define GJEffectManager::toggleGroup

it is inlined on windows :-)
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mat 2022-11-26 22:34:13 -03:00 committed by GitHub
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commit f958b976d9
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@ -2025,7 +2025,9 @@ class GJEffectManager : cocos2d::CCNode {
void stopActionsForTrigger(EffectGameObject*) = mac 0x183150;
void stopMoveActionsForGroup(int) = mac 0x1830e0;
void storeTriggeredID(int) = mac 0x185380;
void toggleGroup(int, bool) = mac 0x182c80;
void toggleGroup(int item, bool value) { // mac 0x182c80;
m_groupToggled[item] = value;
}
void traverseInheritanceChain(InheritanceNode*) = mac 0x181850, win 0x11caf0;
void updateActiveOpacityEffects() = mac 0x1847e0;
void updateColorAction(ColorAction*) = mac 0x184560;