Commit graph

9 commits

Author SHA1 Message Date
dankmeme01
f63bd44ad2 add custom constructor for ccfileutilsandroid 2024-08-05 09:46:51 +02:00
altalk23
fc58ab79ef c++ abi can go burn in gaseous tungsten 2023-10-01 17:36:44 +03:00
altalk23
889bb77e6d make cc_dll attribute hidden on mac 2023-09-15 14:08:38 +03:00
mat
d071e75f95
Merge pull request #185 from cgytrus/cocos-stuff
Add some more cocos stuff
2023-06-07 16:30:23 -03:00
ConfiG
ba40d39a2d
fix g_uNumberOfDraws 2023-06-07 19:07:42 +03:00
qimiko
041a98ee4d
implement loader for android
compilation still won't work, pending implementations for gdstl/codegen/tuliphook. the first two should be mostly done already. may also be good to get FileWatcher, crashlog, and the file picker implemented but they aren't necessary

the libcurl.a and libssl.a files were built using
https://github.com/ibaoger/libcurl-android. they are placed in the link/android folder because putting them in the link folder confused the macOS build.

once built, the geode binary should be loaded after nativeSetApkPath is ran (otherwise the directory setup crashes). in the future it would be nice if the internal mod also did save data path redirection, as base GD is incapable of doing this

Co-authored-by: mat <26722564+matcool@users.noreply.github.com>
2023-06-05 17:42:22 -07:00
qimiko
41891637d6
update bindings to match android symbols 2023-06-04 17:46:48 -07:00
HJfod
ab0030136a make CC_DLL not link
also remove uses of GEODE_ADD for docs
2023-02-02 00:03:01 +02:00
HJfod
662a9e99f5 big cocos reworks
- remove cocos2dx folder
 - change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00