issues with audio in Week 6 after skipping the cutscene. 2024-02-28 03:01:20 -05:00
EliteMasterEric
13d6ba378e Work in progress on fixing Week 6 2024-02-28 00:19:08 -05:00
EliteMasterEric
90360de0d0 Working Blazin cutscene and fixed time travel 2024-02-26 19:03:04 -05:00
EliteMasterEric
e349b0bb49 New pre-caching techniques should reduce stuttering on Weekend 1. 2024-02-23 00:16:11 -05:00
EliteMasterEric
539b688055 Exploration in expanding FunkinSprite for optimization 2024-02-22 18:55:24 -05:00
EliteMasterEric
12335fef9d Merge remote-tracking branch 'origin/rewrite/master' into feature/2hot-death-animation 2024-02-17 15:18:23 -05:00
Cameron Taylor
0a83f2f1e8 Merge branch 'rewrite/master' into feature/chart-editor-note-kind 2024-02-17 05:26:58 -05:00
Mike Welsh
a523b82439 Fix songs failing to load on HTML5 target
Do a small refactor of `LoadingState` to fix loading songs on the
when `NO_PRELOAD_ALL` is defined.

This allows the HTML5 target to progress into song gameplay again.
2024-02-16 21:00:44 -08:00
EliteMasterEric
de8fe2e271 Merge branch 'feature/chart-editor-note-kind' into feature/2hot-death-animation 2024-02-16 22:46:06 -05:00
EliteMasterEric
98e6d4091e Revamp note kind handling in the chart editor. 2024-02-16 22:01:47 -05:00
Mike Welsh
e90c37ad75 Fix issue with incorrect music after pausing during countdown
Whenever you pause gameplay, the `PlayState` pauses the music.
But if you start a song from the main menu, pause during the 3,2,1
countdown, and then unpause, the main menu music will incorrectly
start playing again due to `FlxG.sound.music` still referencing it
before the gameplay song starts playing.

Only restart the music if it was actually playing to begin with by
storing the play state in `PlayState.openSubState` when we pause.

This hopefully avoids any other cases where the pause state gets
pushed while the music is stopped.
2024-02-16 04:54:27 -08:00
EliteMasterEric
5ec0939263 Bunch of changes to NoteScriptEvent and death logic 2024-02-15 17:25:28 -05:00
EliteMasterEric
c4522fe177 Merge branch 'rewrite/master' into rewrite/weekend-1-gameplay-shaderdev 2024-02-13 02:17:06 -05:00
EliteMasterEric
f7da12acbc Apparently the transition bug was TransitionableSubState's fault so kill it with fire. 2024-02-13 02:09:25 -05:00
EliteMasterEric
f0b5ef4491 Rest in peace, SwagCamera. 2024-02-13 01:38:11 -05:00
Cameron Taylor
41e94f951e Merge branch 'rewrite/master' of https://github.com/funkincrew/funkin-secret into feature/freeplay-pico-character 2024-02-13 00:48:26 -05:00
Cameron Taylor
8c54a62ed6 Merge branch 'rewrite/master' into feature/freeplay-pico-character 2024-02-13 00:41:03 -05:00
Cameron Taylor
6e0f577d54 debugger fixes 2024-02-13 00:29:46 -05:00
EliteMasterEric
0494ddb506 Fix crash in chart editor minimal Playtest 2024-02-12 23:19:25 -05:00
EliteMasterEric
ef28d34520 Sort PlayState imports 2024-02-12 16:50:29 -05:00
EliteMasterEric
d0b3842d44 Merge branch 'feature/freeplay-pico-character' into rewrite/weekend-1-gameplay-shaderdev 2024-02-10 02:38:23 -05:00
EliteMasterEric
eea8dde455 Merge branch 'rewrite/master' into rewrite/weekend-1-gameplay-shaderdev 2024-02-10 02:30:50 -05:00
EliteMasterEric
fa556dc1f2 Rewrite conversation JSON parsing code. 2024-02-07 09:21:44 -05:00
EliteMasterEric
82b63c02e1 Reworks to make Pico mode actually work. 2024-02-05 21:35:58 -05:00
EliteMasterEric
e5fb1de4ba Fix a boatload of deprecation warnings and upgrade a few libraries. 2024-02-05 19:46:11 -05:00
EliteMasterEric
167976c8ba Work in progress 2024-02-05 13:35:30 -05:00
EliteMasterEric
a0c4499b03 Fix a bug where replaying a level makes a pink screen 2024-01-17 23:12:59 -05:00
Cameron Taylor
96d02261c5 Merge branch 'rewrite/master' into feature/stage-solids 2024-01-17 21:40:26 -05:00
EliteMasterEric
80c7bcdfdf Rewrite Stage data handling to use the Registry pattern, and add support for solid colors. 2024-01-16 17:08:25 -05:00
EliteMasterEric
3d2e50906f I was in fact a dumbass. 2024-01-15 22:13:01 -05:00