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5 changed files with 37 additions and 13 deletions
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@ -10,8 +10,7 @@
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* Rewritten matjson library
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* Settings V2 completely removed, use V3 now
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* `JsonChecker` removed
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* Add new system for ordered hook priority (673317d, 6db3084)
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* See docs: LINK HERE!!
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* Add new system for ordered hook priority, [see docs](https://docs.geode-sdk.org/tutorials/hookpriority) (673317d, 6db3084)
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* C++20 coroutine support for `geode::Task`, [see docs](https://docs.geode-sdk.org/tutorials/tasks#coroutines) (e61b2c0, ab196b9)
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* Add `Task::chain`, [see docs](https://docs.geode-sdk.org/tutorials/tasks#chaining-tasks) (3248831)
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* Single page local mods list (efb1fbf)
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@ -164,7 +164,27 @@ function(setup_geode_mod proname)
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set(HAS_HEADERS Off)
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endif()
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if (HAS_HEADERS AND WIN32)
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if (GEODE_BUNDLE_PDB AND WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
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if (HAS_HEADERS)
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add_custom_target(${proname}_PACKAGE ALL
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DEPENDS ${proname} ${CMAKE_CURRENT_SOURCE_DIR}/mod.json
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COMMAND ${GEODE_CLI} package new ${CMAKE_CURRENT_SOURCE_DIR}
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--binary $<TARGET_FILE:${proname}> $<TARGET_LINKER_FILE:${proname}> $<TARGET_PDB_FILE:${proname}>
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--output ${CMAKE_CURRENT_BINARY_DIR}/${MOD_ID}.geode
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${INSTALL_ARG} ${PDB_ARG}
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VERBATIM USES_TERMINAL
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)
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else()
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add_custom_target(${proname}_PACKAGE ALL
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DEPENDS ${proname} ${CMAKE_CURRENT_SOURCE_DIR}/mod.json
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COMMAND ${GEODE_CLI} package new ${CMAKE_CURRENT_SOURCE_DIR}
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--binary $<TARGET_FILE:${proname}> $<TARGET_PDB_FILE:${proname}>
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--output ${CMAKE_CURRENT_BINARY_DIR}/${MOD_ID}.geode
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${INSTALL_ARG} ${PDB_ARG}
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VERBATIM USES_TERMINAL
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)
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endif()
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elseif (HAS_HEADERS AND WIN32)
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# this adds the .lib file on windows, which is needed for linking with the headers
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add_custom_target(${proname}_PACKAGE ALL
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DEPENDS ${proname} ${CMAKE_CURRENT_SOURCE_DIR}/mod.json
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@ -817,7 +817,7 @@ namespace geode {
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// make the second event listener that waits for the mapper's task
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// and just forwards everything through
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static_cast<void*>(new EventListener<NewTask>(
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[handle](Event* event) mutable {
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[handle](typename NewTask::Event* event) mutable {
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if (auto v = event->getValue()) {
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NewTask::finish(handle.lock(), std::move(*v));
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}
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@ -330,9 +330,10 @@ void ModItem::updateState() {
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auto wantsRestart = m_source.wantsRestart();
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auto download = server::ModDownloadManager::get()->getDownload(m_source.getID());
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bool isDownloading = download && download->isActive();
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// If there is an active download ongoing, show that in place of developer name
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if (download && download->isActive()) {
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if (isDownloading) {
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m_updateBtn->setVisible(false);
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m_restartRequiredLabel->setVisible(false);
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m_developers->setVisible(false);
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@ -431,7 +432,7 @@ void ModItem::updateState() {
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m_bg->setColor("mod-list-errors-found"_cc3b);
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m_bg->setOpacity(isGeodeTheme() ? 25 : 90);
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}
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if (!wantsRestart && targetsOutdated) {
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if (!wantsRestart && targetsOutdated && !isDownloading) {
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LoadProblem problem = targetsOutdated.value();
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m_bg->setColor("mod-list-outdated-label"_cc3b);
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m_bg->setOpacity(isGeodeTheme() ? 25 : 90);
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@ -5,6 +5,7 @@
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#include <Geode/ui/GeodeUI.hpp>
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#include <server/DownloadManager.hpp>
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#include <Geode/binding/GameObject.hpp>
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#include <unordered_set>
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LoadModSuggestionTask loadModSuggestion(LoadProblem const& problem) {
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// Recommended / suggested are essentially the same thing for the purposes of this
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@ -183,19 +184,22 @@ server::ServerRequest<std::unordered_set<std::string>> ModSource::fetchValidTags
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return std::visit(makeVisitor {
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[](Mod* mod) {
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return server::getTags().map(
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[mod](auto* result) -> Result<std::unordered_set<std::string>, server::ServerError> {
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[mod](Result<std::unordered_set<std::string>, server::ServerError>* result)
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-> Result<std::unordered_set<std::string>, server::ServerError> {
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std::unordered_set<std::string> finalTags;
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auto modTags = mod->getMetadata().getTags();
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if (result->isOk()) {
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std::unordered_set<std::string> fetched = result->unwrap();
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// Filter out invalid tags
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auto modTags = mod->getMetadata().getTags();
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auto finalTags = std::unordered_set<std::string>();
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for (auto& tag : modTags) {
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if (result->unwrap().contains(tag)) {
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for (std::string const& tag : modTags) {
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if (fetched.contains(tag)) {
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finalTags.insert(tag);
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}
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}
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return Ok(finalTags);
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}
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return Ok(result->unwrap());
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return Ok(finalTags);
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},
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[](server::ServerProgress* progress) {
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return *progress;
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