Commit graph

3841 commits

Author SHA1 Message Date
HJfod
e30669d9ad my hungry ass could not work as a brain surgeon 2022-10-26 23:57:07 +03:00
HJfod
ffc9287a61 small changes
- hook loadAssets instead loadFinished for target scene in geode::cocos::reloadTextures
 - add virtual destructor to BasicEventHandler that unlistens the handler
2022-10-26 23:42:59 +03:00
HJfod
6059a15dff add generic AEnterLayerEvent for my spooky textureldr stuff 2022-10-26 21:52:38 +03:00
HJfod
e37dd6dc55 add default constructor to VersionInfo finally 2022-10-26 19:52:44 +03:00
HJfod
ec8da8da87 add geode::cocos::reloadTextures utility 2022-10-26 17:56:52 +03:00
HJfod
a33bb71eda add CCScrollLayerExt::updateIndicators 2022-10-26 17:22:44 +03:00
HJfod
00928eb80f Merge branch 'main' into layout 2022-10-26 16:20:58 +03:00
HJfod
8340387fc9 fix CCArrayExt crashing on a nullptr array 2022-10-26 16:20:39 +03:00
HJfod
e97fad5a9a add early load option for mods 2022-10-26 00:50:33 +03:00
HJfod
6003efa18d add node attributes 2022-10-25 22:57:40 +03:00
HJfod
d6b42f2a0b add gd::vector::clear on mac 2022-10-25 22:06:11 +03:00
HJfod
7981add684 update changelog 2022-10-25 21:52:30 +03:00
HJfod
cae4728ac0 texture loading stuff
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
 - add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
 - add ranges::indexOf
 - fix ranges::move
 - add CCFileUtils::removeAllPaths on mac
 - make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
810b3b00ca update changelog 2022-10-25 21:49:13 +03:00
HJfod
c7cc2d4563 fix texture path adding order 2022-10-24 22:46:39 +03:00
HJfod
1d34bb138b move definition of ~HandleToSaved after Mod 2022-10-24 11:52:53 +03:00
HJfod
1277ac746f Merge branch 'main' into layout 2022-10-24 11:45:04 +03:00
HJfod
de64b87ede savedata stuff
* add event-based alternatives to the exported mod entry functions
 * add $on macro for listening to those alternatives
 * add automatically saved values API in the same vain as the settings API to mod
 * add ranges::find and ranges::move
2022-10-24 11:43:17 +03:00
matcool
6658b76267
ccGLBindTexture2D 2022-10-23 20:01:42 -03:00
matcool
0376ad49c2
you didnt see that 2022-10-23 19:37:08 -03:00
matcool
a00415937b
add some cocos2d bindings 2022-10-23 19:33:38 -03:00
HJfod
27224db75f fix ListView + GEODE_UNWRAP 2022-10-23 19:44:54 +03:00
HJfod
f6d2029280 fix MenuLayer::node not being static 2022-10-23 18:56:36 +03:00
HJfod
3278a1ff49 fix LevelBrowserLayer 2022-10-23 18:28:48 +03:00
HJfod
c6919b5565 Merge branch 'main' into layout 2022-10-23 18:02:20 +03:00
HJfod
71e1b251b2 change log: change change log 2022-10-23 18:01:42 +03:00
HJfod
17014b6302 add geode::cocos::switchToScene utility 2022-10-23 17:54:42 +03:00
alk
5a8bc843dc
Update JsonValidation.hpp to add missing GEODE_DLL 2022-10-23 16:39:33 +03:00
alk
a1c9063767
Merge pull request #60 from geode-sdk/altalk
add json validation to source
2022-10-23 16:27:50 +03:00
altalk23
483eb198fd add json validation to source 2022-10-23 16:22:27 +03:00
HJfod
86a87b00a4 remove deprecation warning from old result 2022-10-23 16:09:01 +03:00
HJfod
cecc96cb33 add open config button 2022-10-23 16:03:14 +03:00
HJfod
0a0a34eb5c some minor changes
- add Mod::getPackagePath as a replacement for Mod::getPath
 - add new geode/config directory for mods' config files
 - add Mod::getConfigDir for getting the mod's config directory
 - add libfmod.dylib and auto-move it in actions
 - add open save directory button to mod settings popup
2022-10-23 15:23:55 +03:00
HJfod
c067b4d0de Merge branch 'main' into layout 2022-10-23 14:57:01 +03:00
HJfod
42d51e3cdc update build workflow to match layout branch 2022-10-23 14:56:16 +03:00
HJfod
b42d6ae2cc add CCObject::copy 2022-10-23 14:43:27 +03:00
HJfod
daf16a20da make sure macos cocos funcs are definitions and not declarations 2022-10-23 14:29:35 +03:00
HJfod
092bee1bf4 add using namespace cocos2d 2022-10-23 14:25:50 +03:00
HJfod
fa9d48a170 add all CCArray definitions on mac 2022-10-23 14:23:28 +03:00
HJfod
bd67102575 add definition of CCArray::exchangeObject on mac 2022-10-23 14:02:53 +03:00
HJfod
2fd0b02edb fix $register_ids not working on clang 2022-10-23 13:46:06 +03:00
HJfod
cd152e7c25 fix resource artifact pushing 2022-10-23 13:42:39 +03:00
HJfod
0948e5cb74 update build.yml
- fix windows-specific platform commands not being run
 - add ccache on windows
2022-10-23 12:42:59 +03:00
HJfod
fdbc7344b3 update actions
- move resource uploading action later in the chain
 - try to fix clang build
2022-10-23 12:38:31 +03:00
HJfod
adcfed3923 update github actions
- publish resources as an artifact (from windows)
 - artifacts are now labelled as geode-{version}-{platform}
 - only run publish on main branch
2022-10-23 12:33:13 +03:00
HJfod
1017f96e19 Merge branch 'main' into layout 2022-10-23 11:58:00 +03:00
HJfod
67510e7494 bump version to v0.6.1 for CLI update fix 2022-10-23 11:56:17 +03:00
HJfod
6501fcc665 id fixes 2022-10-22 23:11:02 +03:00
HJfod
b62de213a7 Merge branch 'main' into layout 2022-10-22 22:55:46 +03:00
HJfod
305b37bab5 update changelog, hopefully we can actually get v0.6.0 released now 2022-10-22 22:55:28 +03:00