* Add framework for common-tags-v1 * Add javadoc to fabric tool tags * Fix wrong package arrangement * Add some more tags * Add more biome tags Thanks to TelepathicGrunt for the suggestions * Update fabric-common-tags-api-v1/src/main/java/net/fabricmc/fabric/api/tags/v1/CommonEnchantmentTags.java Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> * Update fabric-common-tags-api-v1/src/main/java/net/fabricmc/fabric/api/tags/v1/CommonEnchantmentTags.java Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> * Clarify enchantment tags * Add no-shulker tag * Add minecart tag * Begin work on datagen and populating tags * Add bucket tags * First pass at populating biome tags * Add boat tag * Fix missing inclusion of f:shears into c:shears * Hide fabric tool tags in datagen * Add weapon damage enhancement tag * Change impl package name to be inline with rest of fapi * Rename enchantment tags * Some cleanup * Populate blocktag datagen Remove crops tag * Add javadoc links to vanilla counterparts * Move datagen to its own sourceset * Fix package names for checkstyle * Populate more entries * Remove exclusion tag * Add license headers Fix checkstyle * Add missing nether quarts to ores tag * Use `worldgen/biome` instead of `biomes` for biome tags Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> * Manually include all biomes for overworld * Remove ancient debris from NetheriteOres * Add and populate glass tags * Add and populate movement enhancement * Break up item tags * Add armour damage reduction tag * Add missing ore and related tags * Fix quartz tags * Add floral tag * Add golden carrot * Correct some biome tag issues * Separate SNOWY_PLAINS and PLAINS * Add SNOWY tag and remove snowy biomes from ICY * Correct enchantment tag Remove silk touch tag * Fix more biome issues * Add deep and shllow ocean tags * Add no-move tag * Remove netherite ores * Add shulker tags * Add raw ore * Add dye tags * Fif dye tags * Fix typo * Document some biome tags where the naming may not be clear * Remove tag mirroring for blocks and items * Rename module Remove unused methods * Rename impl package * Rename packages and module * Rename folder * Rename api classes * Add generateResources task to cover all resource generation tasks. * Add generated tags to repo * Fix ocean tag excluding shallow ocean * Iterate registry to generate foods tag * Remove cache, add to gitignore * Rename generated folder Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com> Co-authored-by: modmuss50 <modmuss50@gmail.com> |
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.github | ||
fabric-api-base | ||
fabric-api-lookup-api-v1 | ||
fabric-biome-api-v1 | ||
fabric-blockrenderlayer-v1 | ||
fabric-command-api-v1 | ||
fabric-commands-v0 | ||
fabric-containers-v0 | ||
fabric-content-registries-v0 | ||
fabric-convention-tags-v1 | ||
fabric-crash-report-info-v1 | ||
fabric-data-generation-api-v1 | ||
fabric-dimensions-v1 | ||
fabric-entity-events-v1 | ||
fabric-events-interaction-v0 | ||
fabric-events-lifecycle-v0 | ||
fabric-game-rule-api-v1 | ||
fabric-gametest-api-v1 | ||
fabric-item-api-v1 | ||
fabric-item-groups-v0 | ||
fabric-key-binding-api-v1 | ||
fabric-keybindings-v0 | ||
fabric-lifecycle-events-v1 | ||
fabric-loot-tables-v1 | ||
fabric-mining-level-api-v1 | ||
fabric-models-v0 | ||
fabric-networking-api-v1 | ||
fabric-networking-v0 | ||
fabric-object-builder-api-v1 | ||
fabric-particles-v1 | ||
fabric-registry-sync-v0 | ||
fabric-renderer-api-v1 | ||
fabric-renderer-indigo | ||
fabric-renderer-registries-v1 | ||
fabric-rendering-data-attachment-v1 | ||
fabric-rendering-fluids-v1 | ||
fabric-rendering-v0 | ||
fabric-rendering-v1 | ||
fabric-resource-conditions-api-v1 | ||
fabric-resource-loader-v0 | ||
fabric-screen-api-v1 | ||
fabric-screen-handler-api-v1 | ||
fabric-textures-v0 | ||
fabric-transfer-api-v1 | ||
fabric-transitive-access-wideners-v1 | ||
gradle | ||
src/main/resources | ||
.editorconfig | ||
.gitignore | ||
build.gradle | ||
checkstyle.xml | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
HEADER | ||
LICENSE | ||
README.md | ||
settings.gradle |
Fabric API
Essential hooks for modding with Fabric.
Fabric API is the library for essential hooks and interoperability mechanisms for Fabric mods. Examples include:
- Exposing functionality that is useful but difficult to access for many mods such as particles, biomes and dimensions
- Adding events, hooks and APIs to improve interopability between mods.
- Essential features such as registry synchronization and adding information to crash reports.
- An advanced rendering API designed for compatibility with optimization mods and graphics overhaul mods.
Also check out Fabric Loader, the (mostly) version-independent mod loader that powers Fabric. Fabric API is a mod like any other Fabric mod which requires Fabric Loader to be installed.
For support and discussion for both developers and users, visit the Fabric Discord server.
Using Fabric API to play with mods
Make sure you have install fabric loader first. More information about installing Fabric Loader can be found here.
To use Fabric API, download it from CurseForge, GitHub Releases or Modrinth.
The downloaded jar file should be placed in your mods
folder.
Using Fabric API to develop mods
To setup a Fabric development environment, check out the Fabric example mod and follow the instructions there. The example mod already depends on Fabric API.
To include the full Fabric API with all modules in the development environment, add the following to your dependencies
block in the gradle buildscript:
Groovy DSL
modImplementation "net.fabricmc.fabric-api:fabric-api:FABRIC_API_VERSION"
Kotlin DSL
modImplementation("net.fabricmc.fabric-api:fabric-api:FABRIC_API_VERSION")
Alternatively, modules from Fabric API can be specified individually as shown below (including module jar to your mod jar):
Groovy DSL
// Make a collection of all api modules we wish to use
Set<String> apiModules = [
"fabric-api-base",
"fabric-command-api-v1",
"fabric-lifecycle-events-v1",
"fabric-networking-api-v1"
]
// Add each module as a dependency
apiModules.forEach {
include(modImplementation(fabricApi.module(it, FABRIC_API_VERSION)))
}
Kotlin DSL
// Make a set of all api modules we wish to use
setOf(
"fabric-api-base",
"fabric-command-api-v1",
"fabric-lifecycle-events-v1",
"fabric-networking-api-v1"
).forEach {
// Add each module as a dependency
modImplementation(fabricApi.module(it, FABRIC_API_VERSION))
}
Instead of hardcoding version constants all over the build script, Gradle properties may be used to replace these constants. Properties are defined in the gradle.properties
file at the root of a project. More information is available here.
Contributing
See something Fabric API doesn't support, a bug or something that may be useful? We welcome contributions to improve Fabric API.
Check out the Contributing guidelines*.
* The contributing guidelines are work in progress
Modules
Fabric API is designed to be modular for ease of updating. This also has the advantage of splitting up the codebase into smaller chunks.
Each module contains its own README.md
* explaining the module's purpose and additional info on using the module.
* The README for each module is being worked on; not every module has a README at the moment