From f958b976d9a8bc6da7ec17cd5709bba94f5242bc Mon Sep 17 00:00:00 2001 From: mat <26722564+matcool@users.noreply.github.com> Date: Sat, 26 Nov 2022 22:34:13 -0300 Subject: [PATCH] define GJEffectManager::toggleGroup it is inlined on windows :-) --- bindings/GeometryDash.bro | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/bindings/GeometryDash.bro b/bindings/GeometryDash.bro index 216ebe51..44d67550 100644 --- a/bindings/GeometryDash.bro +++ b/bindings/GeometryDash.bro @@ -2025,7 +2025,9 @@ class GJEffectManager : cocos2d::CCNode { void stopActionsForTrigger(EffectGameObject*) = mac 0x183150; void stopMoveActionsForGroup(int) = mac 0x1830e0; void storeTriggeredID(int) = mac 0x185380; - void toggleGroup(int, bool) = mac 0x182c80; + void toggleGroup(int item, bool value) { // mac 0x182c80; + m_groupToggled[item] = value; + } void traverseInheritanceChain(InheritanceNode*) = mac 0x181850, win 0x11caf0; void updateActiveOpacityEffects() = mac 0x1847e0; void updateColorAction(ColorAction*) = mac 0x184560;