* Improve loot table API
Alternative to #629.
- Deprecates all classes and methods that use outdated Yarn names.
- Adds FabricLootTable and FabricLootTableBuilder to replace
the LootSupplier naming variants.
- Deprecates LootEntryTypeRegistry and LootJsonParser
as their functionality is exposed in vanilla now.
- Adds methods to FabricLootPoolBuilder for working
with collections as builder parameters.
- FabricLootPool and FabricLootTable/Supplier now return immutable lists
instead of modifiable fixed-size ones.
Still WIP: LootTableLoadingCallback uses the deprecated FabricLootSupplier.
Update fabric-loot-tables-v1/src/main/java/net/fabricmc/fabric/api/loot/v1/FabricLootTableBuilder.java
Co-authored-by: i509VCB <i509vcb@gmail.com>
Fix compilation
Create loot table API v2
Move incorrect classes and revert unnecessary change
Add test for replacing loot tables
Document FabricLootPools
builder() -> create()
Add accessor for LootPool.bonusRolls
Add loot pool builder method for bonus rolls
Use Blocks.DIRT.getLootTableId() instead of raw string in v1 loot test mod
Make links in deprecation docs cleaner
Make FabricLootPoolBuilder.copyFrom(pool, true) also copy bonus rolls
...and mention it in the javadoc
Remove copyFrom from v2 builders
It seems like a maintainability mess if Mojang ever decides
to extend loot tables, and the chosen boolean flags are arbitrary.
It also doesn't really have use cases apart from the internal use
in the copyOf methods, and even then users can replicate its functionality
with the other API methods.
Rename 'supplier' to 'table' in LootManagerMixin
Add 'stable' lifecycle to loot-table-api-v2, deprecate v1
Add internal comment for implementors about updates
Cancel all remaining callbacks when a loot table is replaced
Remove unused shadowed logger from LootManagerMixin
Migrate subproject versioning to new system
Start the AW migration
Update test mod
* Use interface injection
* Fix some issues
* Remove outdated bonusRolls test from LootTest
It's a vanilla feature now.
* Create transitive access widener module
* Replace LootTableLoadingCallback with two events
* Use friendlier exception message
* Add resource source tracking
* Add loot table sources
* Add resource pack source for DefaultResourcePack$1 (anon resource)
* Add license header
* Make FabricResource an internal API in resource loader
* Remove my TAW module
* Add loot table-related TAWs
* Run CI
* Fix LootUtil.determineSource giving null values
* Clarify LootUtil comment
* Rename loot-table-api => loot-api + minor comment changes
* Add README
* Fix mixin file name
* Use ImmutableMap.Builder instead of HashMap.computeIfAbsent in loot event impl
* Prefix accessor methods with fabric_ to prevent conflicts with loot v1
* Document mixins
* Document mixins more extensively
* Improve NRMMixin comments
* Change weird wording in FabricResourceImpl
* Minor updates
- Support new built-in mod respack source
- Fix ResourceMixin comment
- Add more docs to LootTableEvents.MODIFY
- Add package-info
* Add license header
* Fix missing some chunk unloads events leading to a possible memory leak. (#1820)
* Update fix for 1.18.2. Fixes#2206
Co-authored-by: modmuss50 <modmuss50@gmail.com>
* Make `crash-report-info` print mods in a tree form
* Bump required loader version
* Add mods to a list and sort instead of using a TreeSet
* Remove the `:` between id and version and change style in loop
* TooltipComponent API (#1695)
* TooltipComponent API
* Add warning
* Fix handling of orphaned registry entries (#1759)
* Fix handling of orphaned registry entries
* Fix handling of orphaned registry entries in RegistrySyncManager
* Transfer API: bugfixes and improvements (#1762)
* Fix SingleVariantItemStorage extraction bug
* Inventory wrappers: reuse the original stack more aggressively
* Add some filtered overloads to StorageUtil methods
* Override PlayerInventoryStorage#insert to call #offer
* Add small comment regarding predicates
* Bump version
* Fix refamp generation for gametest API. Fixes#1722
* Bump version.
* Add two more sleep events (#1755)
* Add event for setting bed occupation state
* Add wake up pos event and update tests
* Bump version
Just in case. I have a bad feeling that
this could become a patch version otherwise.
* Add code tags for true/false/null in EntitySleepEvents jd
* Add Dynamic annotations for lambda body mixins
* Update class javadoc to contain the new events
* Bump version
* Fix Registry.GAME_EVENT not being synced.
* Updated mappings to yarn 1.17.1+build.63 (#1786)
* Updated mappings to yarn 1.17.1+build.63
* Forgot some bits.
* Forgot to reeable
* Make biome & dimension api stable. And change usage around @Deprecated (#1783)
* Make biome & dimension api stable (for 1.17). Remove the usage of @Deprecated for other experimental modules.
The @Deprecated should be used for experimental/volatile APIs that are highly likely to change.
* Apply suggestions from code review
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* ItemGroup API: Remove return and call super so all others ItemStack's get appended (#1617)
* Remove return and call super so all others ItemStack's get appended
* Add method to FabricItemGroupBuilder to pass ItemGroup with appendItems and change stacksForDisplay to a BiConsumer
* Update ItemGroupBuilder javadoc and add example to testmod
* Remove leftover aw
* Update fabric-item-groups-v0/src/main/java/net/fabricmc/fabric/api/client/itemgroup/FabricItemGroupBuilder.java
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Update fabric-item-groups-v0/src/testmod/java/net/fabricmc/fabric/test/item/group/ItemGroupTest.java
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
* Remove used import in ItemGroupTest
* Clean up
* Fix damn checkstyle
* Change version to 0.3.0
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
* Bump version
* Add tag-based mining level API, fix and deprecate FabricBlockSettings.breakByTool (#1629)
* Mining Level API, part 1
* Fix incorrect netherite mining level in MiningLevelManager docs
* Add some format checks in dynamic mining level tag checking
* Add mining level API test mod
* Grammar
* Add cursed basic support for the tool attribute api
* Fix tool attribute JD
* Add proper compat for tool attribute api
Also fixes the remaining bugs in it!
* Update license headers
* stuff
* better comments
* more test mod work
* more
* Fix test mod
* i'm done with this module
* Address some code review things
* Use Reference2IntMap (basically IdentityHashMap for int values)
* Prefix mixin handlers with fabric$
* Add missing license header
* Update fabric-object-builder-api-v1/src/main/java/net/fabricmc/fabric/api/object/builder/v1/block/FabricBlockSettings.java
* Resolve liach's comment
* Update to use TagFactory
* Add event phases (#1669)
* Proof of concept
* Simplify and document
* Allow events to be registered with default phases
* Use modified Kosaraju for the toposort, and add test for cyclic dependency graphs
* Separate phase-related functionality in an EventPhase class
* Revert "Separate phase-related functionality in an EventPhase class"
This reverts commit e433f348f4.
* Ensure that the phase order is deterministic
* Add pretty graphs
* Add a test, fix a bug, only do one sort for every constraint registration
* Environmental renderers (#1727)
* Environmental Renderers
* Remove defunt hideClouds and hideWeather
* Pushed missing License
* Push checkstyle fixes
* remove unused
* Unwrapped the test mod sky rendering.
* Added a first attempt at javadoc.
* Forgot a blank line
* Moved Environment references out of class
* Moved Lamda functions for fog override, thick fog usage and fog color adjustment to their own interfaces and gave them proper javadoc.
* Made FabricSkyProperties private
* PURGE THE H...I mean FabricSkyPropertyBuilder and FabricSkyProperties.
- Reverted unintentional mixin changes
- Fix various typo errors that were pointed out.
- Added missing javadocs and added the ability to override.
* Forgot some pluggin in some overrides.
* Added missing javadoc suggestion
* Changed api a bit so that it fires a exception if renderer not being overridden and one already exists.
* Split Implemtnation and Interface
* Forgot a license
* Added WorldRenderContext to Renderers
* Added logging
* Added missing javadocs and removed the override option.
* Removed INSTANCE
* Environmental Renderers
* Remove defunt hideClouds and hideWeather
* Pushed missing License
* Push checkstyle fixes
* remove unused
* Unwrapped the test mod sky rendering.
* Added a first attempt at javadoc.
* Forgot a blank line
* Moved Environment references out of class
* Moved Lamda functions for fog override, thick fog usage and fog color adjustment to their own interfaces and gave them proper javadoc.
* Made FabricSkyProperties private
* PURGE THE H...I mean FabricSkyPropertyBuilder and FabricSkyProperties.
- Reverted unintentional mixin changes
- Fix various typo errors that were pointed out.
- Added missing javadocs and added the ability to override.
* Forgot some pluggin in some overrides.
* Added missing javadoc suggestion
* Changed api a bit so that it fires a exception if renderer not being overridden and one already exists.
* Split Implemtnation and Interface
* Forgot a license
* Added WorldRenderContext to Renderers
* Added logging
* Added missing javadocs and removed the override option.
* Removed INSTANCE
* Fixed Issues
* Fixed formatting issue.
* completed Juuxl's suggestions and removed null check on adding skyproperties. Changed SkyProperties registering to take an Identifier. Registration turns out to be only adding new options to the "effects" entry of dimension type jsonjson.
* Forgot to reenable this.
* Just did suggested tweaks
* Changed SkyProperties to DimensionEffects
* Pushed suggestions of Haykam and apple502j
* Added missing changes from sky properties to dimension effects.
* Corrected me being inconsistent.
* Forgot to remove import.
* Impliments
https://github.com/FabricMC/fabric/pull/1727#discussion_r734988305https://github.com/FabricMC/fabric/pull/1727#discussion_r734988265
* Implements https://github.com/FabricMC/fabric/pull/1727#discussion_r730429748
* Last minute tweak. Runnable that controls fog runs right before dimension spefific rendering is done. Based on more subtle issues discovered while working api with twilight forest.
Co-authored-by: AlphaMode <AlphaModeYT@gmail.com>
* Another wave of transfer API improvements (#1801)
* Another wave of transfer API improvements
* Cleaner implementation of FilteringStorage#...Of
* Undo colored name for water and lava variants
* Custom fluid renderers and enhanced vanilla fluid renderer customization (#1687)
* Implement custom fluid rendering
* Move custom renderers in FluidRenderer mixin and add overlay sprite support to FluidRenderHandlers
* Add vanilla-like fluid renderer. Maybe very unnecessary, might remove.
* Optimize imports
* Allow custom fluid renderers to call the default renderer. Re-add DEFAULT.
* Add interface to implement by blocks that enforces overlay texture on fluids
* Some comments
* Simplify API and remove DefaultLikeFluidRenderer
* Make simple renderer overlay texture nullable
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
* Expand test mod
* Checkstyle and licenses
* Easy shortcut for custom colored vanilla water fluids
* Easy way to register a renderer for two (still+flowing) fluids
* Update fabric-rendering-fluids-v1/src/main/java/net/fabricmc/fabric/api/client/render/fluid/v1/FluidRenderHandlerRegistry.java
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Update fabric-rendering-fluids-v1/src/main/java/net/fabricmc/fabric/mixin/client/rendering/fluid/MixinFluidRenderer.java
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
Co-authored-by: modmuss50 <modmuss50@gmail.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Bump versions
All of the version need to be bumped due to fabric-api-base being updated, this highlights the need for a better solution.
* Target the void world in the DimensionalRenderingTest
It's a bit too obnoxious for the overworld.
* Fix shears being the ultimate mining tool (#1809)
* Add detail about default value to MiningLevelManager jd
* Fix shears being the ultimate mining tool
In more technical terms, fix an invalid
comparison in TaggedToolsModdedBlocksToolHandler.
The code was supposed to check if the tool's
mining level was at least the block's minimum
mining level. Instead, the check succeeded
whenever the block required a tool
(min level >= 0).
* WIP fixing tool attribute api bugs
* Fix mostly everything
* Simplify to (== 0) with explanation
* A less breaking workaround for https://github.com/FabricMC/fabric/issues/1806 (#1811)
* A less breaking workaround for https://github.com/FabricMC/fabric/issues/1806
* Checkstyle
* Bump version
* Update Loom and Loader. Cleanup/improve buildscript. (#1802)
Co-authored-by: shartte <shartte@users.noreply.github.com>
* Fix missing some chunk unloads events leading to a possible memory leak. (#1820)
* Fix crash when loading resources from a UNC (windows) network share.
See: https://bugs.openjdk.java.net/browse/JDK-8178726
* Update ResourceManagerHelper.java
* Update ResourceManagerHelperImpl.java
* Update ResourceManagerHelperImpl.java
* attempt to get rid of trailing whitespace
* works
* Update the test mod
* Split TestPack to check if unnamed packs still load and display correctly
* update javadoc
* bump testmod version
* Update fabric-resource-loader-v0/src/main/java/net/fabricmc/fabric/api/resource/ResourceManagerHelper.java
Co-authored-by: LambdAurora <aurora42lambda@gmail.com>
* Use modid in description
* Add lang
Co-Authored-By: LambdAurora <email@lambdaurora.dev>
* Update fabric-resource-loader-v0/src/main/java/net/fabricmc/fabric/impl/resource/loader/ResourceManagerHelperImpl.java
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Fix optional server resource loading
* small changes and adhere to checkstyle
* Remove ResourcePackProfileAccessor from mixin json
* bump pack_format
Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com>
Co-authored-by: BasiqueEvangelist <basiqueevangelist@yandex.ru>
Co-authored-by: modmuss50 <modmuss50@gmail.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Waterpicker <Waterpickerenternity@gmail.com>
Co-authored-by: AlphaMode <AlphaModeYT@gmail.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Shadew <11669132+FoxShadew@users.noreply.github.com>
Co-authored-by: shartte <shartte@users.noreply.github.com>
Co-authored-by: LambdAurora <aurora42lambda@gmail.com>
Co-authored-by: LambdAurora <email@lambdaurora.dev>
Co-authored-by: deirn <deirn@bai.lol>
* Modernize Indigo
- Restructure ItemRenderContext to be more efficient and consistent with block rendering
- Remove unnecessary code including CompatibilityHelper
- Add Unique annotations to fields added by Indigo
- Fix typos
- Organize imports
* Remove unused import
* Fix bugs
- Fix enchantment glint not rendering on item models
- Fix QuadView#copyTo not copying enough data
- Make ItemRenderContext vertex consumer calculation mirror vanilla and be more efficient
* Clear the target quad's material
* Tweaks
- Retain material during copyTo instead of clearing it
- Standardize mixins
* Direct return
- Return from ItemRenderContext#quadVertexConsumer instead of assigning value to variable
* Add framework for common-tags-v1
* Add javadoc to fabric tool tags
* Fix wrong package arrangement
* Add some more tags
* Add more biome tags
Thanks to TelepathicGrunt for the suggestions
* Update fabric-common-tags-api-v1/src/main/java/net/fabricmc/fabric/api/tags/v1/CommonEnchantmentTags.java
Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>
* Update fabric-common-tags-api-v1/src/main/java/net/fabricmc/fabric/api/tags/v1/CommonEnchantmentTags.java
Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>
* Clarify enchantment tags
* Add no-shulker tag
* Add minecart tag
* Begin work on datagen and populating tags
* Add bucket tags
* First pass at populating biome tags
* Add boat tag
* Fix missing inclusion of f:shears into c:shears
* Hide fabric tool tags in datagen
* Add weapon damage enhancement tag
* Change impl package name to be inline with rest of fapi
* Rename enchantment tags
* Some cleanup
* Populate blocktag datagen
Remove crops tag
* Add javadoc links to vanilla counterparts
* Move datagen to its own sourceset
* Fix package names for checkstyle
* Populate more entries
* Remove exclusion tag
* Add license headers
Fix checkstyle
* Add missing nether quarts to ores tag
* Use `worldgen/biome` instead of `biomes` for biome tags
Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>
* Manually include all biomes for overworld
* Remove ancient debris from NetheriteOres
* Add and populate glass tags
* Add and populate movement enhancement
* Break up item tags
* Add armour damage reduction tag
* Add missing ore and related tags
* Fix quartz tags
* Add floral tag
* Add golden carrot
* Correct some biome tag issues
* Separate SNOWY_PLAINS and PLAINS
* Add SNOWY tag and remove snowy biomes from ICY
* Correct enchantment tag
Remove silk touch tag
* Fix more biome issues
* Add deep and shllow ocean tags
* Add no-move tag
* Remove netherite ores
* Add shulker tags
* Add raw ore
* Add dye tags
* Fif dye tags
* Fix typo
* Document some biome tags where the naming may not be clear
* Remove tag mirroring for blocks and items
* Rename module
Remove unused methods
* Rename impl package
* Rename packages and module
* Rename folder
* Rename api classes
* Add generateResources task to cover all resource generation tasks.
* Add generated tags to repo
* Fix ocean tag excluding shallow ocean
* Iterate registry to generate foods tag
* Remove cache, add to gitignore
* Rename generated folder
Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>
Co-authored-by: modmuss50 <modmuss50@gmail.com>
- **(Slightly source-breaking change)** Change the return type of `Storage#iterator` and `Storage#iterable` from `Iterator<StorageView<T>>` to `Iterator<? extends StorageView<T>>` to allow returning a list directly. Most modders shouldn't be affected by this (this only broke one call site in the whole module).
- Precise that using the iterator or a view after the transaction is closed is "undefined behavior". Also specify that calling remove on the iterator is not allowed.
- Add `StorageView#getUnderlyingView` to be able to tell if some views are equal. This is useful to **compute the contents of multiple storage views without duplicates** (see testmod).
- Expose the lifecycle of the transaction manager cleanly with an enum.
- Definalize some methods in `SingleStackStorage` to allow custom implementations of some of them if needed.
- Add a note to `BlockApiLookup` to fix#1998.
- Play the composter empty sound when it is emptied through the transfer API, as a comment in the source code suggests.
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Add methods to the FabricBlockEntityTypeBuilder class for adding additional blocks
* Fix the FabricBlockEntityTypeBuilder class creating a fixed-size initial blocks list
* Document the FabricBlockEntityTypeBuilder#addBlock method
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Document the FabricBlockEntityTypeBuilder#addBlocks method
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Add tests for the FabricBlockEntityTypeBuilder class
* Fix license violations in the BlockEntityTypeBuilderTest class
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Add transitive AW module with block constructors
* Add various registries to transitive AW module
* Fix module name in README, add skip flags to class reading
* Add reasons for TAWs, document Block ctor finding algorithm