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1577 commits

Author SHA1 Message Date
modmuss50
26460e8a3b Bump version
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2024-08-26 11:55:42 +01:00
modmuss
6abb6a4b59
Remove incorrect assertion in setClientConfigurationAddon (#4026)
Fixes #3896
2024-08-26 11:53:23 +01:00
modmuss50
7417cca522 Bump version 2024-05-30 09:50:11 +01:00
PepperCode1
d331d314d8 Fix model offset being ignored in non-terrain rendering (#3799)
- Add exception handling to BlockRenderContext#render to match vanilla

(cherry picked from commit 8d125e3b6f)
2024-05-30 09:27:59 +01:00
Nathan
6605d1a887 Fix changeDimensions not using TeleportTarget.pitch (#3707)
(cherry picked from commit 9479391359)
2024-04-17 17:56:53 +01:00
modmuss50
77fc1c4e8a Bump version 2024-04-11 09:10:00 +01:00
Fabric Bot
ee30b13ad1
Translation updates (#3618)
* New translations en_us.json (Korean)

* New translations en_us.json (Vietnamese)

* New translations en_us.json (Korean)

* New translations en_us.json (Korean)

* New translations en_us.json (Vietnamese)

* New translations en_us.json (Korean)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (French)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Estonian)

* New translations en_us.json (Malay)

* New translations en_us.json (Malay)

* New translations en_us.json (Malay)

* New translations en_us.json (German)

* New translations en_us.json (Czech)

* New translations en_us.json (Chinese Simplified)

* New translations en_us.json (Chinese Simplified)

* New translations en_us.json (Spanish, Chile)

* New translations en_us.json (Spanish, Chile)

* New translations en_us.json (Spanish, Chile)

* New translations en_us.json (Chinese Traditional)

* New translations en_us.json (Chinese Traditional)

* New translations en_us.json (Polish)

* New translations en_us.json (Toki Pona)

* New translations en_us.json (Toki Pona)
2024-04-10 22:15:32 +01:00
modmuss
dba1195c14
Deprecate FabricEntityTypeBuilder & FabricBlockEntityTypeBuilder in favour of the vanilla classes (#3677)
* Replace FabricEntityTypeBuilder with EntityTypeBuilder + iface injection

* Finish and test entity type builder

* Deprecate FabricBlockEntityTypeBuilder

* Review fix

* Fixes based on review

* Some fixes

* Checkstyle
2024-04-10 22:15:13 +01:00
ToBinio
90f2d7b1b9
Fix links in transfer-api README.md (#3694) 2024-04-10 22:14:36 +01:00
Syst3ms
bcdd1296c3
Enchantment API (#3641)
* Enchantment API

* Rework EnchantmentHelperMixin

* Fix build

* Fix build again
2024-04-10 19:35:19 +01:00
modmuss
973934d742
Update to Loom 1.6 (#3666)
* Update to Loom 1.6

* Fix gradlew.bat line endings

* Fix build

* Another fix

* Revert change
2024-04-10 19:34:59 +01:00
modmuss50
f7c07d0cf6 Bump version 2024-03-18 09:24:29 +00:00
modmuss50
eb30349a4e Fix accidental typo. 2024-03-18 09:18:44 +00:00
apple502j
df798a89c5 Fix builtin resource pack having wrong ID 2024-03-18 09:17:30 +00:00
modmuss50
95a137205b Bump version 2024-02-25 13:50:14 +00:00
maityyy
09fc25012b
Fire the MOB_CONVERSION event after shearing the mushroom cow (#3612)
* Fire the MOB_CONVERSION event after shearing the mushroom cow

* checkstyle

* Add license header
2024-02-25 13:30:20 +00:00
Fabric Bot
58f8c01215
Translastion updates (#3605)
* New translations en_us.json (Spanish)

* New translations en_us.json (Bulgarian)

* New translations en_us.json (German)

* New translations en_us.json (Greek)

* New translations en_us.json (Finnish)

* New translations en_us.json (Japanese)

* New translations en_us.json (Korean)

* New translations en_us.json (Polish)

* New translations en_us.json (Swedish)

* New translations en_us.json (Turkish)

* New translations en_us.json (Chinese Simplified)

* New translations en_us.json (Chinese Traditional)

* New translations en_us.json (Vietnamese)

* New translations en_us.json (Portuguese, Brazilian)

* New translations en_us.json (Spanish, Mexico)

* New translations en_us.json (Estonian)

* New translations en_us.json (Tatar)

* New translations en_us.json (French)

* New translations en_us.json (Spanish)

* New translations en_us.json (Polish)

* New translations en_us.json (Russian)

* New translations en_us.json (Ukrainian)

* New translations en_us.json (Chinese Traditional)

* New translations en_us.json (Estonian)

* New translations en_us.json (Russian)

* New translations en_us.json (French)

* New translations en_us.json (Spanish)

* New translations en_us.json (Polish)

* New translations en_us.json (Russian)

* New translations en_us.json (Ukrainian)

* New translations en_us.json (Estonian)

* New translations en_us.json (Dutch)

* New translations en_us.json (Dutch)

* New translations en_us.json (Dutch)

* New translations en_us.json (Finnish)

* New translations en_us.json (Finnish)

* New translations en_us.json (Italian)

* New translations en_us.json (Italian)

* New translations en_us.json (Swedish)

* New translations en_us.json (German)

* New translations en_us.json (German)

* New translations en_us.json (German)

* New translations en_us.json (Chinese Simplified)

* New translations en_us.json (German)
2024-02-25 13:30:08 +00:00
modmuss
892bf04af7
Setup crowdin (#3604) 2024-02-18 15:23:23 +00:00
modmuss50
1ce3b1e593 Bump version 2024-02-18 13:23:35 +00:00
modmuss
080016e424 Fix teal sign testmod crash by registering the wood type. (#3599)
(cherry picked from commit 98c5af8bcb)
2024-02-18 13:09:54 +00:00
Syst3ms
f9b333cc5c
Improve handling of empty item groups in the creative menu (#3600)
* Better handling of empty item groups in pagination

Empty/non-displayable item groups are now put after all other groups and only then are they split into pages.

* Serendipitious bugfix

Fixed an issue where empty item groups could get selected when switching pages

* checkstyle
2024-02-18 13:04:01 +00:00
Syst3ms
c0751a9cc4 Remove unnecessary recreation of identifiers in VillagerTypeHelper.register (#3597) 2024-02-18 13:02:34 +00:00
PepperCode1
e761c6698e
Fluid rendering fixes (#3593)
* Fluid rendering fixes

- Fix default overlay block check using TransparentBlock instead of TranslucentBlock
- Fix setBlockTransparency/isBlockTransparent not being thread-safe
- Reuse the same render handler objects for water and lava

* Fix implementation issues

- Fix custom geometry being buffered twice if FluidRenderHandler#renderFluid is invoked directly
- Fix calling FluidRenderHandler.super.renderFluid not using passed arguments to calculate color
- Fix calling FluidRenderHandler.super.renderFluid more than once producing incorrect geometry
- Fix fluids with no handler never receiving water overlay instead of using default behavior

* Add way to render fluid with non-vanilla default

- Fix testmod
2024-02-18 13:00:58 +00:00
modmuss50
6dfc9a786d Bump version 2024-02-12 18:07:18 +00:00
modmuss
b90db5748f
Fix empty data attachments being saved. (#3588)
* Fix empty data attachments being saved.

* Checkstyle
2024-02-12 18:01:13 +00:00
Jochen Jacobs
4e3ec63309
Fix data attachment testmod (#3586)
* fix data attachment testmod: use marker file to determine first/second launch

* fix typos

* one more typo
2024-02-12 15:36:50 +00:00
modmuss
03225c2601 Fix coverage task (#3583)
(cherry picked from commit 3335cde7ee)
2024-02-10 21:25:33 +00:00
modmuss50
2521adacaf Bump version 2024-02-09 17:57:44 +00:00
PepperCode1
6fd945a052
Add Support for Custom ColorResolvers (#3503)
* Add support for custom color resolvers

* Add ColorResolverRegistry

* Fix checkstyle

* Statically initialize all BiomeColorCaches
2024-02-09 14:05:48 +00:00
MrNavaStar
a67ffb5d0a
Add Save Events to Server Lifecycle Events (#3533)
* Add Server Begin Save and Server End Save event

* rename events

* add tests

* pass more params through
2024-02-09 14:05:34 +00:00
Jochen Jacobs
32782cfdc7
Extend Data Attachment API to ProtoChunk (#3548)
* allow data-attachment on ProtoChunks

- moved interfaceInjection from WorldChunk to Chunk
- dataAttachment saving on ProtoChunks in ChunkSerializer
- copy attachment from ProtoChunk to WorldChunk on creation.
- make WrapperProtoChunk wrap attachment calls to WorldChunk

* add test for data-attachment on ProtoChunks, and extend testmod.

* code style and license headers

* fix typos in javadoc

* extend testmod to test setting attachment during worldgen.

* code formatting

* fix testmod: don't crash when feature isn't placed (i.e. on GameTest server)

* add warning when adding persistent attachment to chunk with status EMPTY.

* update javadoc

* update javadoc to reference ServerLivingEntityEvents#MOB_CONVERSION
2024-02-09 14:05:03 +00:00
JellySquid
d74054c1e7
Expose a function for querying the non-default fluid renderer (#3558)
* Expose a function for querying the non-default fluid renderer

* Do not register default handlers as overrides

* Add @Nullable to getOverride

* Add @Nullable to get

---------

Co-authored-by: modmuss50 <modmuss50@gmail.com>
2024-02-09 14:04:51 +00:00
modmuss50
369cf22d90 Bump version 2024-01-31 19:41:24 +00:00
apple502j
b66dcf78f1
Fix duplicate resource pack names (#3557) 2024-01-31 19:32:38 +00:00
modmuss50
43ddf4264d Bump version 2024-01-28 13:52:52 +00:00
TelepathicGrunt
3e2216cb03
Make chunk sections only convert vanilla air blocks to AIR (#3535)
* Make chunk sections only convert vanilla air blocks to AIR

* angry checkstyles calmed

* Comments added for future reference
2024-01-28 13:32:11 +00:00
apple502j
eabbae365d Fix TAGS_LOADED event not being invoked on client join 2024-01-28 13:00:30 +00:00
ErrorCraft
5c013344f0
Allow FabricCodecDataProvider to access dynamic registries (#3522)
* Add CompletableFuture to FabricCodecDataProvider

* Deprecate the old method and constructor, and fix the style

* Fix the style for real this time

* Add exceptions to the configure methods

* Apply suggestions from code review

---------

Co-authored-by: modmuss <modmuss50@gmail.com>
2024-01-28 12:56:09 +00:00
apple502j
707e4d1bfd
Refactor resource loader internals (#3473)
* First step toward fixing resource pack grouping

* Placeholder pack and pack dependency

* Various fixes

* Fix wrong variable in serialization code

* Hide packs in PackScreen and DatapackCommand

* Apparently Japanese people aren't alone in having their currency signs used as special chars...

* Inject directly to Pack

* Add temporary logging, fix bug

* Add proper sorting

* Improve logging

* Fix duplicate name registration

* Fix client pack handling

* Fix FMJ

* Stop using interface injection for internal interface

* Delete unused GroupResourcePack

* Move refreshAutoEnabledPacks to util

* Improve logging

* Make a few things private

* Use vanilla metadata serialization logic

* Improve javadoc

* Add junit test

* Some final refactors

* Update ja_jp.json

---------

Co-authored-by: modmuss <modmuss50@gmail.com>
2024-01-28 12:55:54 +00:00
modmuss50
bb7686d183 Bump version 2024-01-22 18:03:08 +00:00
deirn
2e5ac54849
send c:register packet for play phase instead of config (#3544) 2024-01-22 17:57:22 +00:00
modmuss50
31787236d2 Bump version 2024-01-19 11:19:20 +00:00
PepperCode1
0d29db7657
Add AtlasSourceTypeRegistry (#3504) 2024-01-19 11:14:49 +00:00
Syst3ms
25e1b4769d
Data Attachment API (#3476)
* Data Attachment API

* javadoc

* Remove AttachmentSerializer & independent syncability and persistence

- removed AttachmentSerializer in favor of codecs
- renamed serializability to "persistence"
- made persistence and syncability independent switches
- reworked convenience registry methods to use Suppliers from the get-go

* Move some serialization-related methods to impl

- changed logger name

* rename Attachment to AttachmentType

* Added DefaultedAttachmentType and reworded Javadoc

* add warning in getAttached

* javadoc

* fix defaulted API

* Add unit tests

* remove DefaultedAttachmentType, add helper methods

bikeshedding inbound

* add more unit tests

* add testmod

it works

* stash syncing for a further PR

* missed license header

* address most reviews

* more reviews

* naming convention

* fix tyop

* fix invalid file name error

* simplify API in the absence of sync

It was established that the presence of a codec might be useful for other things than persistence, and while this seems to couple the two, the API can be changed later in a backward-compatible way if need be.

* couple codec with persistence

committing to the change I mentioned previously

* little fixes

* Fix mixins + requests

- Copy attachments on entity copy,& with a customizable flag in the case of player respawn
- Call relevant change-notifying methods when calling setAttached on BEs and chunks
- Change persistence key
- Fix mixin visibility

* Write tests for entity copy

* replace mixin by COPY_FROM event

* missed license header

* more advanced copy mechanics

- attachments require an EntityCopyHandler to be copied across entities
- a copy handler is automatically derived if there's a codec
- updated javadoc for chunk and BE targets

* Revert "more advanced copy mechanics"

This reverts commit 3f53b554fb.

* replaced complicated API by a stern warning

- also handled cross-world entity teleportation

* add gametest

* fix compilation

* flipped boolean

* forgot some more bools to flip

* requests

* fix FMJ

* fix BE mixin and add gametest

* add client player entity copying

* Use new mob conversion event

---------

Co-authored-by: modmuss <modmuss50@gmail.com>
2024-01-19 11:14:33 +00:00
modmuss50
502a698e69 Bump version 2024-01-17 18:04:56 +00:00
deirn
bf1eca5483
fix login network addon not properly initialized (#3531) 2024-01-17 17:55:42 +00:00
modmuss50
e572f21602 Bump version 2024-01-15 13:54:42 +00:00
modmuss
a438717a2c Update to loom 1.5 (#3515)
* Update to loom 1.5

* Continue to use the mixin AP for now.

* Bump

(cherry picked from commit 05ec3fa1a9)
2024-01-15 13:41:00 +00:00
Jared
85d85a93b5
Don't tick gametests if the server isn't ticking (#3528)
* Don't tick gametests if the server isn't ticking

* Fix import order
2024-01-15 13:40:07 +00:00
modmuss
d6f2b0841c
Stack aware getFoodComponent (#3520)
* Stack aware `getFoodComponent`

Co-authored-by: Phoupraw <50520903+phoupraw@users.noreply.github.com>

* Back to redirects

---------

Co-authored-by: Phoupraw <50520903+phoupraw@users.noreply.github.com>
2024-01-15 13:39:30 +00:00