Commit graph

197 commits

Author SHA1 Message Date
HJfod
5a677bf92c add LevelSearchLayer ids 2022-10-22 22:53:41 +03:00
HJfod
f5dbdff0d8 more workings
- update all ID setters to new system
 - move EnterLayerEvent to be automatically posted for all id registrers
2022-10-22 22:52:54 +03:00
HJfod
3ac13012ae Merge branch 'main' into layout 2022-10-22 22:40:38 +03:00
HJfod
e995beb2f9 redesign id registering again, now it's really good 2022-10-22 22:33:04 +03:00
HJfod
40300afb25 new id registering design that's pretty good now 2022-10-22 22:10:36 +03:00
alk
ad37fd5487
Update crashlog.cpp 2022-10-22 20:33:15 +03:00
alk
d192bee692
Update crashlog.cpp 2022-10-22 20:26:34 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main 2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c change some reinterpret_casts to static_casts 2022-10-22 20:19:58 +03:00
HJfod
46381e7cbc Merge branch 'main' into layout 2022-10-22 19:16:57 +03:00
Jollyc
32a1b7d903
Add files via upload 2022-10-22 09:05:11 -07:00
matcool
9446e995cf
make X_selector() macros not require using namespace cocos2d 2022-10-22 12:27:33 -03:00
HJfod
2ef03197b5 fix mac build
- move attribute & E -> T
2022-10-22 17:55:10 +03:00
HJfod
1dad98b235 Result stuff
- add NewResult
 - deprecate and nodiscard old Result
 - silence some warnings
2022-10-22 17:49:09 +03:00
camila314
c3878b8a20 Optimize TypeGen 2022-10-21 18:17:08 -05:00
altalk23
42a3c6de3c move wrap to seperate files 2022-10-20 22:45:43 +03:00
altalk23
2a7c9d1be6 only hash png ogg and mp3 files 2022-10-20 21:47:29 +03:00
altalk23
ea0a81a790 add krita files to gitignore (don't ask) 2022-10-20 21:19:15 +03:00
altalk23
4e7d044bd8 replace loader hashes with file name check temporarily 2022-10-19 13:34:39 +03:00
altalk23
fd291d51a9 fix windows garagelayer pad 2022-10-18 21:04:03 +03:00
HJfod
0b598b3d16 fix windows 2022-10-17 16:14:05 +03:00
HJfod
a0e56c044b fix macos build 2022-10-17 16:08:12 +03:00
HJfod
c07efcfe15 fix windows build
- include IncludeZlib.h instead of zlib.h
2022-10-17 15:57:32 +03:00
HJfod
38bebd67cd fix macos build
- add initializer_list constructor to `gd::vector`
2022-10-17 15:56:35 +03:00
HJfod
662a9e99f5 big cocos reworks
- remove cocos2dx folder
 - change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00
HJfod
843b1ac44f will revert this later 2022-10-17 12:25:56 +03:00
mat
f68530e943
for chloe 2022-10-16 23:28:20 -03:00
HJfod
86c1956790 Merge branch 'main' into layout 2022-10-17 00:05:14 +03:00
HJfod
0a1b5c9281 i forgot to add the LayerBG header 2022-10-16 21:37:18 +03:00
HJfod
ee68a73629 Merge branch 'main' into layout 2022-10-16 21:36:27 +03:00
HJfod
a38743d01d textureldr stuff
- reworked mod resource loading again
 - added `Loader::addTexturePath` and `Loader::removeTexturePath` for texture pack managers to add search paths
 - added `LayerBG.hpp` header with `createLayerBG` function for creating the blue background GD layers have
2022-10-16 21:34:16 +03:00
matcool
9e38af5070
add begin and end to gd::vector 2022-10-16 00:08:20 -03:00
HJfod
61fd9a50d7 make gd::vector satisfy value_type 2022-10-15 21:58:56 +03:00
HJfod
d2536f95ce who cares about the return type anyway then 2022-10-15 21:54:28 +03:00
HJfod
49c5bbf2eb use ranges instead of vector 2022-10-15 21:50:03 +03:00
HJfod
6fe9a5f2ce utils rework
- deprecate utils::vector and utils::container and replace them with utils::ranges
2022-10-15 21:45:53 +03:00
HJfod
787c0ba91c deprecate utils::vector and utils::container and replace them with
utils::ranges
2022-10-15 21:44:35 +03:00
HJfod
cc47d3dc88 use gd::vector instead of std::vector in geode::utils::vector 2022-10-15 20:31:11 +03:00
HJfod
4b842e5f2a v0.5.0
- add `CCFileUtils::get`
 - turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
 - fix MenuLayer crashes related to node IDs
 - remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
 - rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
fb22ca5734 fix MenuLayer nullptr derefs 2022-10-15 19:16:26 +03:00
HJfod
6b83463972 fix merge conflicts 2022-10-15 19:03:13 +03:00
HJfod
c926f69790 Merge branch 'main' into layout 2022-10-15 18:49:07 +03:00
HJfod
bb7bd87dfc ready for v0.4.8
- move LoadingLayer resource download info to loading text
2022-10-15 18:35:13 +03:00
HJfod
57b32182c8 update resources to use hashes again (CLI v1.0.6 should fix the issues) 2022-10-15 18:22:09 +03:00
matcool
7c410c4628
hotfix resources repair 2022-10-14 19:10:19 -03:00
matcool
1df4c898ac
neater 2022-10-14 19:09:33 -03:00
alk
bd97f25958
Change pch to not use Geode.hpp and change mod disable popup (#52)
* replace pch

* update disable popup
2022-10-14 23:42:35 +03:00
HJfod
150e1b509b workflow should now have cli. i think 2022-10-14 16:26:16 -03:00
HJfod
f9cda74b58 automatic resource repair
- loader checks if resources are correct at startup, if not, downloads them and replaces
 - add sha256 to hash
 - change hash to use paths instead of strings
 - cmake rework; GeodeFile.cmake now checks CLI version
 - add optional `DONT_INSTALL` argument to `create_geode_file`
 - test mods are now not installed by default
 - add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
HJfod
c210ab2f33 change CCArrayExt to use Ref 2022-10-14 16:26:16 -03:00