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- reworked mod resource loading again - added `Loader::addTexturePath` and `Loader::removeTexturePath` for texture pack managers to add search paths - added `LayerBG.hpp` header with `createLayerBG` function for creating the blue background GD layers have |
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.. | ||
BasedButton.hpp | ||
BasedButtonSprite.hpp | ||
ColorPickPopup.hpp | ||
GeodeUI.hpp | ||
IconButtonSprite.hpp | ||
InputNode.hpp | ||
ListView.hpp | ||
MDPopup.hpp | ||
MDTextArea.hpp | ||
Notification.hpp | ||
Popup.hpp | ||
SceneManager.hpp | ||
Scrollbar.hpp | ||
ScrollLayer.hpp | ||
SelectList.hpp | ||
TextRenderer.hpp |