add custom constructor for ccfileutilsandroid

This commit is contained in:
dankmeme01 2024-08-05 09:46:51 +02:00
parent 63b82f9fb2
commit f63bd44ad2

View file

@ -1,18 +1,18 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
@ -42,6 +42,8 @@ NS_CC_BEGIN
class CC_DLL CCFileUtilsAndroid : public CCFileUtils
{
GEODE_FRIEND_MODIFY
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCFileUtilsAndroid, CCFileUtils)
friend class CCFileUtils;
CCFileUtilsAndroid();
public:
@ -53,12 +55,12 @@ public:
virtual gd::string getWritablePath();
virtual bool isFileExist(const gd::string& strFilePath);
virtual bool isAbsolutePath(const gd::string& strPath);
/** This function is android specific. It is used for CCTextureCache::addImageAsync().
/** This function is android specific. It is used for CCTextureCache::addImageAsync().
Don't use it in your codes.
*/
unsigned char* getFileDataForAsync(const char* pszFileName, const char* pszMode, unsigned long * pSize);
private:
unsigned char* doGetFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize, bool forAsync);
};