Commit graph

240 commits

Author SHA1 Message Date
altalk23
9838f51f07 Merge branch 'altalk' of https://github.com/altalk23/geode into altalk 2022-12-02 18:41:08 +03:00
altalk23
0803f83355 completely replace result impl - TODO: fix unzip 2022-12-02 18:40:51 +03:00
HJfod
a11c526066 fix file::createDirectory + fix Notification warning 2022-12-01 22:44:44 +02:00
HJfod
a8cc48f35a Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-12-01 22:43:11 +02:00
HJfod
66d12395e1 work on new index
- add PlatformID::from string
2022-12-01 22:42:49 +02:00
ConfiG
33ccfdfd35
fix wrong usage of create_directory(ies) api 2022-12-01 17:11:44 +03:00
HJfod
8126175eaa remove geodeRoot 2022-11-30 18:37:15 +02:00
HJfod
2c78b8e620 cleanup
- add CCArray::firstObject and CCArray::removeFirstObject
 - add minizip zip headers and sources (going to add file::Zip class soon)
 - redesign Notifications to be simpler
 - rework Result to not have dual implementations
 - Result::expect now has one default named argument for formatting the error in
2022-11-30 17:07:05 +02:00
HJfod
c113e97844 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-11-30 13:15:03 +02:00
alk
298593ada8
remove the bandaid 2022-11-30 14:13:20 +03:00
alk
ed4f4e4bf7
Update addresser.hpp with a bandaid 2022-11-30 14:12:23 +03:00
HJfod
f18353c2af cleanup
- rewrote Loader to have a public loading API
 - moved logging away from Loader
 - moved texture path handling away from Loader into CCFileUtils, added new functions there for that
 - bumped version to v0.7.0
 - moved ModInfo to its own header
 - added early loading support through mod.json instead of loader stuff
 - wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
 - renamed `src/load` to `src/loader`
 - other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
516393ae99 merge utils to be in fewer better-named files 2022-11-28 19:09:39 +02:00
HJfod
63749320a3 remove old Result + move everything over to new Result 2022-11-28 17:42:19 +02:00
HJfod
b9287cebde rework IPC
- replies are now handled by returning from the listener callback
 - can now handle multiple IPC connections at once
 - make Loader::s_unloading actually thread-safe
2022-11-23 15:53:38 +02:00
HJfod
7a047e2a08 update IPC to use json 2022-11-23 00:35:08 +02:00
HJfod
182ced8e17 Merge branch 'main' into layout 2022-11-22 17:24:03 +02:00
HJfod
f5b5a64557 new events stuff
- add preliminary IPC stuff
 - preliminary IPC implementation on Windows (will evolve still)
 - more ids
 - move InternalLoader platform definitions to their own files
 - fix ranges::map not resizing the output
2022-11-22 17:21:00 +02:00
camila314
5e3ec38359 tee-hee forgot something again 2022-11-18 23:19:23 -06:00
camila314
c12fde309e oops silly me forgot something 2022-11-18 23:18:37 -06:00
camila314
4ff33d0985 fix bad impl 2022-11-18 23:15:01 -06:00
camila314
06d69b1db5 findFirstChildRecursive put inside utils because its very useful 2022-11-18 23:04:14 -06:00
HJfod
61c0f1b274 Merge branch 'main' into layout 2022-11-12 12:03:15 +02:00
altalk23
32196f3545 add gjgamelevel::getcurrent and levelsettingsobject::get 2022-11-09 21:07:20 +03:00
HJfod
d20a77aeb1 add ostream operator<< for VersionInfo 2022-11-09 17:45:59 +02:00
HJfod
6d67033eb6 minor changes
- make index always use latest version of mod in index
 - more bindings
 - implement rest of setting types for getBuiltInSettingValue
2022-11-09 17:32:44 +02:00
HJfod
2a81ed1ac1 fix CCArrayExt crashing on a nullptr array 2022-11-08 14:23:40 +02:00
altalk23
727304a276 implement http headers to webasyncrequest and make index conditional request 2022-11-03 23:46:01 +03:00
HJfod
fa1eee5b69 fix merge 2022-11-02 13:44:45 +02:00
HJfod
c8fa701762 Merge branch 'main' into layout 2022-11-02 12:57:03 +02:00
altalk23
11e81e3d64 formatted includes 2022-10-30 21:59:20 +03:00
HJfod
b252c69b8b add more getters + ranges utils 2022-10-27 15:12:31 +03:00
HJfod
e37dd6dc55 add default constructor to VersionInfo finally 2022-10-26 19:52:44 +03:00
HJfod
ec8da8da87 add geode::cocos::reloadTextures utility 2022-10-26 17:56:52 +03:00
HJfod
8340387fc9 fix CCArrayExt crashing on a nullptr array 2022-10-26 16:20:39 +03:00
HJfod
cae4728ac0 texture loading stuff
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
 - add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
 - add ranges::indexOf
 - fix ranges::move
 - add CCFileUtils::removeAllPaths on mac
 - make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
c7cc2d4563 fix texture path adding order 2022-10-24 22:46:39 +03:00
HJfod
de64b87ede savedata stuff
* add event-based alternatives to the exported mod entry functions
 * add $on macro for listening to those alternatives
 * add automatically saved values API in the same vain as the settings API to mod
 * add ranges::find and ranges::move
2022-10-24 11:43:17 +03:00
HJfod
27224db75f fix ListView + GEODE_UNWRAP 2022-10-23 19:44:54 +03:00
HJfod
17014b6302 add geode::cocos::switchToScene utility 2022-10-23 17:54:42 +03:00
alk
5a8bc843dc
Update JsonValidation.hpp to add missing GEODE_DLL 2022-10-23 16:39:33 +03:00
alk
a1c9063767
Merge pull request #60 from geode-sdk/altalk
add json validation to source
2022-10-23 16:27:50 +03:00
altalk23
483eb198fd add json validation to source 2022-10-23 16:22:27 +03:00
HJfod
86a87b00a4 remove deprecation warning from old result 2022-10-23 16:09:01 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main 2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c change some reinterpret_casts to static_casts 2022-10-22 20:19:58 +03:00
HJfod
2ef03197b5 fix mac build
- move attribute & E -> T
2022-10-22 17:55:10 +03:00
HJfod
1dad98b235 Result stuff
- add NewResult
 - deprecate and nodiscard old Result
 - silence some warnings
2022-10-22 17:49:09 +03:00
HJfod
d2536f95ce who cares about the return type anyway then 2022-10-15 21:54:28 +03:00
HJfod
6fe9a5f2ce utils rework
- deprecate utils::vector and utils::container and replace them with utils::ranges
2022-10-15 21:45:53 +03:00
HJfod
f9cda74b58 automatic resource repair
- loader checks if resources are correct at startup, if not, downloads them and replaces
 - add sha256 to hash
 - change hash to use paths instead of strings
 - cmake rework; GeodeFile.cmake now checks CLI version
 - add optional `DONT_INSTALL` argument to `create_geode_file`
 - test mods are now not installed by default
 - add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
HJfod
c210ab2f33 change CCArrayExt to use Ref 2022-10-14 16:26:16 -03:00
HJfod
22ee4b3f29 get ready for v0.4.5 release
- update changelog
 - add documentation to AsyncWebRequest
 - remove some debugs
2022-10-13 22:30:57 +03:00
HJfod
7dd94422b4 lots of index-related stuff (see details)
- show crashlog on crash when GEODE_DEBUG is enabled
 - fix mod resources not being loaded when installed from index + more index reworking, it's actually pretty neat now
 - fix ModInfoLayer crashing when leaving it while downloading
 - fix other index crashes
 - fix queueInGDThread sometimes leaving out functions
 - add new file utils and deprecate ones that don't use ghc::filesystem::path
 - index mods now show their about.md files
 - general cleanup and goodcodeification
2022-10-13 21:37:59 +03:00
HJfod
f0557056c7 meaningless stuff 2022-10-13 16:36:36 +03:00
altalk23
1822860d50 Merge altalk23:main 2022-10-13 15:43:34 +03:00
altalk23
cce4daf501 more compile time optimizations 2022-10-13 12:56:23 +03:00
matcool
577242a49b
fix macos build 2022-10-12 23:14:14 -03:00
HJfod
2b06316397 rework Index + add AsyncWebRequest API + add GEODE_DEBUG macro 2022-10-13 00:22:43 +03:00
HJfod
1931e87c24 deprecate makeMenuSelector and replace all uses with actual member
functions ;-;
2022-10-09 16:24:24 +03:00
alk
2bf2d859b8
Some header additions (fix) (#41)
* starting

* editorui

* leveleditorlayer

* leveleditorlayer2

* effectgameobject

* gameobject

* coloraction

* ccarrayiterator adds

* editlevellayer, optionslayer, pauselayer, statscell, endlevellayer

* fix overload resolution for CCObject*

Co-authored-by: altalk23 <student@altalk23.local>
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-10-09 16:17:14 +03:00
matcool
c5538da709
switch to {} style formatting for logs 2022-10-08 22:57:10 -03:00
altalk23
6d5e02a6b4 completely remove interface + implement scheduling stuff 2022-10-08 16:53:09 +03:00
HJfod
a6cc6f4bec fix Windows build + bump version to v0.4.0 + bump minimum mod version 2022-10-08 12:47:47 +03:00
camila314
76175c746d merge 2022-10-06 16:09:15 -05:00
camila314
b902a49894 complete remake of log 2022-10-06 16:08:44 -05:00
HJfod
5e0d1f6645 fix codegen + tons of addresses on windows 2022-10-05 23:31:25 +03:00
HJfod
b1776d1d26 move fetch from Index to exported utils + add close button as a member
to Popup and move setup to be last in init + add
GEODE_PLATFORM_SHORT_IDENTIFIER macro for the platform's identifier in
GitHub release zips + add GEODE_VERSION to cmake + move unzipTo from
Index to be an exported util in file namespace + add mod resources
directories in accordance with new CLI
2022-10-05 15:41:05 +03:00
HJfod
83088dc67a fix clang build 2022-10-01 11:20:11 +03:00
HJfod
a39a79d8cb more stuff to SafeCreate + make last crash info popup not show again +
fix file utils on windows by using wstring instead of string
2022-10-01 11:14:51 +03:00
HJfod
0118945a39 bump version to v0.2.1 + change optional members in ModInfo to actually
use std::optional + JsonValidation support for std::optional
2022-09-29 22:34:28 +03:00
HJfod
d9b7489d66 fix LevelEditorLayer members + fix Wrapper (alk fixed it but because
she was extremely silly and did it on her own branch i'm taking credit
and claiming i figured out and wrote this fix all on my own >:-) )
2022-09-29 00:49:59 +03:00
HJfod
51cb3ba85e fix warnings on clang 2022-09-28 16:21:05 +03:00
HJfod
421cf4da84 in-game feature mods 2022-09-26 22:29:36 +03:00
HJfod
6d2718ce09 rename utils namespaces to be consistent + add file picking function +
implement it on windows via NFD + settings are pretty much finished
2022-09-26 13:53:40 +03:00
HJfod
d10e52202c mod settings order is now saved 2022-09-24 18:46:47 +03:00
HJfod
19293e2fdf now with color settings 2022-09-21 14:50:23 +03:00
HJfod
5fd6c187d0 controls in setting nodes + update reset sprites + add more control
over setting controls
2022-09-19 23:03:50 +03:00
HJfod
98684a62e5 add touch dispatcher fix + move built-in settings' nodes to their own
internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
c29443c0d7 new blank + move ModInfo definitions to their own file + mod settings
are now saved
2022-09-17 15:42:33 +03:00
HJfod
71bd0fec83 now with a settings value getter in Mod so settings are actually usable
+ more settings UI stuff, preliminary control parsing (no UI for them
yet though) + fix InputNode not working
2022-09-14 19:21:35 +03:00
HJfod
0ab32b3e25 update json validation to no longer use exceptions and be enjoyable to
work with + preliminary settings & UI work + various other fixes and
changes
2022-09-13 00:37:25 +03:00
HJfod
6dc8660801 expanded view for mods list + fix member lambda errors 2022-09-04 21:24:33 +03:00
HJfod
67a88d7ffc support for sorting by category (seems like makeMenuSelector is causing
crashes, will have to look into that)
2022-09-03 21:52:59 +03:00
HJfod
1599a6ca04 working on category support 2022-09-03 16:36:07 +03:00
HJfod
8d7a46f6ab Improved Popup class; makeMemberFunction & makeMenuSelector; one-time
info alerts; improved some UI stuff
2022-09-01 09:35:18 +03:00
HJfod
f7fabdbd38 some code cleanup on InstallTicket + a safe sprite creation utility in
cocos.hpp (that i'll probably remove in the next commit)
2022-08-06 21:46:18 +03:00
HJfod
cdaa8ad6dc add all UI-related stuff from API, including index, nodes, actual ui,
resources, md4c; and fix up some minor formatting issues
2022-08-01 18:18:03 +03:00
HJfod
19c9f9ebde fix AddressGen hooking gd::base and causing Windows to not work at all +
fix GD bug with Open GL errors not showing properly
2022-07-31 22:50:49 +03:00
HJfod
46e3a071d3 whole of geode except without history 2022-07-30 19:24:03 +03:00