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define GJEffectManager::toggleGroup
it is inlined on windows :-)
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1 changed files with 3 additions and 1 deletions
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@ -2025,7 +2025,9 @@ class GJEffectManager : cocos2d::CCNode {
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void stopActionsForTrigger(EffectGameObject*) = mac 0x183150;
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void stopMoveActionsForGroup(int) = mac 0x1830e0;
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void storeTriggeredID(int) = mac 0x185380;
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void toggleGroup(int, bool) = mac 0x182c80;
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void toggleGroup(int item, bool value) { // mac 0x182c80;
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m_groupToggled[item] = value;
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}
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void traverseInheritanceChain(InheritanceNode*) = mac 0x181850, win 0x11caf0;
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void updateActiveOpacityEffects() = mac 0x1847e0;
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void updateColorAction(ColorAction*) = mac 0x184560;
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