From f958b976d9a8bc6da7ec17cd5709bba94f5242bc Mon Sep 17 00:00:00 2001
From: mat <26722564+matcool@users.noreply.github.com>
Date: Sat, 26 Nov 2022 22:34:13 -0300
Subject: [PATCH] define GJEffectManager::toggleGroup

it is inlined on windows :-)
---
 bindings/GeometryDash.bro | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/bindings/GeometryDash.bro b/bindings/GeometryDash.bro
index 216ebe51..44d67550 100644
--- a/bindings/GeometryDash.bro
+++ b/bindings/GeometryDash.bro
@@ -2025,7 +2025,9 @@ class GJEffectManager : cocos2d::CCNode {
     void stopActionsForTrigger(EffectGameObject*) = mac 0x183150;
     void stopMoveActionsForGroup(int) = mac 0x1830e0;
     void storeTriggeredID(int) = mac 0x185380;
-    void toggleGroup(int, bool) = mac 0x182c80;
+    void toggleGroup(int item, bool value) { // mac 0x182c80;
+        m_groupToggled[item] = value;
+    }
     void traverseInheritanceChain(InheritanceNode*) = mac 0x181850, win 0x11caf0;
     void updateActiveOpacityEffects() = mac 0x1847e0;
     void updateColorAction(ColorAction*) = mac 0x184560;