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add custom constructor for ccfileutilsandroid
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1 changed files with 9 additions and 7 deletions
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@ -1,18 +1,18 @@
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/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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@ -42,6 +42,8 @@ NS_CC_BEGIN
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class CC_DLL CCFileUtilsAndroid : public CCFileUtils
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{
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GEODE_FRIEND_MODIFY
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GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCFileUtilsAndroid, CCFileUtils)
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friend class CCFileUtils;
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CCFileUtilsAndroid();
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public:
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@ -53,12 +55,12 @@ public:
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virtual gd::string getWritablePath();
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virtual bool isFileExist(const gd::string& strFilePath);
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virtual bool isAbsolutePath(const gd::string& strPath);
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/** This function is android specific. It is used for CCTextureCache::addImageAsync().
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/** This function is android specific. It is used for CCTextureCache::addImageAsync().
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Don't use it in your codes.
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*/
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unsigned char* getFileDataForAsync(const char* pszFileName, const char* pszMode, unsigned long * pSize);
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private:
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unsigned char* doGetFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize, bool forAsync);
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};
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