alk
5d23a632a0
Merge pull request #62 from altalk23/altalk
...
Add clang-format file derived from geode-sdk/core
2022-10-31 00:34:24 +03:00
altalk23
ee9718a7f1
fix macos compile on github actions
2022-10-30 22:07:49 +03:00
altalk23
11e81e3d64
formatted includes
2022-10-30 21:59:20 +03:00
altalk23
2bb416ba77
formatted sources
2022-10-30 21:56:36 +03:00
alk
444464b185
Merge branch 'geode-sdk:main' into altalk
2022-10-30 21:25:03 +03:00
altalk23
94d45ccf21
added clang-format
2022-10-30 21:24:06 +03:00
HJfod
1255047d8f
fix harrowing typo
2022-10-30 12:43:37 +03:00
HJfod
991679834d
fix harrowing typo
2022-10-30 12:43:10 +03:00
HJfod
f0f9ac570b
fix CCMenuItemSpriteExtra::init
2022-10-30 12:37:39 +03:00
HJfod
371231b169
fix CCMenuItemSpriteExtra::init
2022-10-30 12:37:00 +03:00
HJfod
b252c69b8b
add more getters + ranges utils
2022-10-27 15:12:31 +03:00
HJfod
e30669d9ad
my hungry ass could not work as a brain surgeon
2022-10-26 23:57:07 +03:00
HJfod
ffc9287a61
small changes
...
- hook loadAssets instead loadFinished for target scene in geode::cocos::reloadTextures
- add virtual destructor to BasicEventHandler that unlistens the handler
2022-10-26 23:42:59 +03:00
HJfod
6059a15dff
add generic AEnterLayerEvent for my spooky textureldr stuff
2022-10-26 21:52:38 +03:00
HJfod
e37dd6dc55
add default constructor to VersionInfo finally
2022-10-26 19:52:44 +03:00
HJfod
ec8da8da87
add geode::cocos::reloadTextures utility
2022-10-26 17:56:52 +03:00
HJfod
a33bb71eda
add CCScrollLayerExt::updateIndicators
2022-10-26 17:22:44 +03:00
HJfod
00928eb80f
Merge branch 'main' into layout
2022-10-26 16:20:58 +03:00
HJfod
8340387fc9
fix CCArrayExt crashing on a nullptr array
2022-10-26 16:20:39 +03:00
HJfod
e97fad5a9a
add early load option for mods
2022-10-26 00:50:33 +03:00
HJfod
6003efa18d
add node attributes
2022-10-25 22:57:40 +03:00
HJfod
d6b42f2a0b
add gd::vector::clear on mac
2022-10-25 22:06:11 +03:00
HJfod
7981add684
update changelog
2022-10-25 21:52:30 +03:00
HJfod
cae4728ac0
texture loading stuff
...
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
- add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
- add ranges::indexOf
- fix ranges::move
- add CCFileUtils::removeAllPaths on mac
- make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
810b3b00ca
update changelog
2022-10-25 21:49:13 +03:00
HJfod
c7cc2d4563
fix texture path adding order
2022-10-24 22:46:39 +03:00
HJfod
1d34bb138b
move definition of ~HandleToSaved after Mod
2022-10-24 11:52:53 +03:00
HJfod
1277ac746f
Merge branch 'main' into layout
2022-10-24 11:45:04 +03:00
HJfod
de64b87ede
savedata stuff
...
* add event-based alternatives to the exported mod entry functions
* add $on macro for listening to those alternatives
* add automatically saved values API in the same vain as the settings API to mod
* add ranges::find and ranges::move
2022-10-24 11:43:17 +03:00
matcool
6658b76267
ccGLBindTexture2D
2022-10-23 20:01:42 -03:00
matcool
0376ad49c2
you didnt see that
2022-10-23 19:37:08 -03:00
matcool
a00415937b
add some cocos2d bindings
2022-10-23 19:33:38 -03:00
HJfod
27224db75f
fix ListView + GEODE_UNWRAP
2022-10-23 19:44:54 +03:00
HJfod
f6d2029280
fix MenuLayer::node not being static
2022-10-23 18:56:36 +03:00
HJfod
3278a1ff49
fix LevelBrowserLayer
2022-10-23 18:28:48 +03:00
HJfod
c6919b5565
Merge branch 'main' into layout
2022-10-23 18:02:20 +03:00
HJfod
71e1b251b2
change log: change change log
2022-10-23 18:01:42 +03:00
HJfod
17014b6302
add geode::cocos::switchToScene utility
2022-10-23 17:54:42 +03:00
alk
5a8bc843dc
Update JsonValidation.hpp to add missing GEODE_DLL
2022-10-23 16:39:33 +03:00
alk
a1c9063767
Merge pull request #60 from geode-sdk/altalk
...
add json validation to source
2022-10-23 16:27:50 +03:00
altalk23
483eb198fd
add json validation to source
2022-10-23 16:22:27 +03:00
HJfod
86a87b00a4
remove deprecation warning from old result
2022-10-23 16:09:01 +03:00
HJfod
cecc96cb33
add open config button
2022-10-23 16:03:14 +03:00
HJfod
0a0a34eb5c
some minor changes
...
- add Mod::getPackagePath as a replacement for Mod::getPath
- add new geode/config directory for mods' config files
- add Mod::getConfigDir for getting the mod's config directory
- add libfmod.dylib and auto-move it in actions
- add open save directory button to mod settings popup
2022-10-23 15:23:55 +03:00
HJfod
c067b4d0de
Merge branch 'main' into layout
2022-10-23 14:57:01 +03:00
HJfod
42d51e3cdc
update build workflow to match layout branch
2022-10-23 14:56:16 +03:00
HJfod
b42d6ae2cc
add CCObject::copy
2022-10-23 14:43:27 +03:00
HJfod
daf16a20da
make sure macos cocos funcs are definitions and not declarations
2022-10-23 14:29:35 +03:00
HJfod
092bee1bf4
add using namespace cocos2d
2022-10-23 14:25:50 +03:00
HJfod
fa9d48a170
add all CCArray definitions on mac
2022-10-23 14:23:28 +03:00